Apple Cider Spider
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Apple Cider Spider | |
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Platform | |
Mode(s) | Single-player |
Apple Cider Spider is a three-screen
Gameplay
The structure of the three screens follows the production cycle of apple cider in a reverse order, starting from the bottling and sealing of cider and ending at the delivery of fresh whole apples. The first screen mainly concerns extracting the apple juice to be made into cider, the second screen concerns splitting the apples in two and crushing the halves, and the third screen concerns the actual import of the apples. Each screen is situated on top of the previous one, so the spider progresses upward while the apples are carried downward.
The challenge in the game comes almost completely in the form of natural obstacles in the cider factory. Contact with cider, apples, or cider-making instruments kills the spider instantly. All three screens feature a complex system of conveyor belts that the spider must travel along, in the opposite direction to the cider and the apples. Various cider-making instruments operate periodically to make the apples into cider. The factory is oblivious to the presence of the spider.
When the three screens have been completed, the game starts again, but with added dangers. These include various animals that hop along the platform as well as blocker bars on the ladders that the spider uses to move upwards.
See also
- Sammy Lightfoot, another 1983 Apple II platform game from Sierra On-Line
References
- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ Apple Cider Spider at Lemon 64