Resogun
Resogun | |
---|---|
PAL: November 29, 2013 PlayStation 3 & PS Vita | |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player, multiplayer (PS4) |
Resogun is a
In the game, the player battles enemies and rescues trapped humans in a cylindrical, voxel-based world. The game was well received by video game journalists, who lauded its graphical prowess, fast-paced gameplay, and soundtrack. The game was criticized for its short length and lack of tutorials or explanations for several gameplay elements. Resogun won several awards, and was nominated for Action Game of the Year at the 17th Annual D.I.C.E. Awards, and also appeared at the 2014 GDC Choice Awards.
Gameplay
In Resogun, the player battles phases of enemies on five distinct, cylindrical, voxel-based
Three ships (Nemesis, Ferox, and Phobos) are available for selection; each ship has different levels of agility, boost, and overdrive. In addition, various upgrades and powerups are available to the player throughout each level. Overdrive, once charged, produces a powerful beam of energy that is capable of taking out large quantities of enemies. Boost acts as a speed boost and allows the player to escape from enemies, as well as destroy enemies by colliding with them. The nova-bomb produces a large explosion that clears all enemies currently on the level. These are limited in quantity but can be obtained through pickups. Ship upgrades and extra lives can also be obtained through pickups, or by saving humans. You can also choose from a selection of custom made skins for your ship made by other people online.
Upon completion of each level, the player will receive a bonus score. The amount of bonus score depends on various factors, including the number of humans saved and the number of nova-bombs preserved, to name a few. In addition, the game features two game modes: Single Level and Arcade. In Single Level mode, the player selects one single level and attempts to complete that level for a single high score. In Arcade Mode, however, the player continues to the next level after the successful completion of each level.
Development and release
Resogun was developed by
The game went through several stylistic changes through development, partly due to Housemarque's initial uncertainty of the graphical capabilities of the PlayStation 4.
Resogun was released in North America on November 15, 2013, in Europe on November 29, 2013, and in Japan on February 22, 2014 exclusively for the
The second DLC, Resogun: Defenders was released on February 17, 2015. The expansion includes 2 new modes, namely Protector mode and Commando mode. Several smaller DLC was also released, which includes additional skins for the ships and the humans. The official soundtrack was released on June 9, 2015. All the additional content is free for owners of the Season Pass.Reception
Aggregator | Score |
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GameRankings | 85%[12] |
Metacritic | 84/100[13] |
Publication | Score |
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GameSpot | 8/10[14] |
GamesRadar+ | [15] |
Giant Bomb | [16] |
IGN | 9.0/10[17] |
GamesBeat | 65/100[18] |
Resogun received a generally positive response from critics upon release. Ben Kuchera, writing for
McKinley Noble of GamesBeat gave Resogun a score of 65/100, praising it for its graphics and challenging gameplay, but criticizing it for its lack of clarity with regard to gameplay elements; in particular, the lack of any kind of tutorial level or "training wheels".[18] Noble expanded on this by explaining that "some players might get bewildered when trying to figure out their weapons and when to use them, and the audio cues aren’t obvious enough to be helpful."[18] Noble also criticized the game's lack of appeal to players who wanted to "blitz through tons of levels" and "unlock extra ships", stating that "you won’t find much content past what's offered upfront."[18] Kyle Hilliard of Game Informer gave Resogun a score of 8/10, criticizing the graphics as "doing little to showcase the next generation", as well as the sound, which he described as "forgettable-yet-appropriate".[24] Hilliard praised the game for its controls, however, as well as the accessible and fun nature of the gameplay.[24] The game won several awards, and was nominated for Action Game of the Year at the 17th Annual D.I.C.E. Awards, in addition to appearing at the 2014 GDC Choice Awards.[25]
References
- ^ "Resogun Blasting to PS3, PS Vita on 12/23". 5 December 2014.
- ^ a b "Resogun Heroes Out Today: New World, New Modes, New Trophies". PlayStation.Blog. 24 June 2014. Retrieved 5 September 2014.
- ^ "Bio - Ari Pulkkinen - AriTunesAriTunes". Ari Pulkkinen. Archived from the original on July 29, 2014. Retrieved September 5, 2014.
- ^ "The first Hero of RESOGUN". Housemarque Blog. Archived from the original on 17 May 2014. Retrieved 15 May 2014.
- ^ a b Andrew Stevens (2013-09-03). "Gathering More Details On Resogun Interview with Housemarque - Playstation I Love You - PS4 - News - Reviews - Videos". Archived from the original on 2014-07-14. Retrieved 2014-07-10.
- ^ a b S2P Magazine (2013-11-09). "Making of - Resogun - Pure shooter - PS4 - YouTube". YouTube. Retrieved 2014-07-10.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ a b c d Gamers Sphere (2014-03-24). "Exclusive Interview With Housemarque Studios - Gamers Sphere". Retrieved 2014-07-10.
- ^ GearNuke (2013-10-31). "Resogun Developer Interview: GPU Compute, VITA Port, Lighting, Install Size and More - GearNuke". Retrieved 2014-07-10.
- ^ Steimer, Kristine (October 31, 2013). "PlayStation Plus: November Preview". blog.us.playstation.com. Retrieved October 31, 2013.
- ^ Stapleton, Dan (August 20, 2013). "Gamescom: Sony Announces Resogun for PS4". IGN. Retrieved October 31, 2013.
- ^ "RESOGUN PS4 Gameplay Demo! Adam Sessler and Anthony Carboni with the PS4 PS+ Launch Title".
- ^ a b GameRankings staff. "Resogun for PlayStation 4 - GameRankings". GameRankings. Retrieved 2014-07-09.
- ^ a b Metacritic staff. "Resogun reviews". Metacritic. Retrieved 2014-03-06.
- ^ a b Peter Brown (2013-11-13). "Resogun Review". GameSpot. Retrieved 2014-03-06.
- GamesRadar. Retrieved 2014-07-09.
- ^ a b Brad Shoemaker (2013-11-14). "Resogun Review - Giant Bomb". Giant Bomb. Retrieved 2014-07-09.
- ^ a b Brian Albert (2013-11-13). "Resogun Review". IGN. Retrieved 2014-03-06.
- ^ a b c d McKinley Noble (2013-11-13). "Resogun: Next-gen graphics push a pretty shoot-em-up that quickly runs out of bullets (review) - GamesBeat - Games - by mckinleynoble". GamesBeat. Retrieved 2014-07-09.
- The Penny Arcade Report. Archived from the originalon 2013-12-11. Retrieved 2014-03-06.
- ^ Edge staff (2013-11-28). "Resogun review". Edge. Retrieved 2014-03-06.
- ^ Christian Donlan (2013-11-29). "Resogun review". Eurogamer. Retrieved 2014-03-06.
- ^ GameCentral. Retrieved 2014-03-06.
- ^ Eric L. Patterson (2013-11-18). "EGM Review: Resogun - EGMNOW". EGM. Retrieved 2014-07-10.
- ^ a b Kyle Hilliard (2013-11-14). "The Accessible Next-Gen Shooter - Resogun - PlayStation 4 - www.GameInformer.com". Game Informer. Retrieved 2014-07-10.
- ^ Luke Karmali (2014-02-07). "The Last of Us Wins Game of the Year at DICE Awards 2014". IGN. Retrieved 2014-03-06.