Theo Watson

Source: Wikipedia, the free encyclopedia.

Theo Watson
Born
London, England
NationalityBritish / American
EducationBFA Design and Technology, Parsons School of Design
Known forVideo, interactive art, programming, digital art

Theo Watson is a British artist and programmer.[1][2] His art work includes interactive video, large-scale public projections, computer vision projects, and interactive sound recordings which have featured in museums and galleries across the world including Museum of Modern Art,[3] New York Hall of Science,[4] Tate Modern amongst others.[5] Watson is a partner at Design I/O, a Cambridge-based interactive design firm[6] known for cutting edge, immersive installations.[7] He is also co-founder of the programming toolkit openFrameworks,[8] co-creator of the EyeWriter[9] and a virtual fellow at Free Art and Technology Lab.

Biography

Watson has a

Parsons School of Design.[10]

As a programmer, Watson has worked with

]

From Spring to Fall 2006, Watson worked as a Production Fellow at

Eyebeam. He is currently a Virtual Fellow at Free Art and Technology Lab (a.k.a. FAT Lab).[citation needed
]

Artworks

Watson makes site-specific installations that look at how humans relate to various situations and spaces.[11] Many of Watson's works use elements of physical computing in interactive installations. In Vinyl Workout (Rotterdam Electronic Music Festival, 2006),[12] custom software and cameras track user's movements as they walk along a large projection of a record on the floor, manipulating the audio and video playback with the speed and direction of their steps.

In Audio Space (2005),

GPS
-enabled headset can record messages at any position within a room, and hear all the sounds left by previous visitors as they move about the space.

Laser Tag, a 2007 installation by Watson, used a laser projector to enable members of the public to write names and messages in light on the side of a

MoMA and the Tate Modern.[13][14]

Born out of Necessity, a collaborative artwork by Watson and other artists, involves the use of eye-tracking technology to allow a

The Tate Muybridgizer, commissioned from Watson and Emily Gobeille by the Tate Modern, is a cellular phone application that allows users to create animations in the style of Eadweard Muybridge's Zoopraxiscope.[16]

Exhibitions

Watson has shown projects at

, and at Montevideo/Time Based Arts in (Amsterdam).

References

  1. ^ "Low-cost glasses win award and help paralyzed artists draw with their". The Independent. 16 March 2010. Archived from the original on 7 May 2022. Retrieved 13 March 2020.
  2. ^ Mancuso, Marco (3 June 2008). "The Wonderful Ideas Of Theodore Watson • Digicult | Digital Art, Design and Culture". Digicult | Digital Art, Design and Culture. Retrieved 13 March 2020.
  3. ^ "Zach Lieberman, James Powderly, Evan Roth, Chris Sugrue, TEMPT1, Theo Watson. EyeWriter. 2009 | MoMA". The Museum of Modern Art. Retrieved 13 March 2020.
  4. ISSN 1059-1028
    . Retrieved 13 March 2020.
  5. ^ VanHemert, Kyle. "The Key to Digital Learning? Bring It into the Real World". WIRED. Retrieved 5 October 2017.
  6. ^ "Design I/O's Mimic – Putting emotional machines within arm's reach". CreativeApplications.Net. Retrieved 5 October 2017.
  7. ^ Whyte, Chelsea. "Augmented reality brings Beatie Wolfe's new songs to life". New Scientist. Retrieved 13 March 2020.
  8. ^ "Theo Watson". FITC. Retrieved 13 March 2020.
  9. ^ "Theo Watson: Auto Smiley". Creativity Online. Retrieved 5 October 2017.
  10. ^ "Theodore Watson resume" (PDF).
  11. ^ Lewis, Jacquelyn (15 June 2007). "Creators Series Explores Intersection of Art, Technology". Art+Auction. Retrieved 4 August 2009.
  12. ^ a b "Theodore Watson - Interactive Installations". Theodore Watson - Interactive Installations.
  13. ^ Laser Tag, Theo Watson. Retrieved 17 January 2014.
  14. ^ "Theo Watson", Art and Electronic Media, retrieved 17 January 2014
  15. MoMA
    . Retrieved 17 January 2014.
  16. ^ "Nexus Interactive Arts". Archived from the original on 1 February 2014. Retrieved 17 January 2014.

External links