Wikipedia:Articles for deletion/List of CryEngine games

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The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's
talk page or in a deletion review
). No further edits should be made to this page.

The result was delete. After reviewing this discussion, I see a strong consensus to delete both numerically and policy-wise. Deletes put forward

WP:SUNKCOST. Additionally, I did not find the lack of an RfC on the particulars of video game engines to be persuasive. Guerillero Parlez Moi 11:13, 21 October 2022 (UTC)[reply
]

List of CryEngine games

List of CryEngine games (edit | talk | history | protect | delete | links | watch | logs | views) – (View log | edits since nomination)
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NOTE that there’s also a discussion on deleting the categories of games by engine:

Wikipedia:Categories for discussion/Log/2022 October 13#Category:Video games by game engine

It’s logical to discuss list articles too. Moreover, the engine of the game is often poorly sources as discussed in video games project, and lists tend to stay incomplete.

I am nominating these list articles:

List of CryEngine games (edit | talk | history | protect | delete | links | watch | logs | views)
List of GameMaker games (edit | talk | history | protect | delete | links | watch | logs | views)
List of RenderWare games (edit | talk | history | protect | delete | links | watch | logs | views)
List of Ren'Py games (edit | talk | history | protect | delete | links | watch | logs | views)
List of Sierra's Creative Interpreter games (edit | talk | history | protect | delete | links | watch | logs | views)
List of Unity games (edit | talk | history | protect | delete | links | watch | logs | views)
List of Unreal Engine games (edit | talk | history | protect | delete | links | watch | logs | views)

--Respiciens (talk) 11:58, 13 October 2022 (UTC)[reply]

