Castle Master
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Castle Master | |
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Single-player |
Castle Master is a 1990
Gameplay
![](http://upload.wikimedia.org/wikipedia/en/thumb/e/eb/Castle_master-amiga.png/220px-Castle_master-amiga.png)
Initially the player chooses between playing as the prince or princess. The character not chosen is then taken away by a dragon to Castle Eternity. (The location of keys and some other items differ slightly between the two characters.)
The game requires the player, through a
There are no lives for the player; if health is reduced to nothing the game is restarted from the beginning unless the player loads a saved game.
Development
Castle Master was built on the Freescape engine, which allows solid, fully three-dimensional environments to be produced. The same engine was used for Castle Master's sequel, The Crypt, and other games released by Incentive Software.
The game's backstory was written by Mel Croucher.
Reception
Publication | Award |
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Amstrad Action | Mastergame[1] |
The game was ranked the 39th best game for the Amiga in Issue 0 of Amiga Power (May 1991). The budget re-release was reviewed by Linda Barker in Issue 17 (September 1992) receiving a 70% score.[2]
Further reading
- Jeux & Stratégie nouvelle formule #8[3]
References
- Future Publishing, issue 56, May 1990
- Future Publishing, May 1991
- ^ "Jeux & stratégie NF 8". July 1990.
External links
- Castle Master at MobyGames
- Castle Master + Castle Master II: The Crypt at MobyGames
- Castle Master at SpectrumComputing.co.uk
- Castle Master at the Hall of Light
- Castle Master II: The Crypt at the Hall of Light