Monument Valley (video game)
Monument Valley | |
---|---|
Single-player |
Monument Valley is a
After a closed
Two expansions titled Forgotten Shores and Ida's RED Dream were released in 2014 and 2015. A sequel, Monument Valley 2, was released for both iOS and Android in 2017.[2] Monument Valley+, an Apple Arcade exclusive, was released April 2, 2021.[3] A PC version under the title Monument Valley: Panoramic Edition was released on Steam in July 2022. A third game is reportedly in development.[4]
Gameplay
In Monument Valley,
Development
Monument Valley was developed by Ustwo, a digital design firm founded in 2004 that has produced iPhone apps since 2007. Their Whale Trail game received millions of downloads, and their other apps include design app Granimator and photo sharing app Rando.[5] Monument Valley was conceived as a touch game for tablets. Its development began in the beginning of 2013,[7] and lasted 10 months. It was developed under the working title, Tower of Illusion.[11] It began with a piece of concept art drawn in the style of M. C. Escher, and the final design did not deviate far from this original.[1] Ustwo management did not give the development team a timeline or budget, and instead told them to focus on "making a high-quality product". Games development is not a large portion of Ustwo's revenue, so the company focuses its games development on producing "great products" that reflect well on the company, rather than highly profitable apps.[12]
Of the art style, game designer and artist Ken Wong said he aspired to make each frame of the gameplay worthy of public display.
The game's soundtrack features music by Stafford Bawler,
The game was in
An add-on expansion, entitled Forgotten Shores, was released for iOS devices on November 12, 2014, on the
Reception
Aggregator | Score |
---|---|
Metacritic | 89/100[22] |
Publication | Score |
---|---|
Edge | 8/10[9] |
Game Informer | 8/10[23] |
Pocket Gamer | 9/10[25] |
Polygon | 9/10[24] |
TouchArcade | [26] |
The game received "generally favorable" reviews, according to video game review score aggregator
Multiple reviewers cited the art[23][24][25][26] and sound design as exceptional.[9][24][26] Edge added that the sound design's addition of "deep rumbles" and environmental "clicks" gave the game the feeling of Tomb Raider's moving "ancient mechanisms".[9] TouchArcade's Shaun Musgrave called the visuals "almost impossibly gorgeous",[26] and Wired wrote that the game "might be the most beautiful iPad game of 2014".[6] Creative Review called the game's puzzles "clever" and appreciated the developers' attention to detail.[5]
While Polygon's Danielle Riendeau praised the puzzle design,[24] other critics noted its lack of difficulty[9][23] and short length.[23][24][25][26] Riendeau wrote that the puzzles solutions always felt intuitive and never felt frustrating. She found "everything" about the game to be "soothing, almost hypnotic".[24] Edge thought that the game did not present a "genuine" challenge, and that the puzzles did not "find fresh ways to confound and delight" until the final levels.[9] The magazine compared the game to "assembling flat-pack furniture": straightforward in its process, but rewarding in its transformation.[9] Harry Slater of Pocket Gamer wrote that the game was "almost breathtakingly unique".[25] Riendeau said she finished the game in under three hours,[24] and TouchArcade's Shaun Musgrave, who could not "even begin to imagine anyone getting stuck on ... the puzzles", put the game's length at "an hour and change".[26] Jeff Marchiafava of Game Informer wanted more content. He was also unsatisfied with the game's narrative, which he found "obtuse" and "vague" to a fault.[23] Musgrave of TouchArcade thought that while games that focus on experiences can be shorter, Monument Valley did not last long enough "for the mechanics to reach their full potential", though the time was "just about right" for the story.[26]
Monument Valley sold 500,000 copies in a month, and one million copies in three months.[29] In November 2014, the game had sold 1.4 million copies[30] and by January 2015, the game had sold 2.4 million copies.[31] In January 2015, Ustwo noted that the game had seen a large amount of software piracy, with 95% of the installs on Android and 60% on iOS devices coming from unpaid copies; the company asserted some of these may include users installing on multiple devices but believe the majority was through users that had not purchased the title. While these numbers were discouraging, the company asserted it will continue to develop premium titles for mobile devices.[32][33] Despite the piracy, Ustwo stated they have exceeded $6 million in revenue from sales of the game as of mid-January 2015, exceeding the $1.4 million in development costs.[34] By January 2016, USTwo reported that more than 24 million users have downloaded the game, the ten-fold increase from 2015 partially due to legitimate giveaways of the game through Apple's App Store, Google Play, and Amazon Underground. Of about seven million of the free downloads through Apple, about 35% of them purchased the "Forgotten Shores" expansion.[35] Ustwo reported total sales over $14 million from 26 million copies by May 2016.[36]
The game was named as a finalist for Innovation Award, Best Visual Art, and Best Handhold/Mobile Game for the 2015
Legacy
The game was a "minor plot point" in
Monument Valley characters were added to the cast of
Monument Valley was reported to have a significant influence on China's indie game development community, as its ability to tell an emotional story through a video game medium influenced numerous developers to build out their own games with similar narratives.[52]
The music video for Ariana Grande's 2018 song "No Tears Left to Cry" was partly inspired by Monument Valley.[53][54]
Film adaptation
In August 2018,
References
- ^ a b c d e f g h i Kollar, Philip (March 18, 2014). "Monument Valley: the quest for a game everyone can finish". Polygon. Vox Media. Archived from the original on June 23, 2014. Retrieved August 16, 2014.
