3DiTeams
Designer(s) Troy Bowman and Steven Cattrell | | |
Engine | Unreal Engine 2.5[2] | |
---|---|---|
Platform(s) | Microsoft Windows (98/ME/2000/XP) | |
Release | November 2007 [1] | |
Genre(s) | Serious game | |
Mode(s) | multiplayer |
3DiTeams (also known as 3Di TEAMS) is a
The project was unveiled to the general public in a workshop entitled "3DiTeams – Team Training in a Virtual Interactive Environment" hosted by the
Training
The training is based on the United States Department of Defense Patient Safety Program and Agency for Healthcare Research and Quality's TeamSTEPPS curriculum.[5] The player starts the training in an "independent leaning phase" where they are introduced to the teamwork and communication skills and apply the skills by identifying the behaviors in a series of short videos.[3]
The second phase of learning is the "collaboration / team coordination phase" where up to 32 players enter the virtual training environment.[3] Taking place in a fictional field hospital or hospital emergency room, the player begins each mission outside of the care area awaiting the patient's arrival.[6]
All of the group members are shown as avatars and are able to interact with each other, as well as the patients and instruments.
The final phase of learning is accomplished by an instructor's lead after action review of the team's communication skills during their interaction.[3] A video playback of the scenario is used to allow the players to observe their own behaviors as well as those of the team.[8]
Development status
In 2006, the
References
- ^ "Portfolio" (PDF). Virtual Heroes. Archived from the original (PDF) on September 15, 2020. Retrieved May 15, 2019.
- ^ Versweyveld, Leslie (2008-03-03). "Health Care Training Program 3DiTeams Becomes Critical New Tool". Virtual Medical Worlds Monthly. Retrieved 2019-05-15.
- ^ a b c d Taekman Jeffrey M; Segall Noa; Hobbs Gene W; Wright Melanie C (2008). "3DiTeams – Healthcare team training in a virtual environment". The Journal of the Society for Simulation in Healthcare. 3 (5 Supplement:112).
- ^ Caron, Nathalie (2008-03-03). "Health Care Training Program 3DiTeams Becomes Critical New Tool". Digital Journal. Retrieved 2011-12-02.
- ISBN 978-1-5225-6290-0. Retrieved May 15, 2019.
- ^ Dagger, Jacob (May–June 2008). "Update: 'The New Game Theory'". Duke Magazine. Vol. 94, no. 3. Archived from the original on 2009-06-09. Retrieved 2009-06-30.
- ISBN 978-1-60960-082-2. Retrieved May 15, 2019.
- ISBN 978-1-4614-5993-4. Retrieved May 15, 2019.
- ^ "News and Events: Taekman and Wright receive TATRC Funding". Duke Human Simulation and Patient Safety Center. Archived from the original on 28 June 2009. Retrieved 2009-06-30.
External links
- Official website
- Taekman, Jeffrey M. (April 22, 2005). "3D-i-MD: Gaming, Simulation, and Learning in Healthcare" (PDF). Presentation to Duke University Visualization Technology Group Friday Forum. Retrieved 2009-06-30.