Panic Button (company)

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Panic Button, LLC
Company typePrivate
IndustryVideo games
Founded2007; 17 years ago (2007)
Founders
  • Craig Galley
  • D. Michael Traub
  • Russell Byrd
  • Aaron Smischney
Headquarters,
US
Number of employees
<50[1] (2019)
Websitepanicbuttongames.com

Panic Button, LLC is an American

Xbox One X.[2]

History

Panic Button was founded by Craig Galley, D. Michael Traub, Russell Byrd, and Aaron Smischney.

Inevitable Entertainment.[1] Inevitable Entertainment was eventually acquired by Midway Games and renamed Midway Studios Austin, after which the studio was procedurally stripped of its game development duties and was tasked with streamlining Midway's development tools and technology instead.[1] Wishing to return to game development, the four founders left the studio and established Panic Button in Austin, Texas, at the end of 2007.[1][4] Galley and Traub are still active with the company as of July 2018.[4]

Panic Button started out experimenting with motion-based games, and for the next few years, they developed several exclusive games for the

The company's Nintendo Switch port of Rocket League made Panic Button better known in the industry in 2017.[4] Their Switch ports of Doom and Wolfenstein II: The New Colossus followed with similar positive responses the next year and turned Panic Button into a studio in demand.[4] The company had started working with the Switch hardware around 2012 (including early development tech), earlier than any other studio,[5] and they work closely with Nintendo and Nvidia.[3] Panic Button sees the source of its success in collaborating closely with the original content makers to ensure faithful ports within the constraints of the hardware,[4] while adding non-gimmicky elements that improve the port, such as including touch or motion controls for the Switch.[6]

To keep a diverse portfolio, Panic Button partnered with

Oculus and HTC Vive to PlayStation VR in 2018; more VR ports may come should the opportunity arise.[6] The studio also intends to keep building their own internal properties,[2] saying "We don't plan to reinvent the genres for the games we're making, but we want to create some very tight, well-crafted love letters to these particular genres that we think will be fun and enjoyable and replayable for folks."[6] Creighton left Panic Button in May 2019 to form Enduring Games.[7][8]

Games developed

Year Title Platform(s) Notes Ref(s).
2009 Go Play Lumberjacks Wii [4]
We Wish You a Merry Christmas Wii [4]
2010 Attack of the Movies 3D Wii, Xbox 360 [4]
Swords Wii [4]
2011 Hulk Hogan's Main Event Xbox 360 [4]
2012 Kinect Star Wars Xbox 360 Additional work [2]
Ms. Splosion Man
Windows
Port development [4]
Top Hand Rodeo Tour Xbox 360 [9]
2013 Injustice: Gods Among Us PlayStation Vita Port development [4]
2015 Primal Carnage: Extinction PlayStation 4 Port development [10]
Octodad: Dadliest Catch Wii U Port development [4]
2016 ReCore Windows, Xbox One Port development [6]
Rocket League Xbox One, Nintendo Switch Port development [2]
2017
Astro Duel Deluxe
Nintendo Switch [6]
Doom Nintendo Switch Port development [6]
2018 To the Top PlayStation 4 Port development [6]
Wolfenstein II: The New Colossus Nintendo Switch Port development [6]
Warframe Nintendo Switch Port development [6]
Subnautica Nintendo Switch, PlayStation 4, Xbox One Port development [6]
2019 Hob: The Definitive Edition Nintendo Switch Port development [11]
Wolfenstein: Youngblood Nintendo Switch Port development [12]
Doom 3: BFG Edition[a] Nintendo Switch, PlayStation 4, Xbox One Port development [13][14]
Torchlight II Nintendo Switch, PlayStation 4, Xbox One Port development [15]
2020 Forza Horizon 4
Xbox Series X/S
Port development [16]
Doom Eternal Nintendo Switch Port development [17]
2021 Apex Legends Nintendo Switch Port development [18]
Star Wars Jedi: Fallen Order PlayStation 5, Xbox Series X/S Port development [19]
2023
Bendy and the Dark Revival
PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S Port development [20]

Notes

  1. ^ Released as Doom 3

References

  1. ^ a b c d e Summers, Nick (June 11, 2019). "How Panic Button became masters of the Switch port". Engadget. Archived from the original on August 28, 2019. Retrieved July 27, 2019.
  2. ^
    USgamer. Archived
    from the original on June 16, 2018. Retrieved June 14, 2018.
  3. ^ from the original on July 9, 2018. Retrieved July 9, 2018.
  4. ^ from the original on August 1, 2018. Retrieved August 1, 2018.
  5. ^ Crecente, Brian (June 12, 2018). "'Doom' Makes Argument for Switch as Simultaneous Release Platform, Dev Says". Variety. Archived from the original on June 14, 2018. Retrieved June 14, 2018.
  6. ^
    GamesIndustry.biz. Archived
    from the original on October 18, 2018. Retrieved October 18, 2018.
  7. from the original on July 27, 2019. Retrieved July 27, 2019.
  8. from the original on July 27, 2019. Retrieved July 27, 2019.
  9. ^ "See If You Have What It Takes to Be a Rodeo Champion in Top Hand Rodeo Tour Now Available Exclusively for Kinect for Xbox 360" (Press release). D3 Publisher. November 2, 2012. Archived from the original on July 27, 2019. Retrieved July 27, 2019 – via Business Wire.
  10. ^ Makuch, Eddie (October 2, 2015). "PS4 Dino Shooter Primal Carnage: Extinction Release Date Announced". GameSpot. Archived from the original on July 27, 2019. Retrieved July 27, 2019.
  11. Nintendo Life. Archived
    from the original on March 29, 2019. Retrieved March 29, 2019.
  12. from the original on March 29, 2019. Retrieved March 29, 2019.
  13. ^ Stanichar, Joseph (July 26, 2019). "Three Classic Doom Titles Are Now On Modern Consoles". Game Informer. Archived from the original on July 27, 2019. Retrieved July 27, 2019.
  14. ^ Linneman, John (July 31, 2019). "Everything that's right – and wrong – with the new Doom console ports". Eurogamer. Archived from the original on August 6, 2019. Retrieved August 9, 2019.
  15. ^ Romano, Sal (March 28, 2019). "Torchlight II coming to consoles this fall". Gematsu. Archived from the original on March 29, 2019. Retrieved March 29, 2019.
  16. ^ Battaglia, Alex (November 12, 2020). "Forza Horizon 4 on Xbox Series X and S is upgraded in key areas but downgraded in others". Eurogamer. Archived from the original on January 25, 2021. Retrieved February 2, 2021.
  17. ^ Purchese, Robert (March 28, 2019). "The big Doom Eternal interview: Switch timings, multiplayer and a whiff of Heaven". Eurogamer. Archived from the original on October 12, 2018. Retrieved October 12, 2018.
  18. ^ Grubb, Jeff (February 2, 2021). "Apex Legends on Nintendo Switch may launch March 9". VentureBeat. Archived from the original on February 2, 2021. Retrieved February 2, 2021.
  19. ^ Panic Button (Official), @PanicButtonGame (June 11, 2021). "Congrats to our team and the wonderful staff at @Respawn for the collaboration in bringing #StarWarsJediFallenOrder to the next-gen platforms! We hope all Xbox Series X/S and PS5 fans enjoy the experience!". Twitter.
  20. ^ "Can you survive the dark, ink-filled nightmare? We had a blast working with Joey Drew Studios to help bring this title to Xbox and PlayStation. Mark your calendars for March 1st!". Twitter. Retrieved August 12, 2023.

External links