Time Bandit
Maze, shoot 'em up[1] | |
Mode(s) | Single-player |
---|
Time Bandit is a
Gameplay
In each overhead-view level, the player must gather keys to open locks which allow access to the exit. Between levels, the player chooses the next level from one of 16 different "Timegates", each leading to a different world, and each of which must be completed sixteen times, each time being progressively more difficult than the last. The worlds vary in character and difficulty. Some worlds incorporate elements of
The game also features a "Duel Mode" for two players.[3] In this mode, a split screen is used for simultaneous play in the same worlds, allowing direct cooperation or combat between players.
Development
According to Harry Lafnear, Time Bandit was based on
Reception
Lafnear estimates that 75,000 copies were sold, mostly for the Atari ST.[1]
The Amiga version of the game was reviewed in 1990 in Dragon #158 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.[7]
Reviews
- Génération 4 (1987)[8]
- Zzap! (Apr, 1988)[9]
- The Games Machine (Apr, 1988)[10]
- ATARImagazin (Mar, 1987)[11]
- ACE (Advanced Computer Entertainment) (Apr, 1988)[12]
- Power Play (Mar, 1988)[13]
- Power Play (Mar, 1989)[14]
- ASM (Aktueller Software Markt) (Mar, 1988)[15]
- Info (May, 1988)[15]
- Commodore User (Mar, 1988)[16]
- Amiga User International (Mar, 1988)[17]
Legacy
The Timelord's Handbook, a clue book and companion manual for the game, was released in March 2010 by Harry Lafnear, one of the original authors of the game. In addition to game clues, the book includes background fiction and profiles on the game's history and creators.
References
- ^ a b c d e "Harry Lafnear Interview". Atari Legend. September 5, 2003.
- ^ a b Boyle, L. Curtis. "Time Bandit". Tandy (TRS-80) Color Computer Games.
- ^ a b Gil Merciez (October 1986). "ST Product News: Time Bandit". Antic. 5 (6): 67.
- ^ Pournelle, Jerry (September 1986). "A Busy Day". BYTE. p. 321.
- ^ Bateman, Selby (October 1986). "A Great Year For Games". Compute!. p. 18. Retrieved 9 November 2013.
- ^ Webster, Bruce (December 1986). "Season's Greetings". BYTE. p. 305. Retrieved 9 May 2015.
- ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (June 1990). "The Role of Computers". Dragon (158): 47–54.
- ^ "Generation 4 numero 001". www.abandonware-magazines.org. [dead link]
- ^ "ZZap!64 Magazine Issue 036". April 1988.
- ^ "Time Bandit review from The Games Machine 5 (Apr 1988) - Amiga Magazine Rack". amr.abime.net. Retrieved 6 September 2023.
- ^ "Atari Magazin" (PDF). atarimania.com. Retrieved 6 September 2023.
- ^ "Atari ST Warlock: Scans, dump, download, screenshots, ads, videos, catalog, instructions, roms".
- ^ "Kultpower Archiv: Komplettscan Powerplay 4/1988".
- ^ "Kultpower Archiv: Komplettscan Powerplay 4/1989".
- ^ a b "Aktueller Software Markt (ASM) Magazine (April 1988)". April 1988.
- ^ "Commodore User Magazine Issue 54". March 1988.
- ^ "Time Bandit review from AUI Vol 2 No 3 (Mar 1988) - Amiga Magazine Rack". amr.abime.net. Retrieved 6 September 2023.
External links
- Time Bandit at Atari Mania