Mister Mosquito

Source: Wikipedia, the free encyclopedia.
Mister Mosquito
PAL: March 22, 2002[3]
Genre(s)Simulation, stealth
Mode(s)Single-player

Mister Mosquito, spelled Mr Moskeeto in

Sony on June 21, 2001, and the following March in other territories as part of the Eidos Interactive
"Fresh Games" label.

The player controls a mosquito named "Mister Mosquito", the game's title character, who has taken up residency in the house of the Yamada family, life-sized humans that serve as the protagonist's food source in the game. The goal of the game is to stock up on blood through the summer so that the mosquito will survive the winter ahead. The player is tasked with sucking blood from specific body parts of the family members without being noticed. If the player is not careful, the human will become stressed and eventually attack.

Gameplay

The gameplay revolves around one thing: sucking blood from the Yamada family while they go about their everyday business. However, the player can only suck from a designated body area which is only available at specific times. Each family member follows a set looping pattern of movements. By following these movements, the player must fill a quota of blood for each stage. The challenge in bloodsucking is that each victim has a "stress meter". The player must make sure that the victim stays unaware. Sucking too fast or too slow will increase the victim's stress level. If Mister Mosquito is swatted while sucking blood, instant death occurs. If the player is noticed by a victim while flying around, Battle Mode begins, played out like a boss battle. The victim tries to attack Mister Mosquito through various means. To calm them, the player must hit a number of pressure points, relieving them of tension. Once they are relaxed enough, they return to their business.

The game is made up of a series of

stages
which must be unlocked in order by completing each previous stage. Players can choose their own path though each stage. At the start of each stage is a briefing detailing the room where the stage takes place, the victim and area(s) on their body from which blood can be sucked, and any prevalent dangers. The rooms in each stage are fully explorable. Each room has items hidden in obscure places which can bring various benefits.

Development

Mister Mosquito was first announced in March 2001 just prior to the

PAL regions on March 13 and March 22, 2002, respectively, under its "Fresh Games" label.[1][3][7][8] According to Eidos' Kevin Gill, the company chose to release games like Mister Mosquito because they are often called "quirky" or "odd" with "brilliant" gameplay that are otherwise unlikely to be localized outside Japan.[9]

Reception and legacy

In 2008,

GamesRadar included Mister Mosquito on its list of "The Top 7... games that are cheaper than therapy" as a cure for entomophobia and on its list of "Rubbish animals that got turned into video game heroes". Contributor Matt Cundy comically summarized in the latter list, "Given that mosquitoes kill millions of people every year, we'd have thought a game that put players in control of such a notorious serial killer would have met with more controversy".[28][29]

According to

PlayStation 2 the Best line of budget titles the following year.[32] Sales of Mister Mosquito in other territories were apparently much poorer.[33] On July 3, 2003, a sequel called Ka 2: Let's Go Hawaii (蚊2 レッツゴーハワイ) was released only in Japan.[34] The game takes place in Hawaii, after the Yamada family wins a vacation from a local shop.[35] The gameplay is essentially the same as in Mister Mosquito, but adds a number of new features. It allows the player to suck blood from any part of a human's body, not just designated points. Pressure points now allow the player to suck more blood from certain points. Finally, a new relaxation point system gives the player the opportunity to calm down an attacker if he is being chased.[35] In 2004, Official U.S. PlayStation Magazine named the sequel as one of several Japanese and European games the publication wanted localized in North America.[36]

