Hero X
Hero X | |
---|---|
Infogrames | |
Platform(s) | Microsoft Windows |
Release | 29 June 2002 |
Genre(s) | Action role-playing game |
Mode(s) | Single player |
Hero X is a 2002 action role-playing game developed by Amazing Games and published by Infrogrames. The game was announced in March 2002 and released in June 2002.[1]
Plot
Hero X is played from the perspective of a sidekick chosen by the American Super Heroes Association to become a superhero and protect the citizens of Smalltown. The player completes a series of missions against various enemies in the town, from biker gangs and bank robbers to swamp creatures and supervillains.
Gameplay
Hero X is an isometric
Reception
Publication | Score |
---|---|
GameSpot | 3.9[3] |
PC Gamer (US) | 33%[4] |
PC PowerPlay | 68%[5] |
Reception of Hero X was negative, with many criticisms directed at the gameplay. Ron Dulin of GameSpot derided the game as a "punching simulator", stating the "missions are repetitive to a fault" and are "so bland (as) there is no variety", citing the lack of differentiation in super powers and limited approaches to combat.[3] Taylor Bell of Something Awful criticised the "false advertising" of superpowers, and that enemies who are knocked out are invulnerable to attacks, requiring the player to wait.[6] Chuck Osborn of PC Gamer noted the game contained "barely five hours of gameplay" and "non-existent AI".[4]
Criticism of Hero X was also levelled at the presentation of the game. Derek Lee of
References
- ^ "Hero X Announced". IGN. 19 March 2002.
- ^ Chang, Kasey (30 March 2004). "Hero X: Walkthrough". IGN.
- ^ a b c Dulin, Ron (November 2002). "Hero X". GameSpot. Archived from the original on 13 July 2002.
- ^ a b Osborn, Chuck. "Hero X". PC Gamer. Archived from the original on 15 March 2006.
- ^ a b Lee, Derek (October 2002). "Hero X". PC Powerplay (78): 74.
- ^ Bell, Taylor (8 March 2003). "Hero X". Something Awful.