- ^ Sulleyman, Aatif (June 5, 2017). "Monument Valley 2 has just been revealed". The Independent. Archived from the original on December 21, 2017. Retrieved June 5, 2017.
- ^ "Monument Valley+ at the Internet Game Database (IGDB". Archived from the original on November 28, 2022. Retrieved November 28, 2022.
- ^ Pocket-lint (April 1, 2022). "Monument Valley 3 and another game in development at Ustwo". www.pocket-lint.com. Archived from the original on November 28, 2022. Retrieved November 28, 2022.
- ^ a b c d e f Steven, Rachael (December 11, 2013). "Monument Valley: a beautiful new app from ustwo". Creative Review. Archived from the original on December 16, 2013. Retrieved January 1, 2014.
- ^ Condé Nast. Archivedfrom the original on January 4, 2014. Retrieved January 1, 2014.
- ^ UBM Tech. Archivedfrom the original on January 2, 2014. Retrieved January 1, 2014.
- ^ a b c d Long, Neil (July 25, 2013). "Whale Trail studio Ustwo's next game revealed: Monument Valley". Edge. Future. Archived from the original on December 12, 2013. Retrieved January 1, 2014.
- ^ a b c d e f g Edge Staff (April 3, 2014). "Monument Valley review". Edge. Future. Archived from the original on September 24, 2014. Retrieved August 16, 2014.
- ^ a b c d Farokhmanesh, Megan (January 1, 2014). "Monument Valley and the art of visual trickery". Polygon. Vox Media. Archived from the original on December 21, 2019. Retrieved January 1, 2014.
- ^ "Monument Valley was Almost Called "The Garden of Geometric Delights"". Grab It Magazine. June 15, 2017. Archived from the original on June 17, 2017. Retrieved June 15, 2017.
- ^ from the original on November 12, 2020. Retrieved October 20, 2014.
- ^ Crecente, Brian (January 26, 2016). "Monument Valley Music Gets a Surprise Vinyl, Pre-orders Open Tomorrow". Polygon. Archived from the original on January 26, 2016. Retrieved January 26, 2016.
- ^ Farokhmanesh, Megan (April 2, 2014). "Monument Valley hits iOS devices tomorrow". Polygon. Vox Media. Archived from the original on April 4, 2014. Retrieved April 2, 2014.
- ^ a b Diver, Mike (May 13, 2014). "Monument Valley creator Ustwo on App Store success and what comes next". Edge. Future. Archived from the original on September 13, 2014. Retrieved August 16, 2014.
- ^ Webster, Andrew (May 14, 2014). "The beautiful 'Monument Valley' is now on Android". The Verge. Vox Media. Archived from the original on August 19, 2014. Retrieved August 16, 2014.
- ^ a b Campbell, Colin (April 21, 2014). "Monument Valley: new levels on the way". Polygon. Vox Media. Archived from the original on August 19, 2014. Retrieved August 16, 2014.
- ^ Young, Neil (March 15, 2022). "New Monument Valley game goes green with director Jennifer Estaris". MobileGamer.biz. Archived from the original on March 24, 2022. Retrieved March 23, 2022.
- ^ "Monument Valley series is coming to PC in July". Eurogamer.net. May 31, 2022. Archived from the original on May 31, 2022. Retrieved May 31, 2022.
- ^ Farokhmanesh, Megan (November 12, 2014). "Monument Valley is nearly twice as large with a new expansion available now". Polygon. Archived from the original on November 11, 2020. Retrieved November 12, 2014.
- ^ Dotson, Carter (November 24, 2014). "'Monument Valley' Gets Additional Chapter for Charity with". TouchArcade. Archived from the original on August 15, 2016. Retrieved August 2, 2016.
- ^ CBS Interactive. Archivedfrom the original on August 7, 2014. Retrieved October 3, 2018.
- ^ a b c d e Marchiafava, Jeff (April 7, 2014). "Savoring Every Moment - Monument Valley". Game Informer. GameStop. Archived from the original on June 20, 2014. Retrieved August 16, 2014.
- ^ a b c d e f g Riendeau, Danielle (April 3, 2014). "Monument Valley review: moonrise kingdom". Polygon. Vox Media. Archived from the original on July 5, 2014. Retrieved August 16, 2014.
- ^ a b c d e Slater, Harry (April 3, 2014). "Monument Valley review". Pocket Gamer. Steel Media. Archived from the original on June 6, 2014. Retrieved August 16, 2014.
- ^ a b c d e f g Musgrave, Shaun (April 3, 2014). "'Monument Valley' Review – In Which An Uncanny Valley Is Reviewed". TouchArcade. Archived from the original on August 30, 2014. Retrieved August 16, 2014.
