Devil World
Devil World | |
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Single-player, multiplayer |
Devil World[a] is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Europe on July 15, 1987. It was re-released on the Wii's Virtual Console in Japan on January 22, 2008, and in PAL regions on October 31, 2008. Nintendo of America's content policies prohibiting religious icons prevented the game's release in North America. It is Shigeru Miyamoto's first console-only game after a legacy of arcade development, and for many years was his only game not to be localized to North America until it was released as part of the Nintendo Switch Online service in 2023.[5]
Gameplay
Devil World is a
Development
Devil World was designed by Shigeru Miyamoto[3]: 4 and Takashi Tezuka,[3]: 3, 4 and directed by Miyamoto[6]: 232 as his first console-only game. The game provided Tezuka's first project when he joined Nintendo full-time. Initially, Tezuka did not know of Pac-Man at that time, a game that Devil World resembles, but enjoyed the game when he played it for the first time. Among Tezuka's tasks then was to create pixelated images based on Miyamoto's instructions. During the development, Tezuka suggested holes the player's character would fall into, causing him to lose a turn. However, when they made a version to test his idea and tried it out, Tezuka was told that it is "a bit flat", and so they went back to the original feature of the character being squished against the walls.[3]: 3 The duo flew to Nintendo of America to show Devil World to its president Minoru Arakawa, but he did not wish to release the game in North America due to NOA's policies against the use of religious icons.
Reception
Chris Kohler called Devil World "a typically ingenious Miyamoto-directed take on the maze genre, with inventive graphics and fun game play" which "absolutely could not be released in America" because its satanic and religious imagery "would be seen as unsettling or even blasphemous".[6]: 231–232 On IGN's "Top 10 Pac-Man Clones", Devil World was ranked fourth.[7] Eurogamer rated the Virtual Console release 7 out of 10 points. The reviewer stated that Devil World is "worth experiencing just for the bizarre nature of the concept", but also commented that its "abundance of ideas ultimately get in the way of the simple gameplay".[8]
Notes
References
- OCLC 489477015.
- ^ "Devil world (FCS) (Registration Number PA0000624019)". United States Copyright Office. Retrieved 5 June 2021.
- ^ a b c d e Nakago, Toshihiko; Tezuka, Takashi (November 13, 2009). "New Super Mario Bros.: Volume 2" (Interview). Iwata Asks. Interviewed by Iwata, Satoru. Nintendo. Retrieved August 22, 2020.
- ^ a b Famicom 20th Anniversary Original Sound Tracks Vol. 1 (Media notes). Scitron Digital Contents Inc. 2004.
- ^ "Nintendo Expands Switch Online's NES & Game Boy Library with Three More Classics". Nintendo Life. Retrieved 31 October 2023.
- ^ ISBN 0-7440-0424-1. Retrieved July 16, 2019.
- ^ Levi Buchanan (2008-03-04). "Top 10 Pac-Man Clones". IGN. Retrieved 2010-04-27.
- ^ Dan Whitehead (2008-11-17). "Virtual Console Roundup". Eurogamer. Retrieved 2010-04-28.
External links
- Official Virtual Console version website (in Japanese)
- Devil World at NinDB