John Hanke

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John Hanke

John Hanke (born 1967) is an American technology executive. Hanke led

StreetView, SketchUp, and Panoramio
. He is founder and CEO of Niantic, Inc., a software company spun out of Google and the creator of Pokémon Go.

Early life and startups

Born in 1967, Hanke was raised in the small central Texas town of

University of Texas, Austin and graduated with a bachelor's degree in 1989.[3]

In his first post-college role, he spent four years with the

Washington, DC, and overseas in Myanmar working on foreign policy issues.[4][5]

He moved across the country to attend the

eUniverse for $17.1 million.[7]

Keyhole

Hanke became the co-founder and CEO of geospatial data visualization firm

Keyhole in 2001.[8] Early funding was provided by the corporate venture group within Sony, the CIA's venture capital firm In-Q-Tel, and the technology company NVIDIA.[4] The startup was able to garner significant attention from its mapping technology use early in the Iraq War.[4] Keyhole's mapping technology was also noted by Google co-founder Sergey Brin, and Google acquired Keyhole in 2004 in a deal worth $35 million in stock.[6]

Google

Hanke joined Google as a part of Keyhole's acquisition, and he became the vice president of product management for Google's Geo division.

StreetView, SketchUp, and Panoramio. His team would later found Niantic.[10]

Niantic

In 2010, Hanke was given resources to staff an augmented reality gaming unit within Google and the new internal startup was dubbed Niantic Labs.[6][10] Returning to his gaming roots, the company crafted an augmented reality location-based multiplayer game called Ingress. The game had a million players within a year of its 2013 release, and seven million by 2015.[1]

Hanke led Niantic's split from Google in late 2015 and raised $30 million from Google, Nintendo and Pokémon.[8] He stayed as the company's CEO and guided the firm through the release of Pokémon Go in July 2016, which generated over $4.2 billion in revenue.[10]

References

  1. ^ a b Ward, Marguerite (27 July 2016). "How the mastermind behind 'Pokemon Go' got his start". CNBC. Archived from the original on 3 October 2016. Retrieved 2 September 2016.
  2. ^ Chipp, Timothy (7 July 2016). "'Pokemon Go' company led by Cross Plains' Hanke". Abilene Reporter-News. Archived from the original on 17 September 2016. Retrieved 2 September 2016.
  3. ^ a b Bailey, Brandon (4 November 2012). "Mercury News interview: John Hanke, vice president and head of Google's Niantic Labs". The Mercury News. Archived from the original on 19 July 2014. Retrieved 2 September 2016.
  4. ^ a b c d e Jerome S. Engel (26 September 2014). Global Clusters of Innovation: Entrepreneurial Engines of Economic Growth around the World. Edward Elgar Publishing. pp. 56–58. .
  5. ^ Ratliff, Evan (26 June 2007). "Google Maps Is Changing the Way We See the World". Wired. Archived from the original on 24 August 2016. Retrieved 2 September 2016.
  6. ^ a b c d Mac, Ryan (23 August 2016). "The Inside Story Of 'Pokémon GO's' Evolution From Google Castoff To Global Phenomenon". Forbes. Archived from the original on 9 October 2016. Retrieved 2 September 2016.
  7. ^ ""eUniverse to Acquire BigNetwork.com, A Premier Online Entertainment Hub"". Archived from the original on 2016-09-15. Retrieved 2016-09-03.
  8. ^ a b Shute, Joe (24 July 2016). "Meet John Hanke, the eccentric, board game-loving visionary who runs the mysterious firm behind Pokémon Go". The Telegraph. Archived from the original on 29 August 2016. Retrieved 2 September 2016.
  9. ^ Bradshaw, Tim (15 July 2016). "John Hanke: The man who put Pokémon Go on the map". The Irish Times. Archived from the original on 13 September 2016. Retrieved 2 September 2016.
  10. ^ a b c Severson, Dana (22 July 2016). "What Overnight Success? Pokémon Go Took 20 Years to Succeed According to its Creator". Inc. Archived from the original on 25 July 2016. Retrieved 2 September 2016.

Further reading

External links