Portal:Video games
Appearance
The Video Games Portal
A tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.
Video games are typically categorized according to their
tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience. (Full article...
)
Featured articles –
Featured articles
are displayed here, which represent some of the best content on English Wikipedia.-
Ruffian Games without Jones' input, and Crackdown 3 was released for the Xbox One and Microsoft Windows in February 2019, initially to be again directed by Jones before he left to join Epic Games. (Full article...)
-
fan translation. While limited, the original's coverage in news and fan sites have praised its narrative and tone. Kato would use plot elements from Radical Dreamers in his next game Chrono Cross. (Full article...)
-
mods for the game during development, which resulted in an active modding community after release. An expansion pack, Dungeon Siege: Legends of Aranna, was released in 2003, and a further series of games was developed in the franchise, consisting of Dungeon Siege II (2005) and its own expansion Dungeon Siege II: Broken World (2006), a spinoff PlayStation Portable game titled Dungeon Siege: Throne of Agony (2006), and a third main title, Dungeon Siege III (2011). A trilogy of movies, with the first loosely inspired by the plot of Dungeon Siege, were released as In the Name of the King: A Dungeon Siege Tale (2007, theaters), In the Name of the King 2: Two Worlds (2011, home video), and In the Name of the King 3: The Last Mission (2014, home video). (Full article...)
-
action figures, companion books, light novels, a collectible card game, and a manga series. (Full article...)
-
Captain Falcon through nine chapters while completing various missions.)
The GX and AX project was the first significant video game collaboration between Nintendo and Sega. GX was well received by critics for its visuals, intense action, high sense of speed, and track design while its high difficulty has been criticized. In the years since its release it has been considered one of the GameCube's best titles, as well as one of the greatest video games ever made. (Full article... -
cast, who helped to craft the story and dialogue. It was released in September 2003 for the GameCube, PlayStation 2, and Xbox. It was then ported to Windows two months later. (Full article...)
-
Tatsunoko vs. Capcom: Ultimate All-Stars is a crossover fighting game developed by Eighting and published by Capcom. The game features characters from both Capcom's video game franchises and various anime series produced by Tatsunoko Production. It was originally released in Japan for arcades and the Wii video game console in December 2008 as Tatsunoko vs. Capcom: Cross Generation of Heroes (タツノコ VS. CAPCOM CROSS GENERATION OF HEROES). Following high demand from international fans, Capcom worked with Tatsunoko to resolve international licensing issues and a second version, Ultimate All-Stars, was released for the Wii in North America, Japan, and Europe in January 2010, featuring additional characters and online multiplayer.
In Tatsunoko vs. Capcom, players engage in combat with a team of two characters or with a single giant character and attempt to knock out their opponents. It is the seventh Capcom-designed installment in their Vs. fighting game series, which includes the Marvel vs. Capcom and Capcom vs. SNK series, and the first to be fully rendered in 3D graphics. The game is set in a 2.5D environment; characters fight in a two-dimensional arena, but character models and backgrounds are rendered in three-dimensional graphics. The game is designed around a simplified three-button attack system, which was inspired by the simplistic control schemes commonly used by both the Vs. series and the Wii.
The game received generally positive reviews from critics, who praised its approachable gameplay for newcomers and depth for veteran players. However, reviewers had mixed experiences with its online component, and found Arcade mode lacking in replay value. According to the game's producer, Ryota Niitsuma, development difficulties and a lack of Wii fighting games were the reasons for its platform exclusivity; however, multiple critics questioned if that was the best choice. Capcom announced in April 2010 that the game was a commercial success. (Full article...) -
Big Daddy"; Sigma must travel through Minerva's Den, the technological hub of the underwater city of Rapture, to download a schematic of the city's supercomputer. Gameplay is similar to that of BioShock 2, with new enemies and weapons.)
Minerva's Den was created by a small team within 2K Marin led by Steve Gaynor, who partly based the setting on ideas he discussed in his hiring interview. The team decided upon a small, personal story about identity and free will, which explores an unseen part of the underwater city of Rapture. Minerva's Den was initially released for PlayStation 3 and Xbox 360 consoles in August 2010, and was later released and reissued on other platforms. It was well received by critics, who praised its story, characters, and gameplay; reviewers, including those writing for Kotaku and Paste, considered it one of the best video game expansions of all time. The experience of creating a small, story-focused project inspired Gaynor and other 2K employees to form The Fullbright Company and create Gone Home (2013). (Full article... -
-
multiplayer offerings singled out as strong features; however, some reviewers criticized single-player aspects, especially the plot and campaign layout. Halo 3 is frequently listed as one of the greatest video games of all time. A sequel, Halo 4, released in November 2012, was developed by 343 Industries. Halo 3 was re-released as part of Halo: The Master Chief Collection for the Xbox One in November 2014 and for Microsoft Windows on July 14, 2020. (Full article...)
Did you know... -
- ... that a reviewer thought that the video game Robbery Bob contained cringeworthy dialogue?
- ... that MicroProse was formed to publish Hellcat Ace after Sid Meier boasted that he could design a better video game than Red Baron in a week?
- ... that after becoming paralyzed from the neck down, Rocky "RockyNoHands" Stoutenburgh broke two Guinness World Records in the video game Fortnite?
- ... that deceased YouTuber racing-wheelcontroller?
- ... that the game designer of the video game Hades said that the characters were attractive "because Jen Zee"?
- ... that the name of the video game mod series Bomba Patch was inspired by éclairs?
- ... that fighting video game Panza Kick Boxing was endorsed by a French kickboxing champion who also supplied technical advice?
- ... that the leak of the upcoming Grand Theft Auto game was described as one of the biggest leaks in video game history?
- ... that the illustrations in the 1992 video game Tetris Classic are based on scenes from Alexander Pushkin's poem Ruslan and Ludmila?
- ... that the European version of the video game Tomba! uses the theme song of the television series No Sweat as its opening theme?
- ... that the 2005 video game Bokura no Kazoku was inspired in part by the birth of its creator's first child?
- ... that the case Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. was considered essential to the future of video game modding in the United States in 1992?