Trump Castle (series)
Trump Castle | |
---|---|
Genre(s) | Gambling |
Publisher(s) | Capstone Software |
Platform(s) | Amiga, Atari ST, Commodore 64, Commodore 128, MS-DOS |
First release | Trump Castle: The Ultimate Casino Gambling Simulation 1989 |
Latest release | Trump Castle 3 1993 |
Trump Castle is a series of
Games
Each of the games were published by Capstone Software, a division of IntraCorp.[1][2][3]
Trump Castle (1989)
Trump Castle: The Ultimate Casino Gambling Simulation was released in 1989, for Amiga, Apple II, Atari ST, Commodore 64, Commodore 128, and DOS.[1] In the United Kingdom, the game was released in February 1990.[4] In 1991, the game was republished by Capstone along with two non-gambling games as a compilation titled The Big Deal.[5] Trump Castle was also republished by Capstone as Casinos of the World, a 1992 compilation that included two other gambling games.[6][7]
The game is set at
IntraCorp unveiled the game at the
L.R. Shannon of The New York Times called it an "entertaining and educational" program,[1] while South Bend Tribune noted issues with installing the game.[16] Scott Mace of inCider praised the game: "To use one of Donald Trump's favorite words, this game is quality."[10] Daniel Heneghan of The Press of Atlantic City wrote that the graphics "aren't the 'ultimate' and the different commands needed to run the different games can be confusing, but they do offer a reasonable simulation of the games."[9]
Andrew Baartz of The Australian Commodore and Amiga Review considered the game addictive and praised its realism, calling it the "finest" gambling simulation available.[17] .info rated the game two out of five stars and criticized the graphics, sound effects, and the lack of options, and called it "easily the worst " gambling simulation ever released for the Amiga. The magazine stated that the game lacked realism, noting that the reels of the slot machine games spin up rather than down.[18] Bob Guerra of Run criticized the game for poor graphics, animation, and sound effects, and stated that the slot machines did not look realistic. He praised the graphics of the roulette wheel, but otherwise considered the overall game to be "far from ultimate."[19] Alan Emrich of Computer Gaming World also felt that the game fell short of its goal to be the ultimate gambling simulation, and stated that other computer programs, focusing on individual gambling games, did a better job of recreating the experience.[20]
Trump Castle II (1991)
Trump Castle II was released in 1991, for
Trump Castle II and its predecessor were both successful, leading Capstone to publish a sequel.[28]
Trump Castle 3 (1993)
Trump Castle 3 was released in 1993, for
Mark Alan Willett of Computer Gaming World criticized the game's long installation time, and wrote that the game "attempts a lot but fails at most of it". Willett praised the appearance of the blackjack and baccarat tables, but was disappointed by the "rough-drawn" graphics of gaming chips and the "oddly-cartoonish" shuffling of cards. Willett also criticized the various slot machine games for their lack of modern design and their similar appearances to each other, and noted that their reels spin up rather than down. Willett further wrote that there "is no way to intelligently" determine which slot machines pay more, "So, playing them is an even worse risk than in a real casino." Willett criticized the poker games as well, stating that the computer players "are unable to present a truly human face," whereas real poker requires evaluation of other players' facial expressions.[31]
Dennis Lynch of the Chicago Tribune praised the graphics and the multiplayer option, considering them to be the game's "big draws".[30] Paul C. Schuytema of Compute! wrote that Trump Castle 3 "comes as close as possible to simulating a real casino" and stated that the gambling games play "very well".[3]
See also
References
- ^ a b c d Shannon, L.R. (August 15, 1989). "Peripherals; Deus ex Machina". The New York Times. Retrieved March 12, 2019.
- ^ DeCoster, Jeane; Crook, David (May 4, 1991). "A Trumped-Up Castle Game". Los Angeles Times. Retrieved March 12, 2019.
- ^ a b c d e Schuytema, Paul C. (May 1993). "Lady Luck". Compute!. p. 96. Retrieved March 12, 2019.
- ^ "February Releases". The One. United Kingdom. February 1990. p. 18. Retrieved March 12, 2019.
