Bomb Jack
Bomb Jack | |
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multiplayer |
Bomb Jack
Gameplay
![](http://upload.wikimedia.org/wikipedia/en/thumb/1/1a/Bombjackarc.png/220px-Bombjackarc.png)
Bomb Jack is a hero who can perform high jumps and float in the air. His goal is to collect all 24 red bombs on the screen. The game's antagonists are enemies such as birds and mummies which, once they drop in the bottom of the screen, can morph into enemies such as flying saucers and orbs that float around the screen, making Jack lose a life if he touches them.
Once one bomb is collected, bombs will light up in sequence; if one lit bomb is collected, another will light up. Collecting bombs will increase the bonus meter at the top of the screen (lit bombs increase it more). When the meter is completely filled up, a circular bouncing "P" appears, and when collected, it will turn all the enemies into bonus coins for a short period during which Jack may collect them. Other similar bonuses are the B (Bonus) which increases the score multiplier (up to 5x), the E (
Ports
- 1985: PC-88
- 1986: Amstrad CPC, Commodore 64, ZX Spectrum, Commodore 16
- 1988: Atari ST, Amiga
- 1992: Game Boy
- 1996: PC-98
- 2003: Java ME
The Commodore 64 version uses Jean-Michel Jarre's Magnetic Fields Part II.[6]
Reception
Publication | Award |
---|---|
Crash | Smash[7] |
In Japan, Game Machine listed Bomb Jack on their May 15, 1984 issue as being the third most-successful table arcade unit of the month.
Crash magazine gave the ZX Spectrum version a 92% rating with the comment "a great arcade conversion, don't miss it",[13] while Zzap!64 was less enthusiastic for the Commodore 64 version giving it 47%.[6] Commodore User gave the Amiga version 6 out of 10 citing that the Amiga should be well capable of doing better on a then four-year-old arcade game.[14]
Legacy
Sequels
Bomb Jack II is a licensed follow-up developed for 8-bit home computers by the British games publisher Elite Systems in 1986. The game went to number 1 in the UK sales charts, before being replaced by Feud.[15]
Bomb Jack Twin was released in
Re-releases
- 2004: PlayStation 2 (Tecmo Hit Parade)
- 2005: Xbox (Tecmo Classic Arcade)
- 2007: Wii Virtual Console (NES version)
- 2009: Wii Virtual Console (Arcade version)
- 2012: 3DS Virtual Console (NES version)
- 2014: PlayStation 4 (Arcade Archives), Wii U Virtual Console (NES version)
- 2019: Nintendo Switch (Arcade Archives)[17]
References
- ^ ISBN 978-4990251215.
- ^ "Video Game Flyers: Bomb Jack, Tehkan (EU)". The Arcade Flyer Archive. Retrieved 4 May 2021.
- ^ "59の開発者、20の質問". Beep (in Japanese). No. 11. SoftBank Creative. October 1985. (Translation by Shmuplations. Archived 2020-06-03 at the Wayback Machine).
- ^ Bomb Jack (ボンジャック, Bon Jakku)
- ^ "Bomb Jack". The International Arcade Museum. Retrieved 5 Oct 2013.
- ^ a b "Review - Bomb Jack". Zzap!64 (28): 14. June 1986. Retrieved 2014-06-23.
- Newsfield Publications, issue 27, April 1986
- ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 236. Amusement Press, Inc. 15 May 1984. p. 29.
- ^ a b c "The Charts". Your Computer. Vol. 6, no. 6. June 1986. p. 16.
- ^ "Your Sinclair Top Ten Games", Your Sinclair (7), July 1986, archived from the original on 2013-05-15, retrieved 2013-09-29
- ^ "Charts". Computer and Video Games. No. 85 (November 1988). 15 October 1988. p. 11.
- ^ "News: Chart Attack". New Computer Express. No. (Special Preview Issue). November 1988. p. 4.
- ^ "Review - Bomb Jack". Crash (27): 20–21. April 1986. Retrieved 2014-06-23.
- ^ "Review - Bomb Jack". Commodore User (28): 14. June 1986. Retrieved 2014-06-23.
- ^ "Charts". Popular Computing Weekly. Vol. 6, no. 12. Sunshine Publications. 20 March 1987. p. 16.
- ^ Thomas, Lucas M. (2007-05-07). "Mighty Bomb Jack Review". IGN. Retrieved 2014-12-17.
- ^ Lane, Gavin (2020-03-13). "Guide: Every Arcade Archives Game On Nintendo Switch, Plus Our Top Picks". Nintendo Life. Retrieved 2020-03-28.