Crash Bandicoot 2: N-Tranced
Crash Bandicoot 2: N-Tranced | |
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Platform | |
Mode(s) | Single-player, multiplayer |
Crash Bandicoot 2: N-Tranced is a 2003
N-Tranced is the sequel to
Gameplay

N-Tranced is a
"Relics" can be won by re-entering a level where the Crystal has already been retrieved. To obtain a Relic, the player must initiate the "Time Trial" mode and race through a level in the pre-designated time displayed before entering a level. To begin a Time Trial run, the player must enter a level and activate the floating stopwatch near the beginning of the level to activate the timer; if the stopwatch is not touched, the level can be played regularly. The player must then race through the level as quickly as possible.[5] Scattered throughout the level are yellow crates with the numbers 1, 2 or 3 on them. When these crates are broken, the timer is frozen for the number of seconds designated by the box.[6] Sapphire, Gold and Platinum Relics can be won depending on how low the player's final time is.[5]
At the beginning of the game, Crash has the ability to jump to navigate ledges, spin in a tornado-like fashion to break open crates and defeat enemies, deliver a
Plot
Characters

Seven returning characters from previous Crash titles star in N-Tranced. The protagonist of the game, Crash Bandicoot, is a
Story
After the failure of
Meanwhile, somewhere else in hyperspace, Crash and Aku Aku plan to collect more Power Crystals so that Aku Aku can open more areas of hyperspace, free Coco and Crunch, and foil N. Tropy's plan.[16] Crash frees Crunch after a battle in the skies of Baghdad and Coco is freed after a battle inside a volcano.[17][18] After Crash defeats Fake Crash inside an Egyptian tomb, N. Tropy and N. Trance realize that they've captured the wrong Crash, but assure themselves that the Bandicoots will never find their hideout.[19] However, with a few more Power Crystals, Crash and Aku Aku enter the hideout. When Crash and Fake Crash defeat N. Trance, N. Tropy flees into one last vortex. Crash defeats N. Tropy after a long and tough battle. With N. Tropy's defeat and capture, Aku Aku decides they should take a picture to celebrate.[20] The Bandicoots group around N. Tropy as Fake Crash takes a picture. This turns out to be the future N. Tropy saw. Meanwhile, Uka Uka, upset over N. Tropy's defeat, promises a real adversary in the future.[21]
Development
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The audio for N-Tranced was composed by Manfred Linzer of Shin'en Multimedia.[2]
Reception
Aggregator | Score |
---|---|
AllGame | 3.5/5[23] |
Electronic Gaming Monthly | 6.5/10[24] |
Eurogamer | 6/10[25] |
Game Informer | 7.5/10[27] |
GamePro | 4/5[26] |
GameSpot | 7.3/10[28] |
GameSpy | 78/100[29] |
GameZone | 8.3/10[30] |
IGN | 8.5/10[31] |
Nintendo Power | 8/10[32] |
Play | 8/10[33] |
N-Tranced received generally positive reviews from critics.
References
- ^ "Crash Bandicoot 2: N-Tranced for Game Boy Advance - Crash Bandicoot 2: N-Tranced". GameSpot. Retrieved 20 September 2009.
- ^ a b c d Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 25.
- ^ a b Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 8.
- ^ Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 7.
- ^ a b Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 11.
- ^ Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 19.
- ^ Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. pp. 12–13.
- ^ Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2002. p. 14.
- ^ Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 15.
- ^ Crash Bandicoot 2: N-Tranced Instruction Booklet. Universal Interactive. 2003. p. 22.
- ^ Crash Bandicoot 2: N-Tranced Instruction Bookle. Universal Interactive. 2003. p. 23.
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Opening cinematic.
Uka Uka: That incompetent Neo Cortex. He cannot do anything right! His last scheme to shrink the Earth failed miserably! You have been a great asset to the cause of evil over the years, N. Tropy. / Doctor Nefarious Tropy: Thank you, my lord. / Uka Uka: That is why I trust you with the task of aiding me in universal domination.
