Creatures (1996 video game)
Creatures | |
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Single-player |
Creatures is an artificial life simulation packaged as a video game developed by British studio
series.Gameplay
Creatures is a game in which the player can hatch and raise anthropomorphic creatures known as Norns.[2]
Notably, the environment was actually a physically constructed model, carefully photographed. This was to keep graphics costs low.[3]
Creatures is an
According to Millennium, every copy of Creatures contains a unique starting set of eggs, whose genomes are not replicated on any other copy of the game.[5] An expansion pack, called "Life Kit #1" was released for purchase later.[6]
Development
The game was in development for four years.[7]
Reception
Aggregator | Score | |||
---|---|---|---|---|
Macintosh | PC | PS | ||
Computer Games Strategy Plus | N/A | N/A | ![]() ![]() ![]() ![]() ![]() | N/A |
Computer Gaming World | N/A | N/A | ![]() ![]() ![]() ![]() ![]() | N/A |
EP Daily | N/A | N/A | 9/10[11] | N/A |
Game Informer | N/A | N/A | 8.25/10[12] | N/A |
GameRevolution | N/A | B[13] | B[13] | N/A |
GameZone | N/A | N/A | N/A | 8.5/10[14] |
IGN | N/A | N/A | N/A | 2.6/10[15] |
Jeuxvideo.com | 14/20[16] | N/A | N/A | 14/20[17] |
MacLife | N/A | "Blech!"[18] | N/A | N/A |
Next Generation | N/A | N/A | ![]() ![]() ![]() ![]() ![]() | N/A |
The PlayStation version received "unfavorable" reviews according to the review aggregation website Metacritic.[8] However, Next Generation said that the PC version "offers one of the most obsessive and entertaining experiences anyone can have in front of the computer."[2] The Electric Playground gave the same PC version universal acclaim, over a month before it was released Stateside.[11]
The PC version sold 100,000 units by November 1997. At the time, John Moore of Mindscape explained that the company "expect[s] to sell more than 200,000 Creatures by the end of the year."[19] Global sales of the game neared 400,000 units by February 1998.[20][21]
Legacy
The model built during development and photographed as the game's backdrop, is held at
References
- ^ Lee, Helen (May 1, 1997). "Mindscape Brings Creatures to the US". GameSpot. Archived from the original on December 5, 1998. Retrieved July 16, 2022.
- ^ a b c "The Power of Life (Creatures Review)". Next Generation. No. 35. Imagine Media. November 1997. p. 206. Retrieved 9 November 2021.
- ^ a b "Creatures Model". Computing History. Retrieved 1 February 2021.
- ^ Champandard, Alex J. (2007). "Top 10 Most Influential AI Games". AIGameDev. Archived from the original on 6 July 2009.
- ISSN 1078-9693.
- ^ a b Smith, Peter (31 January 1998). "Creatures Life Kit #1". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on 5 July 2003. Retrieved 8 December 2012.
- ^ "Creatures Wins International Emma Award". cyberlife.co.uk. October 9, 1996. Archived from the original on January 10, 1997. Retrieved July 16, 2022.
- ^ a b "Creatures for PlayStation". Metacritic. Red Ventures. Retrieved 9 November 2021.
- ^ Smith, Peter (26 January 1998). "Creatures". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on 4 July 2003. Retrieved 9 November 2021.
- ISSN 0744-6667.
- ^ a b James, Bonnie (11 June 1997). "Creatures (PC)". The Electric Playground. Greedy Productions, Inc. Archived from the original on 1 August 1997. Retrieved 10 November 2021.
- ^ Reppen, Erik (September 1997). "Creatures (PC)". Game Informer. No. 53. FuncoLand.
- ^ CraveOnline. Archivedfrom the original on 13 June 1998. Retrieved 9 November 2021.
- ^ Parrotta, Dylan (30 June 2002). "Creatures Review - PlayStation". GameZone. Archived from the original on 2 November 2007. Retrieved 9 November 2021.
- ^ Roper, Chris (23 September 2002). "Creatures Review (PS)". IGN. Ziff Davis. Retrieved 9 November 2021.
- ^ Romendil (10 January 2002). "Test: Creatures (GBA)". Jeuxvideo.com (in French). Webedia.
- ^ Pilou (8 December 2001). "Test: Creatures (PS1)". Jeuxvideo.com (in French). Webedia. Retrieved 9 November 2021.
- ^ Tafel, Kathy (October 1997). "Creatures". MacADDICT. No. 14. Imagine Media. p. 70. Retrieved 9 November 2021.
- ^ Anderson, Jill (3 November 1997). "Mindscape Sells 100,000 Creatures [date mislabeled as "April 26, 2000"]". GameSpot. Red Ventures. Archived from the original on 20 May 2000. Retrieved 9 November 2021.
- ^ Jebens, Harley (11 February 1998). "Creatures Multiply [date mislabeled as "April 28, 2000"]". GameSpot. Red Ventures. Archived from the original on 18 April 2000. Retrieved 9 November 2021.
- ^ "Mindscape Signs Deal to Publish Creatures 2". cyberlife.co.uk. February 11, 1998. Archived from the original on February 3, 1999. Retrieved July 16, 2022.