ClanLib: Difference between revisions

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{{Infobox software
{{Infobox software
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'''ClanLib''' is a video game [[Software development kit|SDK]], supporting [[Microsoft Windows]], [[macOS]], and [[Linux]], with partial support for mobile platforms. It has full hardware accelerated graphics support through [[OpenGL]], and also a software renderer. ClanLib also helps in playing sound, using the [[Vorbis]] or [[MikMod]] libraries, and has classes for [[collision detection]], [[GUI]]s, [[XML]], [[computer network|networking]], and other things that may be helpful to a game programmer.<ref>{{cite web | url=http://www.happypenguin.org/show?ClanLib%20Game%20SDK | title=ClanLib Overview | date=1999-04-06 | accessdate=2008-11-06 | archive-url=https://web.archive.org/web/20110520141315/http://www.happypenguin.org/show?ClanLib%20Game%20SDK | archive-date=2011-05-20 | url-status=dead }}</ref>
'''ClanLib''' is a video game [[Software development kit|SDK]], supporting [[Microsoft Windows]], [[macOS]], and [[Linux]], with partial support for mobile platforms. It has full hardware accelerated graphics support through [[OpenGL]], and also a software renderer. ClanLib also helps in playing sound, using the [[Vorbis]] or [[MikMod]] libraries, and has classes for [[collision detection]], [[GUI]]s, [[XML]], [[computer network|networking]], and other things that may be helpful to a game programmer.<ref>{{cite web | url=http://www.happypenguin.org/show?ClanLib%20Game%20SDK | title=ClanLib Overview | date=1999-04-06 | accessdate=2008-11-06 | archive-url=https://web.archive.org/web/20110520141315/http://www.happypenguin.org/show?ClanLib%20Game%20SDK | archive-date=2011-05-20 | url-status=dead }}</ref>


The earliest known public release is in 1999 (Version 0.1.18).<ref>{{cite web | url=http://www.linuxgames.com/archives/943 | title=News of 0.1.18 release | date=1999-08-30 | accessdate=2008-11-06 | url-status=dead | archiveurl=https://web.archive.org/web/20110614063246/http://www.linuxgames.com/archives/943 | archivedate=2011-06-14 }}</ref> ''Introduction to C++ Game Programming'', published June 2007, dedicates a chapter to "Learn how to use the ClanLib library to make 2D games".<ref>{{cite web | url=http://www.jblearning.com/catalog/9781598220322/ | title=Introduction to C++ Game Programming | access-date=2017-11-14 | archive-url=https://web.archive.org/web/20171115015515/http://www.jblearning.com/catalog/9781598220322/ | archive-date=2017-11-15 | url-status=dead }}</ref> Also ''Game Programming with Python, Lua, and Ruby'', published December 2003, has a chapter about using ClanLib together with Ruby.<ref>{{cite web | url=http://my.safaribooksonline.com/book/web-development/ruby/1592000770 | title=Game Programming with Python, Lua, and Ruby}}</ref>
The earliest known public release is in 1999 (Version 0.1.18).<ref>{{cite web | url=http://www.linuxgames.com/archives/943 | title=News of 0.1.18 release | date=1999-08-30 | accessdate=2008-11-06 | url-status=dead | archiveurl=https://web.archive.org/web/20110614063246/http://www.linuxgames.com/archives/943 | archivedate=2011-06-14 }}</ref> ''Introduction to C++ Game Programming'', published June 2007, dedicates a chapter to "Learn how to use the ClanLib library to make 2D games".<ref>{{cite web | url=http://www.jblearning.com/catalog/9781598220322/ | title=Introduction to C++ Game Programming | access-date=2017-11-14 | archive-url=https://web.archive.org/web/20171115015515/http://www.jblearning.com/catalog/9781598220322/ | archive-date=2017-11-15 | url-status=dead }}</ref> Also ''Game Programming with Python, Lua, and Ruby'', published December 2003, has a chapter about using ClanLib together with Ruby.<ref>{{cite web | url=http://my.safaribooksonline.com/book/web-development/ruby/1592000770 | title=Game Programming with Python, Lua, and Ruby | access-date=2011-08-22 | archive-date=2011-08-20 | archive-url=https://web.archive.org/web/20110820023350/http://my.safaribooksonline.com/book/web-development/ruby/1592000770 | url-status=dead }}</ref>


== See also ==
== See also ==

Latest revision as of 06:02, 18 April 2024

ClanLib
Developer(s)The ClanLib developer
Stable release
4.1 / April 1, 2021; 3 years ago (2021-04-01)
Repository
Written in
zlib license
Websitegithub.com/sphair/ClanLib

ClanLib is a video game

GUIs, XML, networking, and other things that may be helpful to a game programmer.[1]

The earliest known public release is in 1999 (Version 0.1.18).[2] Introduction to C++ Game Programming, published June 2007, dedicates a chapter to "Learn how to use the ClanLib library to make 2D games".[3] Also Game Programming with Python, Lua, and Ruby, published December 2003, has a chapter about using ClanLib together with Ruby.[4]

See also

References

  1. ^ "ClanLib Overview". 1999-04-06. Archived from the original on 2011-05-20. Retrieved 2008-11-06.
  2. ^ "News of 0.1.18 release". 1999-08-30. Archived from the original on 2011-06-14. Retrieved 2008-11-06.
  3. ^ "Introduction to C++ Game Programming". Archived from the original on 2017-11-15. Retrieved 2017-11-14.
  4. ^ "Game Programming with Python, Lua, and Ruby". Archived from the original on 2011-08-20. Retrieved 2011-08-22.

External links