- ^ "The Big Deal". Amiga Format. October 1991. p. 104. Retrieved March 12, 2019.
- ^ "Capstone Cashes Its Chips". PC Review. May 1992. p. 8. Retrieved March 12, 2019.
- ^ "Casinos of the World". PC Zone. April 1993. p. 115. Retrieved March 12, 2019.
- ^ "Taking A Peek". Computer Gaming World. April 1989. pp. 6, 52. Retrieved March 12, 2019.
- ^ a b c d Heneghan, Daniel (May 12, 1991). "Castle Keep / Gaming Software Claims Atlantic City Heritage". The Press of Atlantic City. Retrieved March 12, 2019 – via NewsLibrary.
- ^ a b Mace, Scott (May 1989). "Odds-On Favorites". inCider. pp. 98–99. Retrieved March 12, 2019.
- ^ "Entertainment Software". Atari Explorer. March 1989. pp. 8–9.
- ^ "The Titanic and Trump Castle". Compute!'s Amiga Resource. June 1989. p. 8. Retrieved March 12, 2019.
- ^ Brown, Mark R. (March 1989). "Show Report: Winter CES". .info. p. 66. Retrieved March 12, 2019.
- ^ Venditto, Gus (February 1989). "Apple Tries New Seduction of DOS Users". PC Magazine. p. 41. Retrieved March 12, 2019.
- ^ Jermaine, John (April 1989). "The Company". Commodore Magazine. p. 54. Retrieved March 12, 2019.
- ^ Peterson, Franklynn; Turkel, Judi K. (September 23, 1989). "Epyx now offering true-to-life baseball". South Bend Tribune. Retrieved March 12, 2019 – via Newspapers.com.
- ^ Baartz, Andrew (May 1990). "Trump Castle". The Australian Commodore and Amiga Review. p. 66. Retrieved March 12, 2019.
- ^ "Trump Castle". .info. May 1989. p. 55. Retrieved March 12, 2019.
- ^ Guerra, Bob (September 1989). "Games Gallery". Run. pp. 56, 58. Retrieved March 12, 2019.
- ^ Emrich, Alan (November 1990). "Wanna Bet? (Where The Silicon Meets The Sand)". Computer Gaming World. p. 62. Retrieved March 12, 2019.
- ^ a b c d Lynch, Dennis (July 26, 1991). "Gambling Via Software is the Safe Way". Chicago Tribune. Retrieved March 12, 2019.
- ^ a b "New Products & Other Neat Stuff". Amazing Computing. January 1992. p. 16. Retrieved March 12, 2019.
- ^ James, Jeff (July 1992). "Trump Castle II". Amazing Computing. p. 85. Retrieved March 12, 2019.
- ^ a b c Lasky, Michael S. (October 1991). "Betting With the Shooter: Capstone's Trump Castle II". Computer Gaming World. pp. 84–85. Retrieved March 12, 2019.
- ^ Ratliff, Rick (May 30, 1991). "Trump Castle stacks deck". Detroit Free Press. Retrieved March 12, 2019.
- ^ Gutman, Dan (January 17, 1992). "On Line, Take the Byte Out of Vegas with Some New Software". Los Angeles Daily News. Retrieved March 12, 2019 – via NewsLibrary.
- ^ "Taking a Peek". Computer Gaming World. April 1992. p. 8. Retrieved March 12, 2019.
- ^ "What's Ahead". Game Players. March 1993. pp. 39–40. Retrieved March 12, 2019.
- ^ "Consumer electronics firms hope recession is over". UPI. January 6, 1993. Retrieved March 12, 2019.
- ^ a b c d Lynch, Dennis (June 4, 1991). "Games for the Bettor". Chicago Tribune. Retrieved March 12, 2019.
- ^ a b c d Willett, Mark Alan (June 1993). "Place Your Bets: Capstone Bets A Bundle–And Loses–While Konami Makes Their Point". Computer Gaming World. pp. 106–108. Retrieved March 12, 2019.
- ^ "Trump Castle 3". Computer Gaming World. May 1993. p. 134. Retrieved March 12, 2019.