Kaos Studios
Parent THQ | |
Kaos Studios was an American video game developer based in New York City, New York. Founded in 2006, the company was most known for developing Frontlines: Fuel of War (2008) and Homefront (2011). It was a subsidiary of publisher THQ until it was shut down in June 2011.
History
Kaos Studios was formed in 2006 when publisher
In February 2008, Kaos Studios released their first game, Frontlines: Fuel of War, for Microsoft Windows and Xbox 360. In March 2009, THQ announced that Kaos Studios was recruiting for their then-upcoming game Homefront.[1] Homefront was released on March 15, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360 in North America, with the European release set a week later.
In March 2011, THQ, after its game Homefront was released, suffered a 26% stock drop. The large drop was speculated to be a result of Homefront's less than expected reception. On June 13, 2011, THQ announced the closure of Kaos Studios. In the meantime, Homefront development team has been transferred to the company's Montreal studio. Its first planned for THQ's Montreal studio to take over product development and overall creative management for the Homefront franchise. In September 2011 THQ confirmed that a sequel to Homefront was in development, but later was announced that the game would be developed by
Games developed
Year | Title | Platform(s) | ||
---|---|---|---|---|
PC | PS3 | X360 | ||
2008 | Frontlines: Fuel of War | Yes | No | Yes |
2011 | Homefront | Yes | Yes | Yes |
See also
References
- ^ "Kaos Bucks Trend, Bolsters Dev Team". Archived from the original on 2012-05-04. Retrieved 2020-01-05.