  • Comment List articles do not fall under the same
    WP:NEXIST for why "poorly sourced" isn't an argument in AfD. I am leaning delete due to their nature as forever incomplete lists for some of the ongoing engines. ᴢxᴄᴠʙɴᴍ () 13:22, 13 October 2022 (UTC)[reply
    ]
  • Delete. These are non-encyclopedic cross-categorizations, and can never conceivably be complete, given the sheer number of games made with popular engines. (Disclaimer: I was notified on my talk page about this discussion, probably because I once nominated a related category for deletion.) Sandstein 13:27, 13 October 2022 (UTC)[reply]
    • Yes, I notified those who participated in this discussion, as well as creators and largest contributors of these list articles, if they are still active on Wikipedia. --Respiciens (talk) 17:34, 13 October 2022 (UTC)[reply]
  • Note: This discussion has been included in the deletion sorting lists for the following topics: Video games, Software, and Lists. Skynxnex (talk) 14:00, 13 October 2022 (UTC)[reply]
  • Delete per Sandstein. Sergecross73 msg me 14:05, 13 October 2022 (UTC)[reply]
  • Delete, especially due to the growing proliferation of third-party engine licensing. If a game has an engine with a notable name and article, it can be listed in its infobox and/or the article text. --ProtoDrake (talk) 17:02, 13 October 2022 (UTC)[reply]
  • Keep or Merge I am in favor of keeping at least the list of Ren'Py games, although for more popular game engines like Unity and Unreal Engine it seems rather difficult to keep the lists of notable games that use them up-to-date. A game engine that has fewer notable games such as Ren'Py is easier to maintain a quality list of that includes all the games on it that are notable according to Wikipedia. I think the list of Ren'Py games is fairly complete as far as all the notable ones go (there are many times that number of games made in Ren'Py but none of the others are notable on Wikipedia as far as I know). For similar reasons (regarding the list being fairly complete and the article quality being good) I am in favor of keeping the list of Sierra's Creative Interpreter games, which is also a historical list for a game engine no longer in active use for new games that is part of an earlier era of video game history. Additionally, Sierra Entertainment is/was a video game developer/publisher and this is closely associated with them as a developer/publisher, and there are many lists of video games by various developers or publishers, so I think the Sierra's Creative Interpreter games list ought to stay in some form even if we get rid of lists of games by game engine, perhaps merging it into List of Sierra Entertainment video games. It seems that CryEngine and GameMaker are somewhere in between as far as how many games use them, not as popular as Unity or Unreal Engine but still might possibly be used by more notable games than are listed, and CryEngine games include a lot by Crytek so if we get rid of that article, we should at least preserve a list of Crytek games (which does not exist as a separate article right now since they are all on the list of CryEngine games currently), but such lists exist for other game developers and publishers. Additionally, RenderWare seems like it used to be somewhat popular but mostly stopped being used in the late 2000s and hardly anyone has used it in years, which means maintaining the article listing games made with it ought to be fairly easy since new ones are not being made.
Of course this only answers the questions of article quality and completeness for the articles, not whether the articles themselves are notable or not. I think regarding notability, if the game engine is notable and the games themselves are also notable, it logically follows that a list of games using that game engine would also be notable too, most likely, unless I am missing something. There is of course the issue of sourcing/citation, i.e. coming up with a source to cite that says that this game is based on this engine. Personally I think that for a notable game, the game itself is a source and if you run the game and it says what engine it uses, or take a brief look at the game files and it is obvious what game engine it uses, this ought to implicitly count as a verifiable source that anyone can independently verify as factually correct, and would not be original research because anyone can do it to verify it. In the case of Ren'Py games for instance, they all have very similar user interfaces and huge numbers of other similarities such as all having similar main menus and different options in those menus and looking the same when you play the actual game. In fact, although Ren'Py games are almost all visual novels, it is usually fairly easy to spot a Ren'Py game and distinguish it from another visual novel, because other visual novels tend to have much more variety in their user interfaces while Ren'Py games tend to all have a very similar look that is immediately identifiable. The same is true of the NScripter engine listed at List of visual novel engines#NScripter, regarding it being quite easy to spot and identify based on having a unique appearance different from other game engines (e.g. if you know what Tsukihime looks like, the other NScripter games all have the same look too as far as the main menu interface and how they look during gameplay itself). However a list of NScripter games does not exist (most likely because NScripter does not have its own Wikipedia page and is only listed on another page, making the case for such a list being notable less strong, because we are not sure if NScripter itself is notable or not). Also regarding the Sierra's Creative Interpreter games, there is a popular emulator that can play all of them known as ScummVM and they are similar to a game platform such as games for a specific historic game console of the 1980s or 1990s like the NES, Sega Genesis, SNES, PlayStation, etc., in that they can all be emulated quite well by a game emulator that supports the Sierra Creative Interpreter platform, but other games using platforms not supported by the ScummVM platform are not playable in ScummVM. The list of SCI games is thus useful for people who use ScummVM as well as interesting for historical reasons of the early history of video games, and obviously new games using that engine are not being made except perhaps minor noncommercial projects by hobbyists which would make the new ones not notable (similar to how occasionally hobbyists make new Atari 2600 or NES games even now but these minor games are not even remotely notable and hardly anyone is aware they exist).
The list of articles nominated for deletion above, regarding lists of games made by specific game engines, is incomplete, so in the event that we are going to be deleting some or all of these lists rather than keeping them, here are some others that you could potentially create a separate AfD for if this AfD is successful at deletion (some of these I think ought to be deleted even if this AfD fails):
Lists of video games#By engine (edit | talk | history | protect | delete | links | watch | logs | views) (obviously we will keep this page, a list of other lists on Wikipedia, but this specific section, lists of lists of games by game engine, would be deleted, as well as every list on it, if we are doing this deletion)
