User:SpigotMap/PlaneShift
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PlaneShift | |
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[[Image:PlaneShift logo.gif|200px]] | |
Developer(s) | Atomic Blue |
Engine | PlaneShift Engine
Multiplayer |
PlaneShift is a free to play
PlaneShift takes place inside a colossal
Gameplay
[[File:Planeshift bd01.jpg|thumb|Screenshot showing Bronzedoors, an in-game area in ''PlaneShift'']] Like many MMORPGs, PlaneShift has no single objective for the players to complete, but provides many options based on the playing style.
One aim of the game is to explore all the available areas and to acquire knowledge about the world by speaking with the
Character creation
The PlaneShift character creation tool features two options. The first option is to choose to make a "quick" character, in which a player chooses a "path" and a character is randomly generated for them. A path reflects the career of the avatar in his youth, and has associated events which will drive the final skills and stats. The available paths are "Street Warrior", "Enchanter", "Fighting Monk", "Warlock", "Knight", "Rogue".[9] The second option is to make a character with the "custom" method. This method allows to choose many additional aspects of your character like the birth event, the parents jobs, the house and siblings, and the life events happened up to his adulthood.[11][14] What makes this unusual among other character creation tools is that the character's stats and skills will be revealed only at the end of the process.
Combat
Planeshift features both
When a character dies they are transported into the Death Realm,[11] a large network that the player must navigate.
Development
The game is currently in the
Reception
PlaneShift was elected in 2003, the "Most Promising Linux Game" of the year,[29] and later considered by CSC to be one of the most sophisticated open source multiplayer games.[6] In 2008 PlaneShift was invited as an emerging technology, to speak at GoogleTalk events in Google headquarters.[1] It was also noted that PlaneShift's licenses facilitate creativity among the development community, while preserving as unique the creativity of artists and designers who contribute. [6]
Planeshift has been criticized as being generic but good with its visuals, and for borrowing from the ideas of other MMORPGs.[30] While bandwidth for the servers is donated by sponsors,[17][31] latency times have been known to cause a disruption in playing the game partly due to lack of paid hosting services.[1][11]
Notes and references
- ^ a b c "Massively Multiplayer Open Source Game Development". YouTube. 2008-10-16. Retrieved 2010-05-13.
- ^ a b "Product Review - Net-Z/Eterna, ReplicaNet, SDLNet, and Plane Shift". GameDev.net. Retrieved 2010-05-13.
- ^ a b Free/Open Source Software Development: Recent Research Results and Methods - Advances in Computers, Volume 69, 2007, Pages 243-295 - Walt Scacchi
- ^ "PlaneShift. Download and information on Atomic Blue Corporation PlaneShift". Ptf.com. 2010-04-05. Retrieved 2010-05-13.
- ^ "PlaneShift World Map". Planeshift.it. Retrieved 2010-05-13.
- ^ a b c http://assets1.csc.com/lef/downloads/1142_1.pdf
- ^ a b TUX December 2006 Issue 20, Pg 60
- ^ "PlaneShift for PC - PlaneShift PC Game - PlaneShift Computer Game". Gamespot.com. Retrieved 2010-05-13.
- ^ a b c d "PlaneShift Player Guide". Retrieved 2009-07-23.
- ^ a b http://www.planeshift.it/pix/magazines/pcaction_page1.jpg
- ^ a b c d (in Spanish) https://www.linux-magazine.es/issue/18/Planeshift.pdf
- ^ http://www.onrpg.com/MMO/Planeshift/interview/Planeshift-05-Interview-Grinding-is-Pointless
- ^ "PlaneShift Roleplay Guide". Planeshift.it. Retrieved 2010-05-13.
- ^ http://www.planeshift.it/pix/magazines/GameStar-LinuxExtra_July_2006.jpg
- ^ "Jeuxlinux - Le site des jeux pour linux - Planeshift". Jeuxlinux.fr. Retrieved 2010-05-13.
- ^ "PlaneShift - News 2002". Planeshift.it. Retrieved 2010-05-13.
- ^ a b c Thomas -Mystery- Valley posted on 29 Oct 2003 10:52 (2003-10-29). "WarCry Network : News : Free MMOG Planeshift breaks 100k Players!". Warcry.com. Retrieved 2010-05-13.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ a b Linux Format March 2005 Issue 64, Pg 13
- ^ a b "PlaneShift - News 2008 2009". Planeshift.it. Retrieved 2010-05-13.
- ^ a b http://www.web3d.org/x3d/learn/presentations/Web3DGames2007Workshop.pdf#page=6
- ^ "Planeshift: a 3D MMORPG | Get Planeshift: a 3D MMORPG at". Sourceforge.net. 2000-07-17. Retrieved 2010-05-13.
- ^ a b "PlaneShift License". Planeshift.it. Retrieved 2010-05-13.
- ^ Prototyping Game Design Workshop (Second Edition), 2008, Pages 175-212 - Tracy Fullerton, Christopher Swain
- ^ "Using Virtual Reality to make cultural environments more accessible to people with physical disabilities". Re-Flex. 2005-06-22. Retrieved 2010-05-13.
- ^ Collaborative Software Engineering By Ivan Mistra-K, Page 317/318
- ^ Software process modeling By Silvia T. Acuña, Natalia Juristo, Page 14
- ^ Claudius posted on 28 Aug 2003 10:59 (2003-08-28). "WarCry Network : News : Feel free to play - Literally speaking". Warcry.com. Retrieved 2010-05-13.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ http://laanx.fragnetics.com/
- ^ "PlaneShift - News 2003". Planeshift.it. Retrieved 2010-05-13.
- ^ "PlaneShift Steel Blue Review | Video Game Blog, Video Game Reviews, Video Game News". Gamersyndrome.com. 2009-08-14. Retrieved 2010-05-13.
- ^ http://laanx.fragnetics.com/
External links
{{DEFAULTSORT:Planeshift (Video Game)}} [[Category:2004 video games]] [[Category:Mac OS X games]] [[Category:Linux games]] [[Category:Massively multiplayer online role-playing games]] [[Category:Windows games]]