References

  1. ^ a b IGN Staff (March 13, 2002). "Fresh Games Ship To Retail". IGN. Archived from the original on August 25, 2006. Retrieved March 29, 2011.
  2. ^
    Sony Computer Entertainment. Archived
    from the original on September 10, 2020. Retrieved April 23, 2011.
  3. ^ a b Amazon staff. "Mr Moskeeto (PS2)". Amazon UK. Archived from the original on March 8, 2021. Retrieved September 4, 2011.
  4. ^ Zoom staff. "Work History" (in Japanese). Zoom, Inc. Archived from the original on October 25, 2005. Retrieved September 4, 2011.
  5. CBS Interactive. Archived
    from the original on February 14, 2016. Retrieved April 23, 2011.
  6. ^ IGN Staff (March 30, 2001). "TGS 2001: Updated Tokyo Game Show Coverage". IGN. Archived from the original on September 10, 2020. Retrieved April 23, 2011.
  7. ^ IGN staff (January 24, 2002). "Eidos Establishes Fresh Games". IGN. Archived from the original on February 4, 2003. Retrieved April 23, 2011.
  8. ^ Minkley, Johnny (March 8, 2002). "Mr. Moskeeto hits the right spot". Computer and Video Games. Future plc. Retrieved September 4, 2011.[dead link]
  9. ^ Klepek, Adam (February 18, 2002). "Discovering the Freshness". Gaming Age. Archived from the original on August 30, 2002. Retrieved September 4, 2011.
  10. CBS Interactive. Archived
    from the original on February 24, 2011. Retrieved September 4, 2011.
  11. from the original on October 26, 2011. Retrieved September 4, 2011.
  12. 1UP.com. Archived from the original on July 30, 2012. Retrieved May 19, 2012.{{cite web}}: CS1 maint: numeric names: authors list (link
    )
  13. Allgame. Archived from the original
    on November 17, 2014. Retrieved May 19, 2012.
  14. Future plc
    . p. 80.
  15. .
  16. ^ Taylor, Martin (May 7, 2002). "Mr. Moskeeto Review". Eurogamer. Archived from the original on October 24, 2012. Retrieved May 19, 2012.
  17. ISSN 1067-6392. Archived from the original
    on February 23, 2005. Retrieved October 16, 2013.
  18. ^ Four-Eyed Dragon (April 11, 2002). "Mr. Mosquito Review". GamePro. IDG. Archived from the original on January 9, 2010. Retrieved September 4, 2011.
  19. Game Revolution. Net Revolution Inc. Archived
    from the original on September 27, 2012. Retrieved September 4, 2011.
  20. from the original on April 25, 2013. Retrieved September 4, 2011.
  21. ^ Alupului, Andrei (April 5, 2002). "Mister Mosquito (PS2)". GameSpy. Archived from the original on June 13, 2002. Retrieved May 19, 2012.
  22. ^ McElfish, Carlos (May 6, 2002). "Mister Mosquito Review". GameZone. Archived from the original on March 17, 2008. Retrieved May 19, 2012.
  23. ^ Perry, Douglas C. (March 14, 2002). "Mister Mosquito - PlayStation 2 Review". IGN. Archived from the original on November 8, 2012. Retrieved September 4, 2011.
  24. ISSN 1940-0721
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  25. ^ Walk, Gary Eng (April 26, 2002). "Mister Mosquito Review". Entertainment Weekly. Archived from the original on October 14, 2008. Retrieved May 19, 2012.
  26. ISSN 1067-6392
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  27. ^ Zivalich, Nicole (December 22, 2010). "Strange Games: Video Games That We Can't Believe Exist". G4. Archived from the original on October 17, 2012. Retrieved April 23, 2011.
  28. GamesRadar. Future plc. Archived
    from the original on 14 October 2012. Retrieved September 4, 2011.
  29. on October 24, 2013. Retrieved October 12, 2011.
  30. ^ Famitsu staff (June 28, 2001). "ゲームソフト販売ランキング TOP30" [Game Software Sales Rankings Top 30]. Famitsu (in Japanese). Enterbrain. Archived from the original on December 19, 2009. Retrieved April 23, 2011.
  31. ^ "2001年テレビゲームソフト売り上げTOP300" [Video Game Software Sales in 2001 Top 300] (in Japanese). Geimin.net. Archived from the original on December 27, 2008. Retrieved April 23, 2011.
  32. Sony Computer Entertainment. Archived
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  33. ^ Reed, Kristan (August 19, 2008). "Cult Classics: PlayStation 2". Eurogamer. Archived from the original on June 17, 2010. Retrieved April 23, 2011.
  34. ^ Famitsu staff (June 30, 2003). 人間に見つかったらバトルに突入! 『蚊2 レッツゴーハワイ』. Famitsu (in Japanese). Enterbrain. Archived from the original on October 25, 2012. Retrieved April 4, 2011.
  35. ^
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  36. .

External links