Giant Squid (company)

Source: Wikipedia, the free encyclopedia.
Giant Squid
Key people
Matt Nava
Nicholas Clark
ProductsAbzû
The Pathless
Number of employees
18
Websitegiantsquidstudios.com

Giant Squid is an American independent

Santa Monica, California. Founded by several ex-thatgamecompany staff in March 2013, the studio is most known for developing Abzû (2016) and The Pathless
(2020).

History

Giant Squid was founded in 2013 by Matt Nava, who previously worked at

At E3 2014, the company announced sea exploration game Abzû as their debut title.[5] Development lasted three years, and the team partnered with publisher 505 Games to release the game in August 2016. The game received generally positive reviews upon release, with critics praising the game's visual style and music.[6] The studio's next project was The Pathless, which was released by publisher Annapurna Interactive in November 2020.[7]

Games

Year Title Platform(s) Publisher
2016 Abzû 505 Games
2020 The Pathless
Xbox Series X/S, Apple Arcade (macOS, iOS and tvOS
)
Annapurna Interactive
TBA Sword of the Sea
Windows, PlayStation 5
Giant Squid

References

  1. ^ Hilliard, Kyle (March 2, 2013). "Former Journey And Flower Art Director Opens Own Studio". Game Informer. Retrieved November 17, 2020.
  2. ^ Farokhmanesh, Megan (March 3, 2013). "Journey art director reveals new game studio, Giant Squid". Polygon. Retrieved November 17, 2020.
  3. VG 247
    . Retrieved November 17, 2020.
  4. ^ Weber, Rachel (June 4, 2013). "Matt Nava: From Journey to Giant Squid". Gameindustry.biz. Retrieved November 17, 2020.
  5. ^ Petit, Carolyn (June 17, 2014). "E3 2014: Debut Game from Journey Art Director's Studio Announced, Called Abzu". GameSpot. Retrieved November 17, 2020.
  6. ^ Porter, Matt (June 14, 2016). "E3 2016: Abzu Release Date Announced". IGN. Retrieved November 17, 2020.
  7. ^ Wales, Matt (December 7, 2018). "Abzû studio Giant Squid unveils beautiful forest adventure The Pathless". Eurogamer. Retrieved September 21, 2020.

External links