Incoming (1998 video game)
Incoming | |
---|---|
multiplayer |
Incoming is a
Praised for its then-advanced graphics and sound, the game was generally well-received on the PC, though the critical response was less positive for the Dreamcast version. A sequel entitled Incoming Forces was released in 2002 exclusively for the PC.[7] An arcade version of the game, utilising a unique hardware interface, was released in 2003.[8]
Gameplay
Primarily a
There are three different game modes. The
Either campaign consists of ten
Plot
Acknowledged by critics for having a simple storyline,
The game is set in six locations: Kenya, defending the ADATA facility; the Arctic, attacking an alien base while defending a human one; the North Atlantic Ocean, where the player must defend oil rigs and attack a second alien base; Florida, where parts of a fleet to invade the alien's Moon base must be defended; the Moon, attacking a further alien base; and a planet in the Crab Nebula, assaulting the planet from which the alien attackers came.
If the player has completed these in the Campaign Action mode, then in addition to these ten missions in each location, there are bonus "virus" scenarios, with one level in each location. Shortly before these missions, the aliens launched four virus bombs which impacted in the four location on Earth the player had previously visited. All buildings in these areas must be destroyed by the player to prevent the virus from spreading further.[4]
Development
Rage Software, developers of Incoming, were known for their cutting-edge graphics and effects.[5] The game utilized the 3dfx technology,[11] and was included in some retail versions of the Voodoo2 graphics card.
While exhibiting the PC version at the September 1997 European Computer Trade Show, Rage Software stated that they were considering a Nintendo 64 version of the game.[12] However, none was ever released.
An arcade version followed in 2003, running on the Vortek V3
Critical reception
Aggregator | Score | |
---|---|---|
Computer Gaming World | N/A | [17] |
Electronic Gaming Monthly | 3.83/10[18] | N/A |
Famitsu | 27/40[19] | N/A |
Game Informer | 5.5/10[20] | N/A |
GameFan | 81%[21] | N/A |
GamePro | [22] | N/A |
GameRevolution | C[23] | N/A |
GameSpot | 6.7/10[24] | 7.8/10[10] |
GameSpy | 6/10[25] | N/A |
IGN | 7/10[6] | 7/10[5] |
Next Generation | N/A | [26] |
PC Accelerator | N/A | 7/10[27] |
PC Gamer (US) | N/A | 75%[28] |
The Windows version of Incoming was generally well received.
Next Generation said the game was "definitely an improvement to the action/arcade genre, as well as a visual improvement to the 3D market as a whole. The amount of varied units and different setting give Incoming the commendable originality and replay value that make it a title worth checking out".[26]
Though considering the game "pretty darn tough", IGN praised the game's variety and length. It also praised the sound and graphics, though the latter was a source of criticism: "Incoming's got it all... but it all comes at a high price: getting this game to run on our PCs was one big pain in the butt". Despite calling it "an outstanding-looking and great playing game", IGN only gave the game a "decent" review score because of the system problems.[5] Conversely, GameSpot's review noted none of these hardware issues, praising the visuals as "some of the finest... of any action game". The reviewer, however, described the game design as "strong yet slightly flawed... [it] definitely pulls you in, but leaves a little to be desired as far as keeping you there", complaining that "what [the developer] have presented gets tiresome quickly". The publication summarised the game as "a fine game and a definite must-have for arcade fans... What it lacks is a realization that computer games have moved beyond this simplistic style of gameplay".[10]
The reception was less positive when the game was
References
- ^ GameSpot staff (June 29, 1998). "New Releases". GameSpot. Ziff Davis. Archived from the original on March 2, 1999. Retrieved March 26, 2021.
- ^ a b Anoop Gantayat (September 2, 1999). "U.S. Release Date for Incoming". IGN. Ziff Davis. Retrieved December 8, 2020.
- ^ a b "Incoming: The Final Conflict (1998) Dreamcast Release Dates". MobyGames. Blue Flame Labs. Retrieved April 16, 2012.
- ^ a b c d e f Rage Software, ed. (1998). Incoming game manual. Rage.
