Mario's Time Machine
Mario's Time Machine | |
---|---|
Mark Knight John Korsrud (NES) | |
Series | Mario |
Platform(s) | MS-DOS, Super NES, NES, Microsoft Windows |
Release | MS-DOS
|
Genre(s) | Educational |
Mode(s) | Single-player |
Mario's Time Machine is an educational video game originally released for MS-DOS and then for the Nintendo Entertainment System and Super NES consoles. The Software Toolworks both developed and published the MS-DOS and Super NES versions in 1993, while the NES version was developed by Radical Entertainment and published by The Software Toolworks in 1994. The Microsoft Windows version was re-released as Mario's Time Machine Deluxe in 1996.
Mario's Time Machine is one of several educational Mario video games that were released during the early 1990s; the game focuses on teaching human history. While the gameplay and engine vary between the three different versions, the story is roughly the same: the player assumes the role of Mario, who uses a time machine to return various artifacts, which had been stolen by Bowser, to their correct points in time.
Mario's Time Machine received mixed to negative reviews since its release. Its use as an educational title has been mixed, and the game has been compared to another educational history game, Where in Time Is Carmen Sandiego?[by whom?]
Gameplay
Mario's Time Machine is set in the year 1993.
The player begins Mario's Time Machine in Bowser's museum. The museum is the main
The NES version of Mario's Time Machine has a heavier emphasis on platforming than the other two versions. Despite the presence of enemies, Mario cannot lose
Development
To capitalize on educational games, which gained popularity at the time, Nintendo partnered with The Software Toolworks to develop educational Mario games. Nintendo licensed the characters, but the company nor Mario creator Shigeru Miyamoto were not involved in the game’s development. The MS-DOS and Super NES versions were developed by The Software Toolworks and published by Mindscape, while the NES version was developed by Radical Entertainment and published by Mindscape. Mario's Time Machine was originally released for computers in 1993, with a deluxe re-release titled Mario's Time Machine Deluxe in 1996. It was later released for the Super NES in December 1993, and for the NES on June 23, 1994.[2][3][4][5]
Reception
Publication | Score |
---|---|
AllGame | [6] |
Electronic Gaming Monthly | 6.75/10[a] |
GamePro | 3.5/5[b] |
GameStar | 72%[c] |
GameZone | 60/100[10] |
Super Play | 60%[11] |
Total! | 83%[12] |
CD-ROM Today | [13] |
Since its release, Mario's Time Machine has received mixed reviews. GamePro praised the game's dialogues with historical figures, commenting that "the scenarios make flesh-and-blood human beings out of people who are usually just static pictures in textbooks". They criticized that the Timulator controls are too confusing, especially for the game's targeted age group, but nonetheless summarized the game as both enjoyable and educational.[14] Nintendo Power gave it a 2.65 out of five, while Electronic Gaming Monthly gave it a 6.75 out of 10.
Authors David Wesley and Gloria Barczak associated Mario's Time Machine with the recent "flood of ill-conceived Mario spin-offs", arguing that these games nearly destroyed the Mario license.
Notes
- ^ In Electronic Gaming Monthly, three critics rated Mario Time's Machine 7/10, another 6/10.[7]
- ^ GamePro gave Mario's Time Machine two 3.5/5 rating for graphics and control, 3/5 for sound, and 4/5 for fun factor.[8]
- ^ GameStar's review was primarily by a writer that scored it 75%, with a "second opinion" on the side with a 70% rating.[9]
See also
References
- ^ a b Buchanan, Levi (2008-08-21). "The Other Mario Games, Vol. 4 - Super NES Feature at IGN". IGN. Retrieved 2011-01-19.
- ^ "Mario's Time Machine Deluxe for PC". GameSpot. Retrieved 2011-01-19.
- ^ "Mario's Time Machine Release Information for NES". GameFAQs. Retrieved 2011-01-19.
- ^ "Mario's Time Machine Release Information for SNES". GameFAQs. Retrieved 2011-01-19.
- ^ "Mario's Time Machine Deluxe Release Information for PC". GameFAQs. Retrieved 2011-01-19.
- ^ a b Alan, Brett (2010-10-03). "Mario's Time Machine - Overview". allgame. Archived from the original on November 14, 2014. Retrieved 2011-01-19.
- ^ Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (November 1993). "Mario's Time Machine". Electronic Gaming Monthly. Vol. 10, no. 11. p. 42. Retrieved February 20, 2021.
- ^ "ProReview: Mario's Time Machine". GamePro. No. 55. IDG. February 1994. p. 116.
- ^ Chimera; Steve (June 1994). "Mario's Time Machine". GameStar. No. 1. pp. 66–67. Retrieved February 20, 2021.
- ^ Simane, Kirron (March 1994). "Mario's Time Machine". GameZone. No. 17. p. 33. Retrieved February 20, 2021.
- ^ Tanser, Sarah (March 1994). "Mario's Time Machine". Super Play. No. 17. pp. 42–43. Retrieved February 20, 2021.
- ^ Dane (February 1994). "Mario's Time Machine". Total!. No. 26. pp. 44–45. Retrieved February 20, 2021.
- ^ Mizell, Leslie (January 1995). "Mario's Time Machine Deluxe Review". CD-ROM Today (11): 118. Retrieved June 14, 2022.
- ^ "ProReview: Mario's Time Machine". GamePro. No. 55. IDG. February 1994. p. 116.
- ^ Altano, Brian; Miggels, Brian (August 14, 2009). "The Worst NES Endings, and Why We Deserved Better - Page 1". GameSpy. Archived from the original on August 15, 2009. Retrieved 2011-01-19.
- ^ "GameSpy: Mario is Evil - Page 1". Wii.gamespy.com. Retrieved 2011-01-19.
- ^ Words: Jem Roberts, Xbox World 360 UK (4 June 2009). "Night at the Museum: Battle of the Smithsonian, Night at the Museum: Battle of the Smithsonian Review, PC Reviews". Games Radar.com. Retrieved 2011-01-19.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ "The ever-changing sizes of Mario and Bowser". GamesRadar. 8 October 2008. Retrieved 2011-01-19.
- ^ "Good Game Stories - Edutainment". www.abc.net.au.
- ^ Miller, Ross (2008-05-30). "Nintendo of Canada offers sealed NES, SNES, Game Boy titles for charity auction". Joystiq. Archived from the original on January 28, 2015. Retrieved 2011-01-19.
- ISBN 9780679752820. Retrieved 2011-01-19.
- ISBN 9780566091674. Retrieved 2011-01-19.
- ^ Swift, Janet (1994-02-11). "Computers: Teaching children to teach themselves: The latest generation of 'edutainment' programs can keep children as engrossed as their favourite shoot 'em up. Janet Swift looks at indoor attractions for half-term - Gadgets & Tech, IndyBest". The Independent. Retrieved 2011-01-19.
- ^ Alan, Brett (2010-10-03). "Mario's Time Machine - Review". allgame. Archived from the original on November 14, 2014. Retrieved 2011-01-19.