Astron Belt
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Astron Belt | |
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Sega Laserdisc |
Astron Belt (アストロンベルト) is a
The game was first unveiled at the 20th
The game was a commercial success in arcades, especially in Japan where it was the top-grossing upright/cockpit arcade game for four months. Critical reception was initially positive following its AMOA 1982 debut and then its European release, but was later mixed following its North American release as it drew unfavorable comparisons with other laserdisc games. Astron Belt was ported to the MSX home system in 1984 in Japan.
Gameplay
The player controls a lone spacecraft on a mission to singlehandedly take down the entire enemy armada. Enemy fighters and ships shoot at the player, and there are mines and other objects that must be shot or avoided.
The game is divided into waves. At the end of each wave is a command ship that must be destroyed. In later waves the enemy fighters move and shoot more aggressively, and their shots are more accurate. Some waves take place in open space, while others require the player to battle enemies while flying through narrow trenches and tunnels. The player is on a timer at the beginning of the game, with an unlimited number of lives available. The length of the timer can be adjusted by the machine operator, but is normally 60 seconds. After the timer expires, the player is given a limited number of additional lives. When all of those lives are lost, the game ends.
The background videos used in the game are a mixture of original artwork and borrowed material. In addition to the scenes created specifically for the game, the designers also incorporated footage from three science fiction movies: Star Trek II: The Wrath of Khan, Battle Beyond the Stars, and Message from Space.
Technical

Astron Belt initially used a
Running on the
Reception
In Japan, Game Machine listed Astron Belt as the top-grossing upright/cockpit arcade cabinet for four months in 1983. In June 1983, it was the top upright/cockpit cabinet of the month.[11][12] It remained at the top of the Game Machine upright/cockpit charts through October 1, 1983,[13] before being dethroned by Namco's Pole Position on October 15, 1983.[14] Astron Belt remained in the top ten through December 1983.[15]
In the United States, Astron Belt topped the Play Meter laserdisc arcade charts for street locations by August 1, 1984, while being in the top three for arcade locations.[16] It remained among the top five laserdisc arcade games for street locations and top ten for arcade locations through November 1984.[17]
Reviews
Video Games gave the arcade game a highly positive review following its AMOA 1982 demonstration, calling it a "large screen science fiction space shooting game that's played against film footage of spaceships, planets and explosions!" They stated that, for "many players, this is the ultimate video game!"
Upon its North American release, the game received mixed reviews from Computer Games magazine, comparing it unfavorably with other laserdisc games. One of the two reviewers was game designer Eugene Jarvis, who criticized the collision detection and the lack of realistic gameplay or direction, but he praised the "sense of power" and "macho feel" it gives, particularly with the explosions.[18]
Legacy
Astron Belt was responsible for starting the LaserDisc
Sega introduced a sequel, Star Blazer, at Tokyo's
References
- ^ a b c d Computer and Video Games, issue 22 (August 1983), page 30 Archived 2015-09-24 at the Wayback Machine, published 16 July 1983
- ISBN 978-4990251215.
- ISBN 978-4990251215.
- ^ a b c d "ASTRON BELT". Atari HQ. Archived from the original on 20 March 2011. Retrieved 2011-03-25.
- ^ AllGame. Archived from the originalon 2014-01-01.
- ^ Mark Isaacson (2002). "The History of Sega: From Service Games to Master Systems". Archived from the original on 2019-11-04. Retrieved 2011-03-25.
- ^ a b c "Overseas Readers Column: Sega's Astron Belt Will Be Shipped Soon" (PDF). Game Machine. No. 211. Amusement Press, Inc. 1 May 1983. p. 30.
- ^ a b "Top Ten Hits". Video Games. Vol. 1, no. 7. Pumpkin Press. March 1983. p. 66.
- ^ "Looks at Lasers: The Shape of Games to Come". Computer and Video Games. No. 26 (December 1983). 16 November 1983. pp. 86–7. Retrieved 2018-01-05.
- ^ "Photographic image of book page" (GIF). Dragons-lair-project.com. Retrieved 23 January 2018.
- ^ "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)" (PDF). Game Machine (in Japanese). No. 213. Amusement Press, Inc. 1 June 1983. p. 29.
- ^ "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 214. Amusement Press, Inc. 15 June 1983. p. 27.
- ^ "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 221. Amusement Press, Inc. 1 October 1983. p. 29.
- ^ "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 222. Amusement Press, Inc. 15 October 1983. p. 35.
- ^ "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 226. Amusement Press, Inc. 15 December 1983. p. 33.
- ^ "National Play Meter". Play Meter. August 15, 1984.
- ^ "National Play Meter". Play Meter. Vol. 10, no. 21. 15 November 1984. pp. 28–9.
- ^ Bloom, Steve (April 1984). "The Lasers Have Landed! Here Comes the Videodisc Invasion". Computer Games. Vol. 3, no. 1. United States: Carnegie Publications. pp. 16–20.
- ISBN 9780313338687. Retrieved 2018-01-05.
- Cash Box. October 15, 1983. pp. 32, 34.
- ^ "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 228. Amusement Press, Inc. 15 January 1984. p. 31.
External links
- Astron Belt at the Killer List of Videogames
- Astron Belt at Coinop.org
- Astron Belt information from The Dragon's Lair Project
- "Laser Daze," from The Dot Eaters - Classic Video Game History