Time Crisis 4
Time Crisis 4 | ||
---|---|---|
Arcade system | Namco System Super 256 |
Time Crisis 4 is a
Plot
The game opens in
Development
The game was first shown at E3 2006 prior to its recent final revision arcade release. One major change is the addition of the multi-screen or multi-hiding system, introduced in Time Crisis: Project Titan. Unlike the game, which players went on the offensive, players are placed on the defensive. In Project Titan, players can hide and shoot arrows to switch screens. Screen switching has been refined to allow the player to merely point the gun outside the screen to move around. The game utilizes a new light gun control with infrared emitters. Prior to this, all Namco light gun games used gun controllers relying on cathode ray timing. Because the light guns with cathode ray timing utilized memory chip-to-lens pointing, the arcade cabinet designers had to ensure the infrared-emitting light gun controllers would provide the same accuracy as their cathode ray timing-based gun provided in the past. This delayed the game's release given past accuracy issues with IR light guns. The player can choose to customize gun calibration, and turn the blowback on or off with a pre-game code explained in the cabinet. The game, like its predecessors is available either in a 29" standard twin cabinet or a 52" deluxe twin. It includes the multiple weapon system introduced in Time Crisis 3, with the pistol, machine gun, shotgun and grenade launcher,[8] and also features new vehicle sections with similar gameplay mechanics to the Sega Arcade/Nintendo Wii shooters Gunblade NY and LA Machineguns. On several occasions, the player equips a machine gun with infinite ammo or a sniper rifle used to shoot the tires on a marauding truck. Several other functions exclusive to the game includes a scene where the player can escape from quicksand, several scenes where a certain position must be defended, with the penalty of one life if the position is lost. On multiple occasions, Rush appears onscreen, whether caught in a trap or attacking an enemy as a diversion, and care must be taken to avoid shooting him. It featured a voice navigation system that guides players through different situations. It can be set to speak Japanese or English. Prior to the game, it was voiced exclusively in English.
The game was released for PlayStation 3 bundled with the GunCon 3 light gun peripheral.[9] This edition features 480p (4:3) and 720p (16:9 widescreen) support and a specially-programmed first-person shooter mode, where players engage combat similar to a typical FPS game, but with manual gun pointing, aiming and firing in addition to arcade mode.[10][11] The GunCon 3 is fully compatible with both standard and high-definition televisions.[12] Players control William Rush, Giorgio Bruno or Evan Bernard for each levels throughout the game with arcade footages.[7][13] Much like its predecessors, it featured the Crisis Missions that has some backstories, starring star of Time Crisis characters from previous installments. The game was re-released for PlayStation 3 as part of Time Crisis: Razing Storm, released in October 2010, with support for PlayStation Move controllers.
Reception
Aggregator | Score |
---|---|
GameRankings | 60.70%[14] |
Metacritic | 60/100[15] |
Publication | Score |
---|---|
Edge | 5/10[17] |
Electronic Gaming Monthly | 3.67/10[18] |
Eurogamer | 5/10[19] |
Game Informer | 4.25/10[20] |
GamePro | [21] |
GameRevolution | D+[22] |
GameSpot | 5.5/10[8] |
GameSpy | [23] |
GameTrailers | 6.4/10[10] |
GameZone | 7.7/10[24] |
IGN | 8/10[6] 6.8/10 (AU)[25] |
PlayStation: The Official Magazine | [26] |
The game received mixed reviews, with an average
One of the main key areas was the GunCon 3 controller included with the game. Chris Remo of
References
- Bandai Namco. June 30, 2006. Retrieved April 1, 2024.
...Time Crisis 4, also had a strong start in both Japan and abroad since its launch in June 2006.
- ^ Purchese, Robert (2008-03-26). "Killzone 2 coming in September News // PS3 /// Eurogamer". Eurogamer.net. Archived from the original on 2023-05-28. Retrieved 2013-12-12.
- ^ "Games Release Schedule". Sony Computer Entertainment Australia. 2008-02-29. Archived from the original on 2008-04-03.
- ^ "Time Crisis Razing Storm Release Information for PlayStation 3". GameFAQs. Retrieved September 12, 2010.
- ^ "PlayStation Move 対応「BIG 3 GUN SHOOTING」 10 月21 日(木) 発売" [Big 3 Gun Shooting for PlayStation Move: October 21 (Thursday) release] (PDF) (in Japanese). Tokyo, Japan: Bandai Namco Games. 6 July 2010. p. 2. Archived from the original (PDF) on 2020-01-31. Retrieved 2010-07-14.
- ^ a b c Haynes, Jeff (November 19, 2007). "Time Crisis 4 Review". IGN. Retrieved 2014-02-20.
- ^ a b "More reloaded Time Crisis 4 screenshots". Quick Jump Gaming Network. Caputo Media. Retrieved 2013-12-12.
- ^ a b c d Davis, Ryan (November 21, 2007). "Time Crisis 4 Review". GameSpot. Retrieved February 20, 2014.
- ^ Antoine Morcos. "Time Crisis 4 sur PlayStation 3". Jeuxfrance.com. June 13, 2007.
- ^ a b "Time Crisis 4: Review". GameTrailers. December 19, 2007. Retrieved 2014-02-20.
- ^ a b Remo, Chris, Time Crisis 4 Review Archived 2008-12-07 at the Wayback Machine, Shack News, Nov 21st 2007, Accessed Mar 29, 2008
- ^ Brown, Christopher. "Time Crisis 4". AllGame. Archived from the original on November 14, 2014. Retrieved September 26, 2023.
- ^ "Time Crisis 4: Hands-On with FPS Mode". GameSpot. 2007-09-14. Retrieved 2013-12-12.
- ^ a b "Time Crisis 4 for PlayStation 3". GameRankings. Retrieved 2011-05-07.
- ^ a b "Time Crisis 4 Critic Reviews for PlayStation 3". Metacritic. Retrieved 2014-02-20.
- ^ Brown, Christopher. "Time Crisis 4". AllGame. Archived from the original on November 14, 2014. Retrieved September 26, 2023.
- ^ "Time Crisis 4". Edge. January 2008. p. 87.
- ^ "Time Crisis 4". Electronic Gaming Monthly. No. 193. January 2008.
- ^ Reed, Kristan (April 14, 2008). "Time Crisis 4 Review". Eurogamer. Retrieved February 20, 2014.
- ^ OCLC 27315596. Archived from the originalon 2007-11-22. Retrieved 2007-11-21.
- ^ a b Kim, Tae (10 October 2007). "Review: Time Crisis 4". GamePro. Archived from the original on 2007-12-20. Retrieved 2008-01-11.
- Game Revolution. Retrieved February 20, 2014.
- ^ Lynch, Casey (November 20, 2007). "GameSpy: Time Crisis 4". GameSpy. Retrieved February 20, 2014.
- ^ Bedigian, Louis (November 25, 2007). "Time Crisis 4 with Guncon - PS3 - Review". GameZone. Archived from the original on October 4, 2008. Retrieved February 20, 2014.
- ^ Kolan, Patrick (April 22, 2008). "Time Crisis 4 AU Review". IGN. Retrieved February 20, 2014.
- ^ Dun, Teresa (January 2008). "Review: Time Crisis 4". PlayStation: The Official Magazine. No. 2. Future US. p. 85.
- X-Play. Archived from the originalon November 22, 2008. Retrieved February 20, 2014.
External links
- Time Crisis 4 at Namco Bandai