Technical fall

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In amateur wrestling, a technical fall, or technical superiority, is a victory condition satisfied by outscoring one's opponent by a specified number of points. It is wrestling's version of the mercy rule. It is informally abbreviated to "tech" as both a noun and verb.

High school and college

In

pin may still be awarded as a continuation of a near fall even if the necessary point differential is reached while achieving it.[1][2]

United World Wrestling

Under the old rules of freestyle and Greco-Roman wrestling, a ten-point differential ended the match.

Under the rules adopted in 2004–05 by

pin
, which ends the match entirely. However, if a wrestler won two out of three periods in this way, he was then the winner of the match by technical superiority. The international styles moved to a two-period system in 2006, with scoring continuing to accumulate throughout the match until its end. Accordingly, a technical fall was once again awarded once a specified point differential was reached.

As of 2019, UWW rules specify that a technical fall, officially termed "technical superiority", occurs once a wrestler leads by 10 points in freestyle or 8 points in Greco-Roman.[3]

Notes

  1. ^ National Collegiate Athletic Association (2008-08-01). "2009 NCAA Wrestling Rules and Interpretations" (PDF). p. WR-24. NCAA. Archived from the original (PDF) on February 19, 2009. Retrieved 2008-10-30.
  2. ^ National Federation of State High School Associations (2008-08-01). 2008-09 NFHS Wrestling Rules Book. NFHS. p. 24.
  3. ^ "Article 23: Duration of the Bout" (PDF). International Wrestling Rules: Greco-Roman Wrestling, Freestyle Wrestling, Women's Wrestling. United World Wrestling. January 2019. p. 21. Retrieved 2019-05-09.