Nexus: The Kingdom of the Winds
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Nexus: The Kingdom of the Winds | |
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MMORPG | |
Mode(s) | Multiplayer |
Nexus: The Kingdom of the Winds | |
Hangul | 바람의 나라 |
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Revised Romanization | baram-ui nara |
McCune–Reischauer | paramŭi nara |
IPA | [pa̠ɾa̠m ɰiː na̠ɽa̠] |
Nexus: The Kingdom of the Winds (
A few features that distinguish Nexus from other MMORPGs are its 2D tile graphics, intense player involvement, a central storyline, and its manhwa-like style. The game Lineage was based on a fork of the Nexus server software; its developer, Jake Song, was one of the original developers of Baram.[3]
Setting
Nexus is set in a land similar, geographically, to the
Character development
NexusTK has a flexible character development system. There are four "basic" paths to choose from: warrior, rogue, mage, and poet.[4] Each path has one non-player-controlled subpath and three player-controlled subpaths. When a player reaches a certain level, the player may also choose one of three alignments: Kwi-Sin, Ohaeng or Ming-ken (symbolizing death, balance or life, respectively).
The four basic paths players are able to choose from each have their own styles of play. Warriors and rogues, while both damage dealers, work in slightly different ways. For example, rogues may go invisible while warriors cannot; on the other hand, warriors have the ability to "overflow" their attacks to multiple monsters while rogues cannot. Mages are excellent for soloing with their ability to paralyze creatures. The poet class has the most powerful healing spells as well as buffs and debuffs to strengthen allies and weaken creatures.
The player can choose one of four totem animals, supernatural creatures who are patrons of the primary paths. They are Chung Ryong (blue dragon), Ju Jak (red fire bird), Baekho (white tiger), and Hyun Moo (black turtle).
Leveling up is not the only aspect of character development, however. Nexus: TKOTW has a very tight-knit social structure, and has many different social cliques. The Nexus community has been the lifeblood of the game to many of its players. Unlike many other MMORPGs, in NexusTK most players are known by others and are treated with a general amount of respect by the average player.
Like in nearly every MMORPG, there are different armor dyes, armor types, hair choices, hair colors, and character models to choose from. Some players choose to wear items that assemble a certain 'look' that defines who that character is. Others simply choose to wear functional outfits, and still others choose to display wealth by wearing many expensive items.
Unlike many other RPGs, character development does not end when the level cap (level 99) is reached. Players can continue to hunt and gain experience, which can then be traded in for permanent gains in health, mana, strength (with cap), magic (with cap) and agility (with cap) capacities.
Reception
As of 2020[update], Nexon reported Nexus as having a lifetime total of 21 million registered users. It claims to be the longest-running graphic MMORPG, having been in service for over 26 years.[7]
References
- ^ "The Kingdom of the Winds". Nexon Computer Museum. Archived from the original on 2014-08-05. Retrieved 2017-03-30.
- ^ "KRU Interactive; Nexon's new name!". KRU Interactive. 2005-04-01. Archived from the original on 2011-02-15.
- ^ Jonric (2001-05-26). "Jake Song (Lineage) Online Worlds Interview". IGN Vault. Archived from the original on 2002-10-28. Retrieved 2013-08-23.
- ^ "Nexus, the Kingdom of the Winds". www.nexustk.com. KRU Interactive. Archived from the original on 2023-03-10. Retrieved 2018-10-17.
- ^ Ruby-chan. "Nexus: The Kingdom of Winds". RPGFan Reviews. Archived from the original on 2010-01-11. Retrieved 2019-11-03.
- ^ McGuire, Jean. "Nexus Dictionary". Archived from the original on 2023-07-23. Retrieved 2019-11-03.
- ^ "Investor Presentation Q2 2020" (PDF). Nexon. 2020-08-06. p. 43. Retrieved 2023-07-14.