Ultra Games

Source: Wikipedia, the free encyclopedia.
Ultra Software Corporation
Konami of America
Palcom Software Limited
Company type
Parent
Konami Ltd. (UK)

Ultra Software Corporation was a shell corporation and publishing label created in 1988 as a subsidiary of Konami of America, in an effort to get around Nintendo of America's strict licensing rules in place at the time for the North American market. One of these rules was that a third-party company could only publish up to five games per year for the Nintendo Entertainment System in the US.[1]

This was hardly convenient for Konami, which had begun releasing more than ten games a year for both the

Disk System add-on in Japan. With a greater library than it was allowed to localize, Konami formed the Ultra Games brand to extend its annual library to ten games a year.[1]

History

Ultra's first NES game was

were also published under the Ultra branding.

After the North American launch of the

World Circuit Series
, both released in March 1992.

In

Parodius and Crackout. Palcom also released Super NES games that were published in America by Konami itself. In contrast, some games that were released under the Ultra name in North America, such as Metal Gear and Snake's Revenge, were published under the regular Konami brand in Europe. The European subsidiary lasted longer than Ultra Games, until it was closed down in early 1994.[1]

Games published

All games were developed by Konami, except where noted.

Ultra Games

NES

Game Boy

IBM PC (DOS)

Commodore 64

Palcom Software

NES

Game Boy

Super NES

See also

References

  1. ^ a b c d "Konami's Cheat to Get Around a Silly Nintendo Rule".
  2. ^ "NINTENDO Software" (PDF). Computer Entertainer. Vol. 7, no. 5. August 1988. p. 13.

External links