Days of Thunder (1990 video game)
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Days of Thunder | |
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multiplayer |
Days of Thunder is a
Gameplay
In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position, they would progress to the next circuit. Damage was calculated not by realistic damage displayed on the car but a "cracked dashboard" bar indicator, with cracks appearing along the dashboard when the player hits something (the same as that used in the 1989 release Stunt Car Racer).
Development
Prior to the version developed by Beam Software, a version of the game was in development at Mindscape by Chris Oberth. At some point, Oberth's version was cancelled and the work transferred to Beam Software. Oberth's version was recovered from floppy discs in 2020 after his death by the Video Game History Foundation and its source code was made available in June with permission of Oberth's estate.[1]
Additional versions of Beam Software's game were ported to the PC in 1990 and to the Game Boy in 1992.
Reception
- According to website Lemon64, Commodore 64 magazine Zzap!64 gave the C64 version of Days of Thunder a 52 out of 100.[2]
See also
- Days of Thunder (2011)
References
- ^ Carpenter, Nicole (June 1, 2020). "Video game preservationists reconstruct decades-lost, never-released NES game". Polygon. Retrieved June 1, 2020.
- ^ Lemon - Commodore 64 Heaven!: Days of Thunder, Retrieved on August 10, 2006
External links
- Days of Thunder at MobyGames
- Days of Thunder at SpectrumComputing.co.uk
- Source code for an unreleased NES version at Video Game History Foundation