The Return of Ishtar

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The Return of Ishtar
Namco System 86

The Return of Ishtar

Sharp X68000 platforms. The Return of Ishtar was included in the compilation game Namco Museum Volume 4 for the PlayStation
, which is also the first time the game had been released overseas.

Gameplay

Screenshot

The Return of Ishtar is an adventure game that requires two players. It was also the first game from Namco to have a password feature, to give players the opportunity to continue from where they left off, and their first to not feature a scoring system. Player 1 controls the priestess Ki who fights with magic, while Player 2 controls the sword-wielding Prince Gilgamesh. This sequel starts off directly after Gilgamesh has saved Ki from Druaga, and focuses on their escape from the tower (and its inhabitants) who are after Gilgamesh and Ki to avenge their former master. There are a total of 128 rooms in the sixty-floor tower, and the screen will only scroll according to Ki's location, so the second player will have to stay close to their partner as they traverse the tower. Ki attacks by casting spells at the enemies, while Gilgamesh automatically draws his sword whenever an enemy gets close enough to him, allowing him to attack the enemy by bumping into it with his blade (similar to Adol from the

easter egg, the game's designer, Masanobu Endō
, appears unconscious at his desk in the "Dead End" room. Ki can use the Blue Crystal Rod spell on him to wake him up; he will then proceed to warp her and Gilgamesh to the "Calvary Prison" room.

Reception

In Japan, Game Machine listed The Return of Ishtar on their August 15, 1986 issue as being the sixteenth most-popular arcade game at the time.[5]

Reviewing

The Genji and Heike Clans were bad games due to their difficult controls and not being fun.[6]

Legacy

A theme based on the game is featured in Pac-Man 99, as one of the game's DLC. The main theme of the game received a remix in Namco × Capcom.

Notes

  1. ^ Japanese: イシターの復活, Hepburn: Ishitā no Fukkatsu

References

  1. ^ "株式会社ゲームスタジオ|スマホアプリ制作、業務用・家庭用ゲーム開発". Archived from the original on 2008-02-13. Retrieved 2008-12-04.
  2. Killer List of Videogames
  3. ^ a b Gerstmann, Jeff (August 5, 1997). "Namco Museum Volume 4 Review". GameSpot. Retrieved 1 November 2018.
  4. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 290. Amusement Press, Inc. 15 August 1986. p. 21.
  5. ^ "Review Crew: Namco Museum Volume 4". Electronic Gaming Monthly. No. 96. Ziff Davis. July 1997. p. 54.

External links