Idle animation
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Idle animations are animations within video games that occur when the player character is not performing any actions.[1] They serve to give games personality, as an Easter Egg for the player, or for realism.
History
One of the earliest games to feature an idle animation was
Examples
- Maziacs - The sprite character will tap his feet, blink, and sit down.
- Sonic the Hedgehog - Sonic will impatiently tap his foot when the player does not move.
- Diddy Kongjuggles a few balls after a few seconds without input.
- Super Mario 64 - Mario looks around and eventually will fall asleep.
- Grand Theft Auto - The player character will light a cigarette.
- Grand Theft Auto: San Andreas - Carl "CJ" Johnson will sing songs including "Nuthin' But A'G' Thang" and "My Lovin' (You're Never Gonna Get It)."
- Red Dead Redemption 2 - When left on a horse for a while, Arthur Morgan/John Marston will pet the animal.
References
- ISBN 978-1118172728.
- ^ Reed, Matthew (2022). "Android Nim". Matthew Reed's TRS-80.org. Retrieved May 21, 2022.
- ^ Davis, Ashley (July 27, 2009). "'Splosion Man and the lost art of the idle animation". Destructoid. Retrieved March 3, 2022.
- ^ NEXT Generation 31. Next Generation. 1997. p. 48.
- ^ Alexandra, Heather (May 6, 2019). "The Quiet Importance of Idle Animations". Kotaku. Retrieved March 3, 2022.
External links
- Idle animations at Giant Bomb, games with idle animations