David Mullich

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David Mullich
game designer
Known forThe Prisoner
I Have No Mouth, and I Must Scream
Heroes of Might and Magic III

David Mullich (

designer. He created the 1980 adventure game The Prisoner, produced the 1995 adaptation I Have No Mouth, and I Must Scream, and developed Heroes of Might and Magic III and Heroes of Might and Magic IV
.

Career

Mullich's began working in video game industry in 1978 when his COBOL professor at California State University, Northridge hired him to work as a clerk and programmer at Rainbow Computing, an early computer store in the Los Angeles area. Sherwin Steffin, who was a frequent customer at the store, recruited Mullich to develop games for his new start-up game publishing company, Edu-Ware Services. Upon graduating in 1980 with a degree in computer science, Mullich joined Edu-Ware as a full-time employee, and as his first assignment created the adventure game The Prisoner.[3]

Mullich designed most of Edu-Ware's adventure games and role-playing video games, and programmed the company's EWS3 graphics engine and many of its educational programs.[citation needed] Edu-Ware's Space game series were accused of violating the copyrights of Game Designers' Workshop's tabletop game Traveller. Mullich redesigned the games and started a new series called Empire.[4] Windfall: The Oil Crisis Game was an early simulation video game.[5] He eventually left Edu-Ware for Electric Transit.[6]

In 1987, Mullich joined

CD-I and 3DO.[8] Mullich next became development director at game publisher Cyberdreams, where he became involved with I Have No Mouth, and I Must Scream as soon as he heard about its development.[9]

While participating in a game design panel at the

better source needed] Mullich led the team through Heroes of Might and Magic IV.[6] The hero Sir Mullich in Heroes of Might and Magic III: Armageddon's Blade is named after him.[10] With the financial demise of parent company The 3DO Company, Mullich left New World for software publisher Activision, where he worked on Vampire: The Masquerade – Bloodlines, a role-playing game based upon the Source engine.[6] When his contract with Activision concluded, Mullich was hired by fellow Cyberdreams alumni Jamie Ottilie to be the development director of his mobile game publishing start-up, Abandon Mobile.[citation needed
]

During the filming of

J.R.R. Tolkien on-line fan community, being a news reporter and film messageboard moderator for the website Tolkien Online and, under the pseudonym Ancalagon The Black, publisher of "The Complete List of Film Changes", documenting the differences between the films and the books.[11]

Personal life

Married with children, Mullich lives in Valencia, California.

Games

Titles developed or produced by Mullich span three decades. Most of his games are listed below in chronological order (non-entertainment titles excluded).

Published by Edu-Ware Services

Published by Electric Transit

Published by Walt Disney Computer Software

Published by Philips Interactive Media of America

  • Video Speedway (1993)

Published by Cyberdreams

Published by The 3DO Company

Published by Activision

Published by Abandon Mobile

  • Bode Miller Alpine Racing
    (2006)
  • NBC Sports Figure Skating (2006)
  • NBC Sports Heads-Up Poker (2006)
  • NBC Sports Real Golf (2006)
  • National Heads-Up Poker Championship (2007)
  • Marine Scout Sniper (2007)
  • Freaky Creatures (2009)

Published by Spin Master Studios

References

  1. ^ "SIR MULLICH zaprasza na turniej HEROES III". YouTube. Archived from the original on December 21, 2021. Retrieved June 15, 2020.
  2. Gamesindustry.biz
    . Retrieved May 29, 2023.
  3. ^ Tommervik, Allan (May 1981). "Exec Edu-Ware". Softalk: 4, 6, 19.
  4. .
  5. ^ Moss, Richard (June 21, 2011). "From Elite to Rollercoaster Tycoon: 20 years of sim games, part 2". Ars Technica. Retrieved May 29, 2023.
  6. ^ a b c Thor, Sebastian (May 22, 2019). "Vampire: Bloodlines & Troika - Eine Chronik ruhmreichen Scheiterns Teil 1". Eurogamer. Retrieved May 29, 2023.
  7. ^ Clark, Willie (August 18, 2016). "Disney's many, many attempts at figuring out the game industry". Polygon. Retrieved May 29, 2023.
  8. ^ "David Mullich has joined Interactive Support Group..." Los Angeles Times. November 5, 1991. Retrieved May 29, 2023.
  9. ^ Cork, Jeff. "Classic GI: I Have No Mouth, And I Must Scream". June 29, 2018. Retrieved May 29, 2023.
  10. ^ a b Mullich, David (February 28, 2014). "Heroes of Might & Magic III: Remembering Erathia, 15 Years Later". Game Developer. Retrieved May 29, 2023.
  11. Wired.com
    . Retrieved May 29, 2023.

External links