Serious Sam's Bogus Detour

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Serious Sam's Bogus Detour
multiplayer

Serious Sam's Bogus Detour is a 2017

Crackshell and published by Devolver Digital. One to four players traverse levels set in Egypt, Greece, and on the Moon, collecting weapons to be used against waves of enemies placed throughout the open areas. Character upgrades can be purchased using stars, which can be found within levels or obtained through experience points gained by killing enemies. Deathmatch and survival
modes can be played with up to twelve players.

Revealed in December 2014, Bogus Detour was developed by Crackshell after

Windows
.

Bogus Detour received positive reviews, with critics praising the translation of the Serious Sam series to the twin-stick shooter genre, the graphics, and the music. The progression system received mixed responses, while criticism was given to some minor design elements. The game sold poorly and failed to recoup its development costs by December 2017. Crackshell, in conjunction with the cracker Voksi, subsequently created a free version of the game in March 2018 to be pirated to entice those players to purchase the original.

Gameplay

Sam (centre) fighting off a wave of marines and Kleer skeletons

Serious Sam's Bogus Detour is a twin-stick shooter.[1][2] The player controls Sam "Serious" Stone through ten open levels, distributed among three thematic places: Egypt, Greece, and the Moon.[1][2][3] Enemies of various types are placed around each level and mostly attack in waves, sometimes alongside bosses.[2][4] The player character can use weapons, by default brandishing two pistols with unlimited ammunition.[1][3] Further weapons and their required ammunition are scattered throughout each level.[1] There are a total of eight weapon types, each with multiple variations, that can be selected from a weapon wheel.[2]

The player can obtain stars by gathering experience points through killing enemies.[1][5] These stars can be used to purchase character upgrades, such as an improvement movement speed or increased rate of fire.[1][3] Stars are also hidden within levels, alongside other secrets.[1] Some areas can only be accessed by obtaining keycards or breaking destructible walls.[1][2][3] Enemies and hazards, such as toxic waste, inflict damage on the character. Depleting the character's health causes them to lose a life, of which they initially have three. After losing all lives, gameplay stops and the player's progress within the active level is reset.[1][4]

Bogus Detour has multiple difficulty settings, as well as "switches" that allow altering specific gameplay elements, such as granting the character unlimited ammunition or disabling the

Steam Workshop.[1][2]

Development and release

Serious Sam's Bogus Detour was developed by

tech demo titled "2D, Seriously?", featuring Sam seen from a top-down view with rough environment details. Other working titles included "Serious Top-Down" and "Serious Sam 2D". Skoglund sent a screenshot of the in-development demo to Ribarić, who was fond of it and provided Crackshell with a contract to develop a full game based on it.[7]

Crackshell's Niklas "Myran" Myrberg created a proprietary

Serious Engine. He liked how material and ideas from The Talos Principle, which originated as an experiment during the development of Serious Sam 4, could be used in a Serious Sam project.[7] Skoglund wanted to show Croteam that Crackshell had taken the project seriously and sought to deliver a good take on the series that felt substantial. He hoped to be able to use the game to get to work on other IPs he had been a fan of, such as Syndicate.[7]

Skoglund revealed Bogus Detour through

Windows,[19][20] delivered via the Steam and GOG.com storefronts.[21] The game is considered part of the Serious Sam Indie Series, which also included Serious Sam Double D and Serious Sam: The Random Encounter.[22] Multiple patches released until August 2017 fixed bugs and added features like split-screen functionality.[23] The game's soundtrack, composed by Damjan Mravunac, was released to YouTube in July 2017.[24]

Reception

Serious Sam's Bogus Detour received "generally favorable reviews", according to the

Vandal, who stated that, although Bogus Detour was neither perfect nor innovative within its genre and mechanics, the game respected all common elements of a Serious Sam game.[5] In a 2020 retrospective on the Serious Sam series, Jonathan Kaharl of Hardcore Gaming 101 said that Bogus Detour was "easily the best of the Serious Sam spin-offs".[26]

Cunningham lauded the game's "gorgeous" pixel art as "well detailed and animated".[1] Similarly, Jose A. Rodríguez, writing for IGN's Spanish outlet, called it a "work of art" and cited satisfaction in gradually distributing enemies' remains on the levels' floors.[3] Garcia also liked the "retro-style" visuals, while Jacquier labelled the graphical and musical presentation as solid.[2][5] According to Rodríguez, the music and sound underlined the gameplay well.[3] Also noted positively were the difficulty, exploration rewards, and multiplayer, although Jacquier was disappointed by the scarcity of online players at the time of his review.[2][3][5] Rodríguez considered the progression system the best part of the game, while Jacquier criticised it as unclear and laborious.[2][3]

Jacquier faced some irritation when tracking long distances over empty areas, especially due to Sam's initially slow pace.[2] Rodríguez found that the small size of the player character could cause disorientation with numerous elements on-screen, which was amplified when there were multiple players.[3]

Sales

Serious Sam's Bogus Detour sold poorly and had not recouped its development costs by December 2017. Bulgarian cracker Voksi, who was friendly with Crackshell and had tested the beta version of the game, approached the studio in March 2018 with the idea of creating a sanctioned build that could be pirated. This version was distributed through Voksi's forum, Revolt, and prepared with a note asking the player to buy the game to support the developers, though otherwise not obstructing the gameplay.[27]

