NFL Quarterback Club (video game)
NFL Quarterback Club | |
---|---|
Sports | |
Mode(s) | Single-player, multiplayer |
NFL Quarterback Club is an American football video game for multiple platforms that features quarterbacks from the NFL. It is the first game in Acclaim Entertainment's NFL Quarterback Club series.
The first game to use the name was a
Home console versions
In 1994, NFL Quarterback Club was released for the SNES. The main appeal about the game is that it offers three different types of modes to play in, making it more like three games in one. Up to four different players can play at the same time.
The game takes its name from the "QB Challenge". Players can choose from more than 12 of the NFL's premier quarterbacks to take part in a competition. There are four events in the competition. These are Accuracy, The Obstacle Course, Distance and Read And Recognition. Accuracy involves throwing the ball toward targets. The Obstacle Course is a track where the quarterback must jump over hurdles and go around defenders. Distance competition involves throwing the ball as far as possible, while Read And Recognition is the same as Accuracy but only certain targets hold point values. The QB with the highest number of points at the end of all four events is the winner. Each event can also be played individually if a player chooses to do so. Custom quarterbacks can be created to take part in the challenge. As the quarterback improves, his skill level increases.
The second mode is "Play NFL" and features playing a regular football game. Options include preseason, regular season play and direct playoff entry. All NFL teams are available. The player can import custom quarterbacks into a team, and also has the option of substituting quarterbacks from different teams into it.
The third mode is "Simulation". There are 30 scenarios from previous games that a player must complete. Some scenarios have as little as ten seconds left in the game, while others begin with more than 15 minutes of playing time left.
Game Boy version
The Game Boy version, also known as NFL Quarterback Club 95, simulated the NFL Quarterback Challenge and featured 13 quarterbacks, including Troy Aikman, Warren Moon, Jim Kelly and John Elway. Players select one of them and compete in four different events representing different quarterback skills: Speed and Mobility, Accuracy, Distance and Read and Recognition.
Reception
On release,
Next Generation reviewed the Genesis version of the game, rating it three stars out of five, and stated that "The extras are neat, but if more attention had been paid to the actual game, Quarterback Club might have had a chance at tackling the giants."[12]
References
- ^ NEW GAMES CROSS REVIEW: NFLクォーターバッククラブ'95. Weekly Famicom Tsūshin. No.324. Pg.39. 3 March 1995.
- ^ NEW GAMES CROSS REVIEW: NFLクォーターバッククラブ'95. Weekly Famicom Tsūshin. No.324. Pg.42. 3 March 1995.
- ^ NEW GAMES CROSS REVIEW: NFLクォーターバッククラブ'95. Weekly Famicom Tsūshin. No.324. Pg.43. 3 March 1995.
- ^ NEW GAMES CROSS REVIEW: NFLクォーターバック クラブ'95. Weekly Famicom Tsūshin. No.327. Pg.41. 24 March 1995.
- ^ NEW GAMES CROSS REVIEW: NFLクォーターバック クラブ'95. Weekly Famicom Tsūshin. No.346. Pg.29. 4 August 1995.
- ^ "Quarterback Club '95 (SNES) by Acclaim". Electronic Gaming Monthly. No. 68. Ziff Davis. March 1995. p. 102.
- ^ "Quarterback Club '95 (Genesis) by Acclaim". Electronic Gaming Monthly. No. 68. Ziff Davis. March 1995. p. 102.
- ^ "Acclaim's Quarterback Club Scores on SNES". GamePro. No. 67. IDG. February 1995. p. 111.
- ^ "QB Club Gets Sacked on Game Gear". GamePro. No. 70. IDG. May 1995. p. 99.
- ^ "The Bengals Win the Super Bowl". GamePro. No. 85. IDG. October 1995. p. 89.
- Imagine Media: 104. June 1995.
- ^ "Finals". Next Generation. No. 5. Imagine Media. May 1995. p. 99.
External links
- The NFL Quarterback Club series at MobyGames
- NFL Quarterback Club Super NES information at GameFAQs
- NFL Quarterback Club Mega Drive information at GameFAQs
- NFL Quarterback Club Game Boy information at GameFAQs