Space Gun (video game)
Space Gun | |
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Taito Z System |
Space Gun. The game is set aboard a crippled space station that has been overrun by hostile alien creatures. The objective is to rescue human crew members while destroying the alien creatures. The game lets the player shoot limbs off the creatures, resulting in blood splatters.
In 1992 home ports were released for the Amiga, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, and Master System. It was one of the few games for the Atari ST and Amiga to support a light gun.
Gameplay
Space Gun is an arcade
There are six or seven levels (depending on which version of the game is being played) that are split into four subsections, each with its own end-of-level
Development and release
The arcade game uses
In 1992, Ocean Software released ports for the Amiga, Atari ST, Commodore 64 and ZX Spectrum. The Amiga and Atari ST versions are one of the few games to use the Trojan Light Gun.[12] In developing the Amiga conversion, the team video taped the arcade machine in operation as a reference for the graphics, pausing the video at relevant spots to take notes before recreating them.[13]
A soundtrack
In 2005, Space Gun was included in the compilation title Taito Legends for the PlayStation 2, Microsoft Windows and Xbox.[18][19][20]
Reception
Publication | Score | |
---|---|---|
Mega Zone 84%[4] | |
In Japan, Space Gun was the second highest-grossing dedicated arcade game of 1991.[25] It was also a hit in the United States, where weekly coin drop earnings averaged $247 per arcade unit during November and December 1990.[26]
Space Gun was well-received by the
Several publications compared the game's plot to that of the 1979 film
On release for home platforms, the game received mixed reviews in the press, ranging from 69% in Amiga Format[6] to 84% in CU Amiga magazine.[3] A preview from Amiga Power described Space Gun as deriving from an "inexplicably popular coin-op, best described as Line of Fire set in space".[32] Several reviews have stated that Space Gun is an Operation Wolf clone,[4][21] while it has also been compared unfavorably to Operation Thunderbolt.[2] Sega Power magazine reviewed the Master System version, giving the game a score of 70% if the player is using a Light Phaser, but only 50% if a control pad is being used.[10] Paul Presley of The One for Amiga Games also found that using input devices other than the guns mounted to the arcade machine "just isn't the same".[33] Prior to the release for the Xbox and PS2 as part of Taito Legends the game was regarded by Gamedaily as being in the "top five" of the games in the collection,[31] and on release the same website described it as "thoroughly enjoyable".[34]
Notes
References
- ^ a b c d "Space Gun – Videogame by Taito (1990)". Killer List of Video Games. Archived from the original on 2009-10-12. Retrieved 2009-09-20.
- ^ EMAP: 31.
- ^ EMAP: 81–82.
- ^ a b c d Smith, Tim (June 1992). "Space Gun". MegaZone (22): 40.
- ^ a b c Wilson, David (February 1991). "Space Gun". Zero. Dennis Publishing: 53.
- ^ a b c d e West, Neil (May 1992). "Space Gun". Amiga Format (34). Future Publishing: 64.
- ^ Sega Master System version back cover
- Newsfield Publications: 52.
- ^ a b c Forrester, Simon (May 1993). "Space Gun Review". Your Sinclair (89). Dennis Publishing: 40.
- ^ a b "Space Gun". Sega Power (38). Future Publishing. January 1993.
- ^ a b Nesbitt, Brian (February 1991). "Coin-Operated Corkers!". The One. No. 29. emap Images. p. 20.
- ^ "IGN: Space Gun". IGN. Archived from the original on 2011-07-13. Retrieved 2009-10-25.
- ^ "Space Gun Amiga conversion information". Hall of Light – the database of Amiga games. Archived from the original on 2010-06-13. Retrieved 2009-08-17.
- ^ ゲーム・ミュージック-リリース-スペースガン・ミズバク大冒険 (in Japanese). Oricon. Archived from the original on 2011-10-01. Retrieved 2009-10-22.
- ^ アルバムラインアップ (in Japanese). Taito Corporation. Archived from the original on 2009-06-24. Retrieved 2009-10-22.
- ^ ゲーム・ミュージック-リリース-タイトー1500コレクターズBOX (in Japanese). Oricon. Archived from the original on 2011-10-01. Retrieved 2009-10-22.
- ^ "ZTTL-0038 Zuntata History L'ab-normal 1st" (in Japanese). Taito Corporation. Archived from the original on 2009-02-06. Retrieved 2009-10-20.
- ^ "Taito Legends for PS2". GameSpot. Archived from the original on 2020-12-16. Retrieved 2009-10-25.
- ^ "Taito Legends for Xbox". GameSpot. Archived from the original on 2009-11-10. Retrieved 2009-10-25.
- ^ "Taito Legends for PC". GameSpot. Retrieved 2009-10-25.[permanent dead link]
- ^ a b Lee, Peter (March 1992). "Space Gun". Amiga Action (30): 40–41.
- ^ Ramshaw, Mark (April 1992). "Space Gun". Amiga Power (12). Future Publishing: 77–78.
- ^ a b Lopex, Amaya (August 1992). "Space Gun '92". Zero (34). Dennis Publishing: 80.
- ^ Lakin, Paul (May 1992). "Space Gun". Zero (31). Dennis Publishing: 48.
- ^ ""Final Fight II" and "Final Lap 2" Top Videos: Video Games of The Year '91" (PDF). Game Machine (in Japanese). No. 419. Amusement Press, Inc. 1 February 1992. p. 26.
- ^ "Editorial". RePlay. Vol. 16, no. 4. January 1991. p. 6.
- EMAP.
- EMAP: 19.
- ^ Sharp, Brian (January 1992). "Space Gun". Games-X (39): 11.
- ^ Pillar, Jon (April 1992). "Space Gun". Your Sinclair (76). Dennis Publishing: 19.
- ^ a b Buffa, Chris. "Taito Legends on Xbox previews". GameDaily. Archived from the original on 2020-12-16. Retrieved 2009-10-25.
- ^ "Space Gun preview". Amiga Power (10). Future Publishing. February 1992.
- ^ Presley, Paul (April 1992). "Space Gun". The One for Amiga Games (43): 48–49.
- ^ Workman, Robert. "Taito Legends on Xbox reviews". GameDaily. Archived from the original on 2019-01-08. Retrieved 2009-10-25.