TFX (video game)
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TFX | |
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Single player |
TFX is a 1993
Gameplay
The game features an instant-action arcade mode, custom missions, and a campaign mode. The player can fly three aircraft: The
While 3 planes were simulated, the internal cockpit for all 3 were the same layout. TFX also featured a virtual cockpit mode, although the cockpit itself was more sparse in this mode.
Development
The Eurofighter Typhoon, a playable plane in TFX, was still in its prototype stage when TFX was released,
Reception
Computer Gaming World briefly reviewed TFX in February 1994, calling it "the most advanced flight model yet" due to the many factors taken into account in the simulation, and further called it a simulator for "purist[s]".[3] Another reviewer from CGW in April 1994 praised TFX's "excellent" effects and "detailed" graphics, but criticized the lack of a rudder and other examples of lack of realism, "predictable" computer tactics, the lack of a campaign setting, and an 'irritating' untoggleable autopilot. The reviewer concluded that "TFX feels old fashioned", further expressing that some aspects felt "unfinished", and recommended it only to casual pilots.[1]
Amiga Computing gave the Amiga version of TFX an overall score of 93% and highly praised its graphics, calling them "breathtakingly atmospheric" and stating that they were "designed to inspire and awe", and expressed that this "visual realism" give the game's missions further depth. Amiga Computing noted TFX's hardware requirements as 'demanding' for the Amiga, but noted that even with lowered settings TFX is 'more impressive than other flight sims' on the Amiga.[4]
In 1994,