J. Todd Coleman

Source: Wikipedia, the free encyclopedia.

Jeffrey Todd Coleman is an American

Ubisoft. He also worked at the KingsIsle Entertainment in Austin, Texas.[2] On February 1, 2013, Coleman resigned from KingsIsle Entertainment to pursue other interests. He was most recently Creative Director of the Kickstarter-backed MMORPG Crowfall.[3]

Biography

Coleman was raised in

Coleman, along with Josef Hall, James Nance, Patrick Blanton and Robert Marsa, created a

Ubisoft, which assumed control of the Shadowbane game service and ran it until July 1, 2009.[8] Coleman also served[citation needed] as the Vice President and Creative Director, and is the co-creator (with Hall) of Wizard101, a massively multiplayer online role-playing game for KingsIsle Entertainment.[2] Coleman's in-depth knowledge of the online video game business, with additional expertise in sales, marketing and business development made him an outstanding and valued member of the KingsIsle Entertainment team.[citation needed] In addition, Coleman has a long history of entrepreneurial endeavors, with product innovation and strategic planning as his strengths.[citation needed
]

In May 2009, he was named the 6th most influential person in online gaming by Beckett Massive Gamer Magazine, a Beckett Media publication.[9]

In November 2009, he was named one of the Top 50 most influential game developers by

Game Developer Magazine.[10]

In May 2010, he was named the 15th most influential person in online gaming by Beckett Massive Gamer Magazine, a Beckett Media publication.[11]

In March 2011, he was named the #1 Most Influential person In the Massively Multiplayer Online game industry by Beckett Massive Gamer Magazine, a Beckett Media publication.[12]

On April 25, 2012, Coleman announced KingsIsle Entertainment's new release, Pirate101, a game made corresponding to Wizard101.

On January 25, 2013, Coleman announced that he would be leaving KingsIsle Entertainment. On February 1, 2013, Coleman resigned from KingsIsle Entertainment.

In January 2015, Coleman announced Crowfall, an MMORPG, with ArtCraft Entertainment Inc. Its Kickstarter campaign raised $1,766,204 from 16,936 backers.[13] The game released on July 6, 2021.[14]

References

  1. ^ "Introducing Wizard 101 - The Vault Network". Vault.ign.com. Retrieved 2014-05-10.
  2. ^ a b "KingsIsle Entertainment, Inc". Archived from the original on 2009-01-25. Retrieved 2009-01-26.
  3. ^ "Crowfall: About the Team". Retrieved 26 March 2015.
  4. The Business Journals
    .
  5. ^ a b "Raph Koster's Home Page". Raphkoster.com. Retrieved 2014-05-10.
  6. ^ "Compuware Announces Acquisition of Reliant Data Systems - re> FARMINGTON HILLS, Mich., May 26 /PRNewswire/". Prnewswire.com. 1999-05-25. Retrieved 2014-05-10.
  7. ^ [1] Archived March 17, 2008, at the Wayback Machine
  8. ^ [2] Archived September 10, 2004, at the Wayback Machine
  9. ^ "Beckett Massive Online Gamer". www.beckett.com. Archived from the original on 2009-05-31.
  10. ^ "The document you are looking for cannot be found". Gamedeveloper.texterity.com. Archived from the original on 2012-02-29. Retrieved 2014-05-10.
  11. ^ "MOG's Top 20 Most Influential People in MMOs List". Archived from the original on 2010-05-15. Retrieved 2010-05-14.
  12. ^ "Top 20 Most Influential People in MMOs". Archived from the original on 2011-04-25. Retrieved 2011-04-17.
  13. ^ "Crowfall - Throne War PC MMO". Retrieved 27 March 2015.
  14. ^ "Crowfall PvP MMO Game is Live". www.gamespress.com. Retrieved 2023-01-20.

External links