- ^ Tach, Dave (June 3, 2014). "Threes!, Monument Valley and more games win Apple Design Awards". Polygon. Vox Media. Archived from the original on July 14, 2014. Retrieved July 8, 2014.
- ^ Dredge, Stuart (December 8, 2014). "Apple's best apps of 2014: Replay, Pixelmator, Threes! and Monument Valley". The Guardian. Archived from the original on December 8, 2014. Retrieved December 8, 2014.
- ^ Lomas, Natasha (July 18, 2014). "Premium Not Freemium: iPad Game Monument Valley Passes 1M Downloads". TechCrunch. AOL. Archived from the original on August 20, 2014. Retrieved August 16, 2014.
- from the original on November 12, 2020. Retrieved November 7, 2014.
- ^ Gray, Dan (January 15, 2015). "Monument Valley in Numbers". Squarespace. Archived from the original on March 21, 2021. Retrieved January 15, 2015.
- Gamasutra. Archivedfrom the original on January 9, 2018. Retrieved January 6, 2015.
- from the original on January 7, 2015. Retrieved January 6, 2015.
- Gamasutra. Archivedfrom the original on September 22, 2019. Retrieved January 15, 2015.
- ^ Jarvis, Matthew (January 6, 2016). "Monument Valley racks up over 21m downloads in 2015". Develop. Retrieved January 8, 2016.
- from the original on May 21, 2016. Retrieved May 20, 2016.
- Gamasutra. January 12, 2015. Archivedfrom the original on November 30, 2020. Retrieved January 12, 2015.
- ^ "18th Annual D.I.C.E. Awards Finalists" (PDF). Academy of Interactive Arts & Sciences. January 14, 2015. Archived (PDF) from the original on January 26, 2021. Retrieved January 14, 2015.
- ^ Priestman, Chris (March 5, 2015). "Monument Valley wins big at both the IMGAs and the GDC Awards". pocketgamer.com. Archived from the original on July 10, 2021. Retrieved July 10, 2021.
- ^ Karmari, Luke (March 12, 2015). "BAFTA Games Awards 2015 Winners Revealed". IGN. Archived from the original on May 25, 2015. Retrieved March 12, 2015.
- ^ "NAVGTR Awards (2014)". National Academy of Video Game Trade Reviewers. Archived from the original on March 22, 2017. Retrieved January 28, 2017.
- ^ Peckham, Matt (December 2, 2014). "Top 10 Video Games". Time. Retrieved January 24, 2015.
- ^ "Top 50 Games 2014". Game Informer. No. 262. GameStop. January 2015. p. 75.
- ^ Vella, Matt (February 28, 2015). "This Is the Incredible Game President Underwood Is Obsessed With in House of Cards Season 3". Time. Time Inc. Archived from the original on March 2, 2015. Retrieved March 1, 2015.
- ^ Rivera, Joshua (March 4, 2015). "How House of Cards broke new ground for video games in pop culture". Entertainment Weekly. Retrieved March 6, 2015.
- ^ Tech, Dave (March 13, 2015). "The surprisingly simple story of Monument Valley, House of Cards and skyrocketing sales". Polygon. Archived from the original on February 15, 2021. Retrieved March 13, 2015.
- ^ Makuch, Eddie (March 5, 2015). "How Indie Game Monument Valley Got on House of Cards Season 3". GameSpot. Archived from the original on December 4, 2020. Retrieved March 6, 2015.
- ^ Martin, Michael (March 7, 2015). "Monument Valley App Store Success Continues Following House of Cards Appearance". IGN. Archived from the original on November 8, 2020. Retrieved March 9, 2015.
- ^ Doston, Carter (October 5, 2015). "'Crossy Road' Adds 'Monument Valley', 'Shooty Skies', and 'Land Sliders' Characters in Latest Update". TouchArcade. Archived from the original on December 10, 2015. Retrieved December 22, 2015.
- USgamer. Archivedfrom the original on December 22, 2015. Retrieved December 17, 2015.
- ^ Conditt, Jessica (February 14, 2018). "'Florence' turns falling in love into a video game". Engadget. Archived from the original on March 15, 2018. Retrieved March 18, 2018.
- ^ Chan, Khee Hoon (January 17, 2020). "The Closing Walls Around China's Independent Game Developers". Electronic Gaming Monthly. Retrieved February 7, 2020.
- ^ "Ariana Grande's 'No Tears Left to Cry' Concept Came From a Video Game". Showbiz Cheat Sheet. October 1, 2021. Archived from the original on January 13, 2022. Retrieved January 12, 2022.
- ^ Lozovschi, Alexandra (December 2, 2021). "Ariana Grande Breaks Down Her Most 'Iconic' Music Videos". Inquisitr. Archived from the original on January 13, 2022. Retrieved January 12, 2022.
I pitched David this idea of sort of multiple fields of gravity because of a game I was playing at the time called 'Monument Valley' on my phone.
- ^ Fleming, Mike Jr. (August 22, 2018). "Paramount, Weed Road Tap Patrick Osborne For 'Monument Valley' Mobile Game Movie". Deadline Hollywood. Archived from the original on August 22, 2018. Retrieved August 22, 2018.
External links