Turtle (robot)
Turtles are a class of educational robots designed originally in the late 1940s (largely under the auspices of researcher William Grey Walter)[citation needed] and used in computer science and mechanical engineering training. These devices are traditionally built low to the ground with a roughly hemispheric (sometimes transparent) shell and a power train capable of a very small turning radius. The robots are often equipped with sensor devices that aid in avoiding obstacles and, if the robot is sufficiently sophisticated, allow it some perception of its environment. Turtle robots are commercially available and are common projects for robotics hobbyists.
Turtle robots are closely associated with the work of
cursor in video screen implementations of the language and its turtle graphics
package.
See also
- BEAM robotics, the branch of robotics pioneered in part by William Grey Walter [citation needed], specializing in autonomous devices using simple analog control systems
- iRobot Create and its predecessor Roomba, turtle-like robots originally designed for domestic use
- Player Project, a free robotics suite.
- Curses (computer game), an interactive fiction game by Graham Nelsonthat includes a voice-operated turtle in one of its more difficult puzzles
- Unicycle cart, for a mathematical model of the dynamics of a turtle robot
References
- ^ LOGO Frequently asked Questions (FAQ): What was the genesis of Logo? University of Hamburg, archived March 10, 2009 from the original
External links
- The Story of Turtle Robots in Pictures.
- Articles about Turtle and Roamer robots.
- Photo gallery of Walter's original turtles and a Lego-based replica
- Pictures and information about early UK analog turtle designs from the Bristol Robotics Laboratory
- A Logo Primer or Whats with the Turtles Logo Foundation.