Cliffhanger (video game)
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Cliffhanger | |
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Platform game, beat 'em up | |
Mode(s) | Single-player |
Cliffhanger is a
Plot
A
Gameplay
The game begins with Gabe responding to the call, before Hal being captured. In order to progress through the game, the player must watch out for enemies and either avoid them by jumping or defeat them by attacking with various weapons, such as a knife or a gun. There are also bosses after every few levels, the final boss being Qualen, the leader of the terrorist group. In some versions of the game the player can also collect money bags scattered throughout the levels to increase their game score, up to the possible maximum of 958845.[1]
Reception
Publication | Score |
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AllGame | [2] |
Electronic Gaming Monthly | 4.75/10 (SNES)[3] 3/10 (NES)[4] |
Game Players | 4/10 (SNES)[5] |
Mega | 29%[6] |
In their review of the
In a retrospective review of the NES version AllGame editor Christopher Michael Baker was heavily critical of the game, calling it "one of the worst gaming experiences you'll ever encounter on any system".[2] Baker criticized the graphics and controls, and referred to it as a "disgrace to video games".[2]
The game was awarded Worst Movie-to-Game of 1994 by Electronic Gaming Monthly.[8] Mega said it was "a truly disgusting piece of software".[6]
Versions
There are major gameplay differences between the 16-bit and 8-bit versions of the game. The Genesis/Mega Drive, SNES and Sega CD versions are almost identical and feature gameplay similar to street brawlers like Double Dragon and Final Fight. The Sega CD version contains a 3D snowboarding sequence where the player has to escape from an avalanche. Otherwise the gameplay on the 16-Bit systems is the same across the board. The Amiga, NES, Game Boy and Game Gear versions however contain lower resolution graphics and a simpler side scrolling gameplay.
Legacy
In December 2012 programmer Chris Shrigley, who worked on the Sega Genesis version, released the source code for educational purposes to the public.[9]
References
- ^ This is the score achievable in a single life. Slightly higher score can be gained by losing lives and recollecting weapons on a level because they have a small monetary value, too
- ^ AllGame. Archived from the originalon November 16, 2014. Retrieved February 22, 2023.
- ^ a b "Review Crew: Cliffhanger". Electronic Gaming Monthly. No. 54. EGM Media, LLC. January 1994. p. 42.
- ^ a b "Review Crew: Cliffhanger". Electronic Gaming Monthly. No. 55. EGM Media, LLC. February 1994. p. 46.
- ^ McGee, Patrick (December 1993). "Cliffhanger". Game Players. No. 35. p. 178. Retrieved July 8, 2021.
- ^ a b Mega review, issue 20, page 44, May 1994
- ^ "ProReview: Cliffhanger". GamePro. No. 59. IDG. June 1994. p. 52.
- ^ "Electronic Gaming Monthly's Buyer's Guide". 1995.
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(help) - ^ Shrigley, Chris (2012-12-26). "Source Code Archive". shrigley.com. Retrieved 2015-11-20.