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There is a page named "Z-buffering" on Wikipedia
- S-buffering)hardware scanline rendering. Some software rasterizers use 'span buffering' (or 'coverage buffering'), in which a list of sorted, clipped spans are stored in...7 KB (1,058 words) - 01:14, 18 December 2023
irregular Z-buffer is an algorithm designed to solve the visibility problem in real-time 3-d computer graphics. It is related to the classical Z-buffer in that...
4 KB (514 words) - 11:16, 26 January 2020
C-buffer
) pixel in the Z-buffer, the pixel is rejected, otherwise, it is shaded and its depth value replaces the one in the Z-buffer. Z-buffering supports dynamic...
11 KB (1,580 words) - 15:23, 27 May 2024
double-buffered, depth buffered, RGB layout. When double-buffering isn't required, it is possible to run in full 24-bit color. Similarly, when Z-buffering is...
3 KB (403 words) - 05:46, 21 February 2023
Radeon 9800 SE HyperZ HD – R420 used in Radeon X700 to Radeon X850 XT PE Rasterization Z-buffering Irregular Z-buffer Depth map "ATI HyperZ on 180nm Radeons"...
4 KB (470 words) - 14:25, 16 August 2023
polygons/sec, with fogging, Z-buffering, alpha blending and Gouraud shading 33 million polygons/sec, with fogging, Z-buffering, alpha blending and texture...
13 KB (223 words) - 02:46, 15 June 2024
resolution many times over the Z-buffer, with a moderate increase in cost. The A-buffer method is a descendant of the well known Z-buffer, which provides good quality...
4 KB (480 words) - 00:19, 13 February 2021
which includes 32bit pixels & all the systems basic alpha-blending, Z-buffering & filtering operations When needing to do texture mapping, the 16 pipes...
33 KB (3,691 words) - 16:00, 5 May 2024
Realistic fillrate: Rendering fillrate: 250–700 megapixels per second, with Z-buffering, fogging, alpha blending and texture mapping Texture fillrate: 500–1400...
9 KB (747 words) - 10:27, 25 April 2024
specifications for 3D chip makers to compete to support 3D texture, lighting and Z-buffering. ATI, which was later to be acquired by AMD, began development on the...
84 KB (8,449 words) - 23:11, 14 June 2024
another volume, since the resulting Z coordinates are not stored in the image, but are only used in Z-buffering in the later rastering step. In a perspective...
28 KB (4,397 words) - 13:43, 21 March 2024
translucency and other phenomena. They can alter the depth of the fragment (for Z-buffering), or output more than one color if multiple render targets are active...
21 KB (2,388 words) - 14:15, 2 June 2024
MIP-mapping, Z-buffering, alpha-blending and fogging enabled). 3 million fully featured triangles/sec (Filtered, LOD MIP-mapped, Z-buffered, alpha-blended...
7 KB (904 words) - 20:45, 16 May 2024
Language to produce 3D graphics. For fast previewing of models using z-buffering, OpenSCAD employs OpenCSG and OpenGL. The 3D model position can be interactively...
8 KB (758 words) - 23:32, 11 April 2024
polygons located behind these closest polygons (a technique known as Z-buffering). Just because a polygon is not visible does not mean it is excluded...
21 KB (2,423 words) - 17:10, 21 June 2024
- English Wikipedia has an article on: z-buffer Wikipedia z- + buffer z-buffer (plural z-buffers) (computer graphics) A buffer for the purpose of tracking the
- pronounced with buffering, as 8.8) [boŋ gɪ ˈnan ba] it would be very similar to Example 8.6. Only a clear distinction between “y” and any buffering vowel would
- · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z · See also · External links I feel Israel should have the arms it needs, but
- GET_DECOMPOSED,Z_BUFFERING,SET_RESOLUTION,SET_CHARACTER_SIZE CLOSE_FILE FILENAME LANDSCAPE PORTRAIT DECOMPOSED GET_DECOMPOSED Z_BUFFERING SET_RESOLUTION