Chris Rhinehart
Chris Rhinehart is a programmer, game developer and co-founder of Human Head Studios. He is currently creative director at Roundhouse Studios.
He started in 1994 in the game industry at the company
Mageslayer alongside fellow developer Ben Gokey.[citation needed
]
In 1997, he left the company Raven and co-founded Human Head Studios alongside Paul MacArthur, Shane Gurno, Ben Gokey, James Sumwalt, and Ted Halsted.
He worked on the titles Halls of Valhalla, Blair Witch, Volume II: The Legend of Coffin Rock (installer) and most recently Prey.[1]
Chris's father Gene Rhinehart died in early 1999 before Rune was completed, and Chris managed to focus on getting the game done - in memory of his Dad. The final credits of the game are dedicated to him.[2]
Games credited
- Heretic (1994)
- CyClones (1994)
- Hexen: Beyond Heretic (1995)
- Necrodome (1996)
- Heretic: Shadow of the Serpent Riders(1996)
- Take No Prisoners (1997)
- Super Duelling Minivans (1997)
- Mageslayer(1997)
- Rune (2000)
- Rune: Halls of Valhalla(2001)
- Rune Gold (2001)
- Duke Nukem: Manhattan Project (2002)
- Prey (2006)
- Prey 2 (unreleased)