Predeclared
In computer languages, the built-in information, encodings or tools that are available to a
Pre-declared entity
A pre-declared entity is a built-in notation convention for a character or a string. For example, in the HTML markup language, a large number of character and numeric entities are available to represent characters. In HTML, '<' is a possible pre-declared entity to represent '<'. The programmer must not declare this entity by himself before he can use it, since it is already pre-declared by the specifications of the HTML language. Pre-declared entities are often used as escape sequences to represent information that would otherwise cause possible conflicts in its non-encoded form.
Pre-declared variable
When a variable is pre-declared, it provides the programmer with information that he might be interested in. For example, in the
When variables are pre-declared, it is commonly assumed that the value for the pre-declared name is also pre-assigned at the same time.
Pre-declared object
Pre-declared objects have the same goal as pre-declared variables. For example, in the JavaScript language, the navigator-object is available to get all kinds of information about the browser that is running the script in question.
Pre-declared functions and instructions
Pre-declared
Narrow semantic sense
In a narrow strictly
var A; A = 1;
By declaring the name A, the program creates a namespace for the variable called A. In most modern languages, the variable does not need to be pre-declared on a separate line, as the following instruction achieves exactly the same:
var A = 1;
In early computer languages, the variable always needed to be pre-declared as a separate instruction, because the