Chris Rhinehart

Source: Wikipedia, the free encyclopedia.

Chris Rhinehart is a programmer, game developer and co-founder of Human Head Studios. He is currently creative director at Roundhouse Studios.

He started in 1994 in the game industry at the company

Mageslayer alongside fellow developer Ben Gokey.[citation needed
]

In 1997, he left the company Raven and co-founded Human Head Studios alongside Paul MacArthur, Shane Gurno, Ben Gokey, James Sumwalt, and Ted Halsted.

He worked on the titles

Halls of Valhalla, Blair Witch, Volume II: The Legend of Coffin Rock (installer) and most recently Prey.[1]

Chris's father Gene Rhinehart died in early 1999 before Rune was completed, and Chris managed to focus on getting the game done - in memory of his Dad. The final credits of the game are dedicated to him.[2]

Games credited

References