Robert Swirsky

Source: Wikipedia, the free encyclopedia.
Robert Swirsky (right) being interviewed at SIGGRAPH by Coco Conn

Robert Swirsky (born December, 1962, Brooklyn, NY) is a computer scientist, author and pianist. In the early 1980s, he was one of the first regular contributors to the nascent computer magazine industry, including

Creative Computing.[1]

Swirsky holds bachelor's and master's degrees in computer science from

application.

In 1989, Swirsky moved to California and joined

Evatone Soundsheet issue of Interface Age magazine.[2] He studied music and piano at Hofstra University with professor Morton Estrin
.

After Olivetti, Swirsky went to Adobe Systems, where he was a member of the core

Photoshop for Microsoft Windows, including Win32s on Microsoft Windows for Workgroups 3.11. His work made him a participant in many industry standards committees, such as TWAIN, and he was a frequent speaker and contributor at ACM SIGGRAPH events. Before leaving Adobe in 1998, he worked with Will Harvey
on HTML rendering technology.

The Disney years

In 1998, Swirsky began working for Walt Disney Imagineering R&D as Director, Creative Technology,[3] under Bran Ferren, developing electronic games and digital imaging systems. He developed technology to play interactive games synchronized with live television shows, and electronic toys including Disney's Magical Moments Pin. His digital photography projects included systems to synchronize picture-taking with ride vehicles, and active infrared badges to identify picture-takers.

Swirsky was a major technical contributor to ABC's Enhanced TV,

Monzy
, then an intern at Walt Disney Imagineering, on a variety of cutting-edge display technologies, including the display of digital data on a spherical surface.

Swirsky continues to work as a consultant for the themed entertainment industry, including Disney.[3]

3D photography

Swirsky is known for his work in

Spy Kids 3D
, introduced new audiences to anaglyph technology. Swirsky's software played a major role in enabling people to create their own anaglyph images.

Production company

In 2003, Swirsky started a production company, Thrill Science, Inc. "Thrill Science"., to produce and distribute short films and related media for the portable media player market. The company has a 20-acre (81,000 m2) lot adjacent to Walt Disney World in Florida. The property, known as Swampworth, is used as a filming location for productions, and as a studio for Swirsky's other projects.

Code used in The Terminator

Some of Swirsky's computer code, from the May 1984 issue of 73 Magazine,[6] was used in the movie The Terminator in a scene where COBOL code was briefly displayed.[7][8]

References

External links