References

  1. ^ a b c d e f g h i j k l m n o p Cunningham, James (20 June 2017). "Review: Serious Sam's Bogus Detour". Hardcore Gamer. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  2. ^ a b c d e f g h i j k l m n o Jacquier, Clotaire (10 September 2017). "Test : Serious Sam's Bogus Detour : un retour dans le temps réussi" [Review: Serious Sam's Bogus Detour: a successful step back in time]. Jeuxvideo.com (in French). Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  3. ^ a b c d e f g h i j k A. Rodríguez, Jose (22 June 2017). "Serious Sam's Bogus Detour – Análisis" [Serious Sam's Bogus Detour – Review]. IGN España (in Spanish). Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  4. ^ a b Walker, John (18 April 2017). "Serious Sam's Bogus Detour is already great before it's even finished". Rock Paper Shotgun. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  5. ^
    Vandal (in Spanish). Archived
    from the original on 19 September 2020. Retrieved 19 September 2020.
  6. ^ "Serious Sam's Bogus Detour footage and screenshots". Croteam. 10 July 2015. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  7. ^ a b c d e f g Aneer, Nor (30 May 2016). "Jochum Skoglund". Den fjärde väggen (Podcast) (in Swedish). Event occurs at 40:00–52:40. Retrieved 19 September 2020 – via Internet Archive.
  8. Crackshell. 16 September 2014. Archived from the original on 20 September 2020. Retrieved 20 September 2020 – via Steam
    .
  9. .
  10. ^ a b c Skoglund, Jochum; Myrberg, Niklas (5 December 2014). "Serious Sams Bogus Detour". p. 1. Archived from the original on 19 September 2020. Retrieved 19 September 2020 – via TIGSource.
  11. ^ Skoglund, Jochum; Myrberg, Niklas (5 December 2014). "Serious Sams Bogus Detour". p. 2. Archived from the original on 19 September 2020. Retrieved 19 September 2020 – via TIGSource.
  12. Crackshell [@RealCrackshell] (22 September 2017). "A long journey, in no order, for HHW, HH2 and SSBD, by @ChrisNordgren and @supervigge ..." (Tweet). Archived from the original on 1 July 2022. Retrieved 1 July 2022 – via Twitter
    .
  13. ^ a b Skoglund, Jochum; Myrberg, Niklas (5 December 2014). "Serious Sams Bogus Detour". p. 3. Archived from the original on 19 September 2020. Retrieved 19 September 2020 – via TIGSource.
  14. ^ Cunningham, James (9 July 2016). "Screenshot Saturday Featuring Serious Sam, Cranks & Goggles, Eleven More". Hardcore Gamer. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  15. ^ Melody (15 March 2016). "Here Are 7 Minutes Of Serious Sam's Bogus Detour". Rock Paper Shotgun. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  16. ^ Cunningham, James (10 April 2017). "Serious Sam's Bogus Detour Re-Revealed in New Trailer". Hardcore Gamer. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  17. ^ Donnelly, Joe (11 April 2017). "Serious Sam Bogus Detour is a retro top-down take on the classic series". PC Gamer. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  18. ^ Peeples, Jeremy (11 June 2017). "E3 2017: Serious Sam Bogus Detour Showcased". Hardcore Gamer. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  19. ^ LeClair, Kyle (20 June 2017). "Serious Sam's Bogus Detour Gets a Launch Trailer With Multiplayer Mayhem". Hardcore Gamer. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  20. ^ Dawe, Liam (20 June 2017). "Serious Sam's Bogus Detour released with day-1 Linux support, some quick thoughts". GamingOnLinux. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  21. ^ O'Connor, Alice (21 June 2017). "Bang bang! Serious Sam's Bogus Detour released". Rock Paper Shotgun. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  22. ^ "Serious Sam's Bogus Detour Coming This Summer From Creators of "Hammerwatch"". Croteam. 10 April 2017. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  23. ^ Dawe, Liam (28 August 2017). "Serious Sam's Bogus Detour adds full split-screen support for local play, Steam Controller now works properly". GamingOnLinux. Archived from the original on 19 September 2020. Retrieved 19 September 2020.
  24. ^ "Freshen up with these fine Serious Sam tunes available NOW on YouTube and other streaming platforms". Croteam. 11 July 2017. Archived from the original on 11 September 2020. Retrieved 19 September 2020.
  25. ^ a b "Serious Sam's Bogus Detour". Metacritic. Archived from the original on 14 September 2023. Retrieved 14 September 2023.
  26. ^ Kaharl, Jonathan (27 August 2020). "Serious Sam Spin-Offs After Serious Sam 3". Hardcore Gaming 101. Archived from the original on 12 September 2020. Retrieved 19 September 2020.
  27. ^ Maxwell, Andy (12 March 2018). "Voksi 'Pirates' New Serious Sam Game With Permission From Developers". TorrentFreak. Archived from the original on 19 September 2020. Retrieved 19 September 2020.