List of games that use the source engine (edit | talk | history | protect | delete | links | watch | logs | views
)
(this is just a redirect but still exists as an article title and links to a section of the article on the Source engine listing them)
List of games with support for high-fidelity image upscaling (edit | talk | history | protect | delete | links | watch | logs | views) (again this is a redirect and there isn’t even a list where this links to, and actually I think this redirect should be deleted because there is no possible way to list games with support for high-fidelity image upscaling since that is a common thing and such a list does not even exist and this redirect is not an accurate redirect and does not redirect to what it says it does and the thing it is supposed to redirect to does not even exist on Wikipedia, so it should be deleted)
List of games using Allegro (edit | talk | history | protect | delete | links | watch | logs | views) (this is just a redirect again, and the page it links to doesn’t even have a list at all, this should be deleted)
List of games using CryEngine (edit | talk | history | protect | delete | links | watch | logs | views) (this is a redirect to List of CryEngine games so if that is deleted without being merged into another article, this should be too)
List of games with DLSS support (edit | talk | history | protect | delete | links | watch | logs | views) (this is just a redirect, but the page it links to does not have a list, also DLSS is a relatively new technology but more and more games will support it in the future until the list of games supporting it will be very very long, technically DLSS is not a game engine but this is similar enough you might want to consider it, anyway this list does not exist so it should be deleted for being a misleading redirect)
Frostbite (game engine)#Games using Frostbite (edit | talk | history | protect | delete | links | watch | logs | views) (this list of games using the Frostbite game engine is on the page for the Frostbite game engine as a section rather than being a separate article, you could consider it as a list that has been merged into the article on its game engine, actually I think this sort of thing should be kept and if we delete these articles we should try and merge these lists in the same way as this one, I am not in favor of deleting this, this is an example of what to keep... while this doesn’t exist as a separate article, it is linked to from the List of Lists of video games in the By engine section so this is relevant)
List of Frostbite games (edit | talk | history | protect | delete | links | watch | logs | views) (this is a redirect to Frostbite (game engine)#Games using Frostbite
above, anyway this redirect ought to suffer the same fate that these other lists of games by game engine all get, personally I think it should stay and that we should keep it, I am just listing all of these for completeness}}
List of GameMaker Studio games (edit | talk | history | protect | delete | links | watch | logs | views) (this is just a redirect to List of Gamemaker games so if you delete that without merging into another article, you should do the same here)
List of GoldSrc mods (edit | talk | history | protect | delete | links | watch | logs | views) (this is a list of mods to games that use the GoldSrc game engine and is one of the lists listed on the List of lists of games in the By engine section, personally I think this article is good and should be kept, but if you delete all these other articles the consistent thing would be deleting this one too)
List of Source mods (edit | talk | history | protect | delete | links | watch | logs | views) (this lists mods to games that use the Source game engine and is one of the lists listed on the List of lists of games in the By engine section, although I like this list and think it should stay, some of the mods listed in it are not notable enough to have their own Wikipedia articles, anyway if we are being consistent, this article should be considered along with the others)
List of yaoi games (edit | talk | history | protect | delete | links | watch | logs | views
)
(this is a redirect to the page on the Yaoi genre, and that page does not even have a list of yaoi games, and while this isn’t related to a game engine, I think this redirect ought to be deleted since what it claims to be, a List of yaoi games, does not exist on Wikipedia, and yaoi is such a common genre of game now, it would be impossible to list them all, plus most yaoi games are not notable, so I think this should be deleted regardless, even though technically unrelated to the game engine topic here)
There are many other lists of games but I think that about covers it.
Anyway I would like to keep or merge lists of video games by game engine, in general, although there are some cases of lists I think should be deleted and some of the lists are better quality than others or make more sense to keep than others. Supposing for the sake of argument that those of you who do not want to keep these lists do not find my arguments to keep them convincing, and assuming that I end up on the losing side of the argument and the lists end up being deleted, I suggest a compromise. The content of those articles could at least be merged into the articles about their game engines, so the articles about their game engines would have lists of games made in those engines, as a section. This is how things already work on the article about the Frostbite game engine, for instance. So my compromise proposal, if my favored proposal of keeping the articles in question is declined, is that we merge the content into the articles about the game engines. This makes sense for various reasons: first of all, the game engines are notable, secondly, the games listed in the lists are also notable, third, this is useful information about the game engines and which games use them that is relevant to the subject of an article, if the subject is a game engine. So in the event that these list articles are deleted, I am of a very STRONG opinion that they should be merged into the articles on the game engines as sections, and that the lists should be turned into redirects to those sections. And perhaps if you add in a comment in the articles in that section, as well as a comment in the redirect, saying that turning those lists into separate pages would require consensus on the talk page for the game engine in question, and putting a little note on the talk page of each game engine explaining this situation, about how you all decided to delete articles listing games by game engine, and so they shouldn’t be restored, but are being kept as redirects to sections of the articles on each game engine.
