NFL GameDay 97
NFL GameDay '97 | |
---|---|
Developer(s) | Sony Interactive Studios America |
Publisher(s) | Sony Computer Entertainment |
Series | NFL GameDay |
Platform(s) | PlayStation |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
NFL GameDay '97 is the second video game in the NFL GameDay series. It was released on December 4, 1996 on the PlayStation by Sony Interactive Studios America, and like its predecessor was a critical and commercial success. On the cover is Daryl Johnston.
Gameplay
Gameday 97 includes new options & features like season-ending injuries, a full-fledged draft, more statistics, and the ability to create players. It features all 30 NFL teams (1,500 NFLPA players) and modeled stadiums, including real NFL uniforms with real logos and numbers.
Development
Motion capture was again used, with Tim Brown being the motion capture actor.[2] In order to avoid a common complaint against competitor Madden NFL - that the A.I. can consistently be beaten with a specific play - the developers hired a full-time game tester whose job was specifically to find such plays and report them so that a counter could be developed.[2]
Reception
Aggregator | Score |
---|---|
Ultra Game Players | 9.3/10[12] |
The game was greeted with critical acclaim. Lauding the realistic variety of possibilities offered by the new moves,
The game was another success for Sony, selling 350,000 copies in North America during the first week of its release alone.[15]
References
- ^ "Game Informer News". Game Informer. 1999-05-06. Archived from the original on 1999-05-06. Retrieved 2023-04-05.
- ^ a b "The Making of NFL GameDay '97". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. pp. 306–7.
- ^ CBS Interactive. Archived from the originalon May 21, 2019. Retrieved December 29, 2020.
- All Media Network. Archived from the originalon November 14, 2014. Retrieved December 29, 2020.
- ^ a b c d e f Kujawa, Kraig; Hager, Dean (February 1997). "NFL GameDay '97". Electronic Gaming Monthly. No. 91. Ziff Davis. p. 150.
- ^ Anderson, Paul; Reiner, Andrew; Storm, Jon (February 1997). "[NFL] GameDay '97". Game Informer. No. 46. FuncoLand. Archived from the original on October 21, 1997. Retrieved December 29, 2020.
- ^ Jacques Strap; Joe Kidd (February 1997). "NFL GameDay '97". GameFan. Vol. 5, no. 2. Metropolis Media. p. 92. Retrieved December 29, 2020.
- CraveOnline. Archivedfrom the original on July 15, 1997. Retrieved December 29, 2020.
- ^ a b c d MacDonald, Ryan (January 7, 1997). "NFL Gameday '97 Review". GameSpot. CBS Interactive. Retrieved February 8, 2018.
- ^ Boor, Jason "Jay" (January 6, 1997). "NFL Gameday 97 [sic]". IGN. Ziff Davis. Retrieved December 29, 2020.
- ^ a b c d e "Madden-Beater (NFL GameDay 97 Review)". Next Generation. No. 27. Imagine Media. March 1997. p. 86. Retrieved December 29, 2020.
- ^ Ultra Game Players. No. 94. Imagine Media. February 1997. p. 88.
- ^ a b c d e Scary Larry (February 1997). "GameDay '97 Goes Long - and Scores!". GamePro. No. 101. IDG. p. 88. Retrieved December 29, 2020.
- ^ "The Best of '96". Electronic Gaming Monthly. No. 92. Ziff Davis. March 1997. p. 90.
- ^ "NFL GameDay 97 Blitzes the Holiday Season". IGN. February 11, 1997. Retrieved 16 April 2021.