Lands of Elvaria
Other names | Frontier |
---|---|
Publishers | Mark Pinder (UK) |
Years active | 1988 to 2002 or later |
Genres | fantasy, play-by-mail, roleplaying |
Languages | English |
Players | unlimited |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail |
Lands of Elvaria is a hand moderated, fantasy play-by-mail (PBM) game.
History and development
Lands of Elvaria was a hand-moderated, fantasy, role-playing PBM game.[1] It was available for play in 1998.[2] The publisher was Mark Pinder of the United Kingdom.[3] The game drew from Dungeons & Dragons.[4] Reviewer Harvey Barker thought it similar to a "roleplaying version of Quest".[1] In 1988, the publisher expanded the game with a version called Frontier, within the same world of Elvaria, adding another continent for gameplay.[2]
Gameplay
The game was set in the fantasy world of Elvaria.
Reception
Harvey Barker reviewed the game in the January–February 1996 issue of Flagship. He provided it a mixed review with both positives and negatives, noting it might be more appealing to new, versus experienced, PBM gamers.[1] Martin Dougherty reviewed the game in the same issue, stating that he "liked the game a lot".[6] Wayne reviewed the game in a 1997 issue of Games Without Frontiers, stating that the game was not for everyone. He added that "It is a welcome bastion of light-heartedness in the ever-serious world of PBM."[7]
See also
References
- ^ a b c d e Harvey 1996. p. 12.
- ^ a b Editors 1988. p. 46.
- ^ Callaghan 2002. p. 31.
- ^ Callaghan 2001. p. 22.
- ^ Wayne 1997. p. 38.
- ^ Dougherty 1996. p. 13.
- ^ Wayne 1997. p. 39.
Bibliography
- Barker, Harvey (January–February 1996). "Lands of Elvaria". Flagship. No. 59. pp. 12–13.
- Callaghan, Sarah (September–October 2001). "Lands of Elvaria". Flagship. No. 93. p. 22.
- Callaghan, Sarah (February–March 2002). "Lands of Elvaria: Sepheri's Diary Continues". Flagship. No. 95. p. 31.
- Dougherty, Martin (January–February 1996). "Lands of Elvira – Some Short Thoughts". Flagship. No. 59. p. 13.
- Editors (Summer 1996). "Very Late News". PBMZine. No. 5. p. 46.
- Pinder, Mark (February 1989). "The Mighty Pen". Flagship. No. 20. p. 55.
- Wayne (June 1997). "Talking Shop". Games Without Frontiers. No. 2. pp. 38–39.