- ^ a b c d e Craig Harris (August 13, 1998). "Incoming (PC)". IGN. Ziff Davis. Retrieved June 7, 2019.
- ^ a b c d Anoop Gantayat (December 3, 1999). "Incoming (DC)". IGN. Ziff Davis. Retrieved June 7, 2019.
- ^ "Incoming Forces". IGN. Ziff Davis. Retrieved June 7, 2019.
- ^ a b "IGN: Incoming (Vortek V3)". IGN. Ziff Davis. Archived from the original on February 18, 2009. Retrieved October 12, 2007.
- ^ a b c d Warren Christmas. "PC Review: Incoming". PC Zone. Dennis Publishing. Archived from the original on March 4, 2007. Retrieved October 7, 2007.
- ^ a b c d Tahsin Shamma (July 16, 1998). "Incoming Review (PC)". GameSpot. CBS Interactive. Retrieved May 1, 2017.
- ^ EGM staff (September 1997). "Arcade Games at the E3? You Betcha!". Electronic Gaming Monthly. No. 98. Ziff Davis. p. 76.
- ^ Blade (December 1997). "Europe Turns Out". GamePro. No. 111. IDG. p. 81.
- CBS Interactive. Archived from the originalon May 5, 2019. Retrieved December 8, 2020.
- ^ a b "Incoming for PC". GameRankings. CBS Interactive. Archived from the original on May 30, 2019. Retrieved December 8, 2020.
- ^ John Marrin (March 3, 2000). "Incoming (DC)". Gamecenter. CNET. Archived from the original on August 23, 2000. Retrieved March 25, 2021.
- ^ Tom Chick (July 30, 1998). "Incoming (PC)". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved March 25, 2021.
- ^ Scott A. May (November 1998). "Gloss in Space (Incoming Review)" (PDF). Computer Gaming World. No. 172. Ziff Davis. pp. 264–65. Retrieved June 7, 2019.
- ^ "Incoming (PC)". Electronic Gaming Monthly. Ziff Davis. 2000.
- ^ a b "インカミング 人類最終決戦 [ドリームキャスト]". Famitsu (in Japanese). Enterbrain. Retrieved June 7, 2019.
- ^ Erik Reppen (March 2000). "Incoming (DC)". Game Informer. No. 83. FuncoLand. Archived from the original on June 1, 2000. Retrieved June 7, 2019.
- ^ Jason "Fury" Weitzner; Anthony "Dangohead" Chau; Eric "ECM" Mylonas (March 1999). "Incoming (DC; Import)". GameFan. Vol. 7, no. 3. Metropolis Media. p. 15. Retrieved December 8, 2020.
- ^ Lou Gubrious (January 22, 2000). "Incoming Review for Dreamcast on GamePro.com". GamePro. IDG. Archived from the original on February 12, 2005. Retrieved June 7, 2019.
- CraveOnline. Archivedfrom the original on September 16, 2015. Retrieved June 7, 2019.
- ^ Jeff Gerstmann (January 14, 1999). "Incoming Review [Import] (DC)". GameSpot. CBS Interactive. Retrieved May 1, 2017.
- ^ a b Fragmaster (January 25, 2000). "Incoming". PlanetDreamcast. IGN Entertainment. Archived from the original on July 12, 2007. Retrieved October 7, 2007.
- ^ a b "Incoming (PC)". Next Generation. No. 46. Imagine Media. October 1998. p. 124. Retrieved December 8, 2020.
- ^ Dan Egger (September 1998). "Incoming". PC Accelerator. No. 1. Imagine Media. p. 84. Retrieved March 25, 2021.
- ^ Stephen Poole (September 1998). "Incoming". PC Gamer. Vol. 5, no. 9. Imagine Media. Archived from the original on December 25, 1999. Retrieved June 7, 2019.
- ^ Edge staff (June 1998). "Incoming (PC)". Edge. No. 59. Future Publishing. p. 92. Retrieved December 8, 2020.
- All Media Network. Archived from the originalon November 15, 2014. Retrieved June 7, 2019.
- ^ Ashley Perkins (1999). "Incoming (DC)". Game Vortex. PS Illustrated. Retrieved June 7, 2019.
External links