Charlie and the Chocolate Factory (1985 video game)
Charlie and the Chocolate Factory | |
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Developer(s) | Soft Option |
Publisher(s) | Hill MacGibbon |
Platform(s) | ZX Spectrum |
Release |
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Mode(s) | Single-player |
Charlie and the Chocolate Factory is a 1985 video game developed by British studio Soft Option[1] and published by Hill MacGibbon. It was released in the United Kingdom for the ZX Spectrum. It is loosely based on Roald Dahl's 1964 book of the same name, and consumers had the option of buying the game and book as a set.[2][3]
Gameplay
Charlie and the Chocolate Factory is loosely based on the book of the same name.
The arcade adventure takes place in
Reception
The graphics were criticized by some reviewers who described them as outdated and flickery.
Computer Gamer found each of the four games boring.[10] ZX Computing stated that the four games "are all reasonable and provide good though not very sophisticated entertainment. They are quite difficult to master".[8] Sinclair Programs wrote that the games were difficult, held no long term appeal, and failed to capture "the anarchic humour of the book."[9] Home Computing Weekly wrote that the arcade adventure "is somewhat better, though that's not really saying much."[4] Critics compared the arcade adventure portion to Jet Set Willy,[4][6][7] and Manic Miner.[5][11]
Clare Edgely of Sinclair User wrote that the game "palls after a very short time. However, as the package comprises five games and the book it must represent reasonable value for money."[6] Popular Computing Weekly wrote, "If you think of Charlie and the Chocolate Factory, not as anything dramatically wonderful or original, but as five reasonable arcade games for £9.95 it's rather good."[11] Other critics considered the game to be overpriced.[10][7] Home Computing Weekly concluded, "Even with the four screens on side one taken into account this 'multi-screen adventure' simply does not justify its high cost."[4]
Computer Gamer liked the idea of getting children interested in books through computer games, but opined that the effort was done poorly, stating that the game "just doesn't do justice to the book."[10] Other critics found the game forgettable and recommended the book instead as a superior choice.[4][7] Robin Candy of Crash later wrote that Charlie and the Chocolate Factory "relates only vaguely to the book and film, and the licence is little more than a way to sell an unsatisfying game."[12]
References
- ^ "Spectrum Computing - ZX Spectrum games, software and hardware".
- ^ "A right Charlie". Home Computing Weekly. United Kingdom. 4 June 1985. p. 7.
- ^ a b c d e f g h i "Charlie and the Chocolate Factory". Crash. United Kingdom. August 1985. pp. 38–39.
- ^ a b c d e f g h "Charlie and the Chocolate Factory". Home Computing Weekly. United Kingdom. 28 May 1985. p. 13.
- ^ a b c d e f Bond, Paul (July 1985). "Charlie and the Chocolate Factory". Your Computer. United Kingdom. p. 29.
- ^ a b c d e f Edgely, Clare (July 1985). "Charlie and the Chocolate Factory". Sinclair User. United Kingdom. p. 24.
- ^ a b c d e Holman, Ross; Nicholls, Dave; Willis, Roger (August 1985). "Joystick Jury". Your Spectrum. United Kingdom. pp. 39, 45.
- ^ a b c "Charlie and the Chocolate Factory". ZX Computing. United Kingdom. August 1985. p. 76.
- ^ a b "Chocolate Factory". Sinclair Programs. United Kingdom. July 1985. p. 19.
- ^ a b c d e "Charlie and The Chocolate Factory". Computer Gamer. United Kingdom. July 1985. p. 52.
- ^ a b "New Releases". Popular Computing Weekly. United Kingdom. 23 May 1985. p. 43.
- ^ Candy, Robin (January 1988). "Tie-Ins Part Two: Games of the Book". Crash. United Kingdom. p. 38.
External links
- Charlie and the Chocolate Factory at SpectrumComputing.co.uk
- Charlie and the Chocolate Factory at MobyGames