Talk:Metroid II: Return of Samus/GA1
GA Review
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- herefor criteria)
- It is reasonably well written.
- a (prose): b (MoS):
- Introducing 'gameplay' with "Metroid II's layout is similar to that of its predecessor, Metroid." and then stopping there, indicates that the reader hase a prior knowledge of Metroid [I]. Could you not elaborate more about the particulars, since there are bound to come readers (yours truely for instance) who have not seen or read the first game? Again, I would like to see mention of an 'adventure platform shooter' (or what now the correct term is) and more detail about the general gameplay, before going into the details of how the game differes from the first.
- a (prose): b (MoS):
- It is factually accurate and verifiable.
- a (references): b (citations to reliable sources): c (OR):
- a (references): b (citations to
- It is broad in its coverage.
- a (major aspects): b (focused):
- a (major aspects): b (focused):
- It follows the neutral point of viewpolicy.
- Fair representation without bias:
- Fair representation without bias:
- It is stable.
- No edit wars etc.:
- No edit wars etc.:
- It is illustrated by images, where possible and appropriate.
- a (images are tagged and non-free images have suitable captions):
- a (images are tagged and non-free images have
- Overall:
Okay, what d'ya think now? talk) 23:03, 21 February 2009 (UTC)]
"It introduced new gameplay elements to the series, such as allowing players to save their progress and continue in another session." This sentence is just false. Original Metroid already had a save system: [1]. Also could we get some mention of the announced but cancelled Game Boy Color port? --Mika1h (talk) 23:35, 21 February 2009 (UTC)
- Okay done talk) 01:33, 22 February 2009 (UTC)]