Anyway I am willing to compromise on letting these articles get deleted and turned into redirects to sections of the articles on the game engines, but, regarding article quality, I think this would make the articles on the game engines get a bit longer than I would prefer, and I think ideally, these lists do better as separate pages, in terms of having the content of an article not be excessively long and how, for example, on an article about a TV show with, oh, say, 13 episodes, typically those episodes are listed on a separate page in order to improve readability and not make the TV show article too long. So my preference is still to keep all these articles. If they are just deleted without even merging the content into the articles on the game engines, I have no doubt people will try to list games made using those engines on the articles about those game engines, but this will be made much more difficult if you just delete without merging, and result in worse article quality for all the articles on game engines, and make the lists that are on the game engine pages themselves be much more incomplete, losing all the time and work that people put into compiling these lists. Anyway, I don’t see how it is useful to delete these lists, because people who are interested in games and game engines and want to look up that information ought to be able to find it on Wikipedia, at least if the games and game engines are notable. Wikipedia is full of all sorts of lists like these, they don’t do any harm, everything on them as well as their topics is notable, given that the game engines and games are both notable, and deleting these lists doesn’t accomplish anything except removing useful information from what is supposed to be an online encyclopedia that covers all notable topics. This proposed deletion makes no sense to me, deleting useful information that is clearly notable, and I oppose it, and urge people to either keep or merge this content, preferably keeping it the way it is rather than having to merge it onto the articles for the game engines. Simply deleting it entirely, in all of these cases, would just be a senseless act of destroying information, akin to burning the books of a library although to a much much smaller degree, I don’t mean to be overly dramatic here, I am just trying to make an analogy to illustrate my perspective. Of course I respect the opinions of the other people in this discussion and think you are also trying to make Wikipedia the best it can be, in good faith, just like me, I just differ on whether I think these lists should continue to exist or not. Apologies for writing such a long comment but I thought it was necessary to go into more detail on a number of specific cases and discuss different options we have and what I thought were the benefits and drawbacks of each.
Also make sure to consider what to do about those other cases I mentioned not in the original AfD, and if this one is successful at deletion despite my opposition, please try to be consistent about applying this new precedent in a fair way to the other articles in a way that makes sense, so that whatever decision is made here, it is applied consistently in a way that maximizes article quality, gets rid of deceptive redirects to content that does not even exist on Wikipedia, and so on. I realize those other articles I linked to are ones that would require a separate AfD and cannot be done in this one, but I thought listing them here would be useful as a reference to use in the future if any AfD(s) ever are made for the others. Thank you for considering my thoughts and sorry I did not specifically cite Wikipedia policies, I have a general understanding of many of them but I wanted to have a more practical discussion rather than just trying to make an argument by citing stuff like
WP:NOTPAPER that is in keeping with my arguments here (especially since the Wikipedia is not paper thing is often used as a last resort to keep non-encyclopedic content, but I still think it is a good policy that is probably the most relevant one for me to cite here, especially given the part about splitting articles to keep things more accessible, that is a good argument for keeping these lists as separate articles from the main articles on the game engines, because realistically, the articles on the game engines are going to list games that use them if we do delete these articles, which could result in some of them becoming excessively long, which is not good for accessibility for mobile users or users with slow Internet connections or so on). Like realistically, if we delete these list articles, do you really think the editors of the CryEngine or Ren'Py etc. articles will just NOT have any list of games that use those engines, not even on those article pages themselves in a section like how is done on the Frostbite game engine article? Of course that content will get added back there, since it is relevant to the subjects of the game engine articles, and about notable games, and verifiable by anyone who downloads and installs the games to see what engine they use. But it will be added back here in a worse form than the current form of these separate lists, less complete, contributing to excessive page length, etc., which would be especially bad for the pages on the Unity or Unreal Engines. They would get way too long if that happened, there is an article size limit after all. I think keeping all these lists as-is is the most practical solution for avoiding excessively long pages about the game engines. Because if we did delete these pages and then this information got recreated on those game engine pages, people would try separating those lists of games using those game engines into separate Wikipedia pages again, re-creating what we would be deleting here, and then you would have to delete it again, citing this AfD’s decision to delete, and it would just be an endless cycle, people would keep trying to re-create these articles, in other words, and they would not find the arguments against these articles even remotely convincing, leading to future AfDs and an endless cycle of controversy and arguments, which can easily be averted by just letting these articles stay. They aren’t hurting anyone or ruining Wikipedia’s reputation, their content is quality encyclopedic content which ought to stay on Wikipedia in some form, ideally on the current articles, but if not that, at least on the articles about the game engines. If you really do not think this content should be on Wikipedia, do AfDs on the articles for the game engines themselves, rather than just these lists. Those AfDs would probably fail, of course, because those game engines are notable and are cited as such by multiple reliable independent sources. Obviously I am in favor of keeping the articles on the game engines, I am just saying that these lists are of equal notability to the game engines themselves and if you delete one it is logical to delete the other (and both are bad ideas that I oppose). —yetisyny (talkcontribs) 17:29, 13 October 2022 (UTC)[reply
]
Regarding your arguments, I think that we should keep Ren’py list in some form (possibly merged) - I had doubts about it, but included it for sake of completeness.
Maybe we should keep Sierra Creative interpreter list too. If it’s correct that all games in this list were made by Sierra and not third parties, then it can be merged into List of Sierra Entertainment video games. But it should be reworked - there’s too many unnecessary (and unsourced) details like exact version of engine for each version of each game. --Respiciens (talk) 18:05, 13 October 2022 (UTC)[reply]
The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's
talk page or in a deletion review
). No further edits should be made to this page.