Akinator
Akinator | |
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Developer(s) | Elokence |
Engine | Limule |
Platform(s) | |
Release | August 2007 |
Genre(s) | Twenty questions |
Mode(s) | Single-player |
Akinator is a
Gameplay
Before beginning the questionnaire, the players must think of a character, object, or animal.[2] Akinator initiates a series of questions, with "Yes," "No," "Probably," "Probably not," and "Don't know" as possible answers, to narrow down the potential item.[3][4] If the answer is narrowed down to a single likely option before 25 questions are asked, the program will automatically ask whether the item it chose is correct. If it is guessed wrong a few times in a row, the game will prompt the user to input the item's name to expand its database of choices.[2]
The game is based on the Limule program made by Elokence, and runs on an internally designed algorithm.[2]
Reception
In Europe, the game reached its peak popularity in 2009.[3]
References
- ^ "What kind of algorithm is behind the Akinator game?". Stack Overflow. 30 November 2012. Retrieved 26 April 2024.
- ^ a b c Franz Lichtenegger (July 12, 2017). "Warum kann der "Akinator" noch immer unsere Gedanken lesen?". Vice (in German). Retrieved August 22, 2021.
- ^ a b Chaney, Jen (August 3, 2010). "Summer time-waster: Stumping the Akinator". The Washington Post. Archived from the original on 2012-10-15. Retrieved June 23, 2011.
- ^ "Akinator, el genio que leerá tu mente". Medio Tiempo (in Spanish). October 19, 2010. Retrieved June 23, 2011.
- L'Express(in French). September 9, 2009. Retrieved June 23, 2011.
- ^ "Akinator, vraiment le plus fort!". Excite France (in French). November 23, 2008. Archived from the original on August 18, 2020. Retrieved June 23, 2011.