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Opening cinematic.
Doctor Nefarious Tropy: Of course! Since those wretched Bandicoots keep thwarting us, the solution is to get them on our side. And I know just the fellow for the job. / Uka Uka: A new recruit? / Doctor Nefarious Tropy: Indeed. Meet my secret weapon. / N. Trance: I am N. Trance, master of hypnotism!
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Opening cinematic.
Aku Aku: Crash! Wake up! Coco and Crunch have been abducted! Find me a Power Crystal so I can look into what's going on! Hurry!
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Opening cinematic.
Doctor Nefarious Tropy: I finally got all you obnoxious Bandicoots! Would you do the honors, N. Trance?! / N. Trance: With pleasure!
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Opening cinematic.
Aku Aku: That took almost all the power I had, Crash. Good job getting the Power Crystal before you were pulled into the vortex. But I'll need a lot more Crystals if we are to put an end to N. Tropy's plans. That floating island up ahead will allow us to go to different worlds and find Crystals. Hopefully we can find Coco and Crunch and stop N. Tropy!
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Crunch Bandicoot.
Crunch Bandicoot: Oohh man... brainwashed again! Thanks for saving me, Crash.
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Coco Bandicoot.
Coco Bandicoot: Oh, Crash, thank you. How did you break out of N. Trance's hypnosis?
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Fake Crash.
Doctor Nefarious Tropy: N. Trance, you blundering idiot! That was not Crash! It was some sort of... fake Crash! / N. Trance: How was I supposed to know? He fooled you, too. Besides, they will never find our hideout. Not in a million years!
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Ending sequence.
Aku Aku: Congratulations everyone for defeating N. Tropy and capturing him! Let's take a picture to celebrate!
- ^ Vicarious Visions (January 7, 2003). Crash Bandicoot 2: N-Tranced (Game Boy Advance). Universal Interactive. Level/area: Ending sequence.
Uka Uka: That's it! No more underlings! Next time you will face a real adversary!
- ^ "Crash Bandicoot 2: N-Tranced (gba: 2003)". Metacritic. Retrieved 2009-06-11.
- ^ All Game Guide. Archived from the originalon 2014-11-15. Retrieved 2009-06-11.
- ^ a b MacDonald, Mark (2003). "Crash Bandicoot 2: N-Tranced". Electronic Gaming Monthly. Vol. 164, no. March 2003. p. 134.
- ^ a b Kristan Reed (2003-03-12). "Crash Bandicoot 2: N-Tranced Review // GBA // Eurogamer - Games Reviews, News and More". Eurogamer. Retrieved 2009-06-11.
- ^ a b Fennec Fox (2002-12-27). "Review: Crash Bandicoot 2: N-Tranced [Game Boy Advance] - from GamePro.com". GamePro. Archived from the original on 2009-11-10. Retrieved 2009-06-11.
- ^ a b "Crash Bandicoot 2: N-Tranced". Game Informer. No. January 2003. 2003. p. 121.
- ^ a b Frank Provo (2003-01-23). "Crash Bandicoot 2: N-Tranced Review for Game Boy Advance - GameSpot". GameSpot. Retrieved 2009-06-11.
- ^ a b Avi Fryman (2003-01-04). "GameSpy.com - Review". GameSpy. Archived from the original on 2009-11-10. Retrieved 2009-06-11.
- ^ a b Eduardo Zacarias (2003-01-24). "Crash Bandicoot 2: N-Tranced Review - Game Boy Advance". GameZone. Archived from the original on 2009-06-02. Retrieved 2009-06-11.
- ^ a b "Game Boy: Crash 2: N-Tranced". IGN. January 21, 2003. Archived from the original on April 29, 2004. Retrieved June 11, 2009.
- ^ a b "Crash Bandicoot 2: N-Tranced". Nintendo Power. No. February 2003. 2003. p. 159.
- ^ a b "Crash Bandicoot 2: N-Tranced". Play Magazine (January 2003): 87. 2003.