Turrican
Turrican | |
---|---|
Release | Commodore 64, Amiga Atari ST, CPC, Spectrum
TurboGrafx-16
|
Genre(s) | Run and gun |
Mode(s) | Single-player |
Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.
Gameplay
Turrican can be described as a cross between Metroid and Psycho-Nics Oscar.[1] While the huge levels and the morph-ball function were inspired by Metroid, the overall graphics design and weapons were inspired by Psycho-Nics Oscar. Unlike many other action games of its time, Turrican did not force the player to complete a linear level. Instead, the player can explore each level and uncover secrets.
Plot
The lost colony of Alterra is a completely man-made world in a nearby galaxy, abandoned long ago. Alterra consists of five self-contained habitats, separately bio-engineered by a powerful ecosystem generation network known as a Multiple Organism Unit Link, or MORGUL for short. Early colonists used MORGUL to render Alterra habitable, but a cataclysmic earthquake severed all system interface functions, and MORGUL murderously rebelled. The few colonists lucky enough to escape told a grim tale of a higher intelligence gone berserk.
For generations, mankind sought a return to Alterra. Finally, genetic science created a saviour: Turrican, a mutant warrior, bio-engineered for the task of planetary reclamation. In the meantime, MORGUL has diligently twisted Alterran life forms to his brutal, destructive purposes. Thus, Turrican's challenges consist of eliminating hostile organisms from Alterra's five multi-level worlds and, finally, destroying the three faces of MORGUL.
Development
The series started in 1989 on the Commodore 64 with a demo level of the full game which was released in 1990. Turrican became popular due to its high technical achievements, demonstrating graphics which many did not believe to be possible on a C64. Turrican was developed mainly by Manfred Trenz and published by Rainbow Arts.
Turrican was released for the
In 1991, console ports for the Sega Mega Drive/Genesis, TurboGrafx-16 and Game Boy were handled by The Code Monkeys and published by Accolade in North America, with the Mega Drive and Game Boy versions being also released in Europe. A conversion of the game for the Atari Jaguar was under discussion by German studio Softgold, but work on the port was never stated beyond the discussional phase.[3]
Music
In addition, "Subsong 2" from the Commodore 64 version of Turrican, arranged by Ramiro Vaca, was copied from the song "Escape" of
Reception
Publication | Score |
---|---|
Crash | 94%[7] |
Sinclair User | 79%[8] |
Your Sinclair | 92%[6] |
MicroHobby (ES) | [9] |
Zzap!64 | 97%[10] |
MegaTech | 73%[11] |
Publication | Award |
---|---|
Zzap!64 | Gold Medal |
Crash | Crash Smash |
C+VG | C+VG Hit |
Amstrad Action | Mastergame[12] |
The Spectrum version was voted number 36 in the Your Sinclair Readers' Top 100 Games of All Time.[13] The four reviewers from Mega Play gave very positive reviews for the Sega Genesis port and lauded the variety of weapons and techniques. They also praised the gameplay for having a good combination of strategy and action. One reviewer felt that Turrican is "the ultimate action game for the Genesis".[14]
Sequels
Turrican II: The Final Fight
Turrican II: The Final Fight was released in 1991. The Amiga version, done by Factor 5, was finished before the C64 version, but Manfred Trenz cites the C64 version as the original design. The game was also released for the CDTV, Atari ST, Amstrad CPC, ZX Spectrum and PC (MS-DOS). The Mega Drive/Genesis and Game Boy versions were modified into Universal Soldier, a tie in to the film of the same name. A planned Super NES version was cancelled before release.[15]
Mega Turrican/Turrican 3: Payment Day
Mega Turrican was an original Factor 5 game initially designed for the Mega Drive/Genesis, and later followed by an Amiga port under the title of Turrican 3: Payment Day. PC (MS-DOS), Acorn Archimedes and Amiga CD32 versions were also planned and developed, but they were never released and only some enemy sprite designs have surfaced.[16]
Super Turrican (NES)
Released for the NES, this Turrican game was created by Manfred Trenz alone. It is based roughly on the levels of the first two Turrican games.
Super Turrican and Super Turrican 2 (SNES)
The Super Turrican games were developed for the SNES by Factor 5. They were released in 1993 and 1995, respectively.
Unreleased games
Turrican 3D was intended to introduce
Thornado is another never-released Turrican spin-off. Handled by the US branch of Factor 5, they did not use the name Turrican because of legal issues. It was developed first for the
In April 2007, a
Turrican Flashback
The Amiga versions of Turrican and Turrican II along with Mega Turrican and Super Turrican were re-released in 2020 for the PlayStation 4 and Nintendo Switch under the title Turrican Flashback to commemorate the 30th anniversary of the original game. These versions feature various mods such as the ability to rewind the action to correct mistakes, modify the visuals to better simulate the CRT type displays used by players at the time and input cheat codes.[23]
References
- ^ "Interview about games that inspired Turrican (German)". Archived from the original on June 28, 2016. Retrieved September 10, 2015.
- ^ "Archived copy". Archived from the original on June 16, 2014. Retrieved June 15, 2014.
{{cite web}}
: CS1 maint: archived copy as title (link) - ^ Baranski, Björn (November 3, 2015). "Interview: Earthworm Jim was planned for the Atari Jaguar". ejagfest.de. Archived from the original on June 12, 2018. Retrieved September 23, 2018.
- ^ "Turrican Soundtrack Anthology". Archived from the original on December 17, 2013. Retrieved December 13, 2013.
- ^ a b "Facts about Turrican". Turrican SETA. Archived from the original on August 18, 2003. Retrieved November 7, 2009.
- ^ "Archived copy". Archived from the original on January 28, 2012. Retrieved January 26, 2012.
{{cite web}}
: CS1 maint: archived copy as title (link) - ^ "Crash".
- ^ "Sinclair User".
- ^ "MicroHobby".
- ^ "View a Scan". Archived from the original on January 2, 2014. Retrieved January 26, 2012.
- EMAP, issue 5, page 79, May 1992
- Future Publishing, issue 57, June 1990
- ^ "Readers' Top 100 Games of All Time". Your Sinclair. September 1993.
- ^ "Mega Reviews". Mega Play: 62. July–August 2022. Retrieved March 12, 2022.
- ^ "Official Turrican Games".
- ^ "Turrican 3 PC". Archived from the original on July 20, 2011. Retrieved August 14, 2010.
- CBS Interactive.
- ^ Screenshots and videos of Turrican 3D Archived February 8, 2012, at the Wayback Machine
- ^ "Spielegruft Auf Eis gelegt, eingeäschert und vergraben! Special Teil 1 : Turrican 3D : (4/8) - auf GBase.ch". Archived from the original on March 4, 2016. Retrieved September 7, 2015.
- ^ "GarageBand for Mac – Apple".
- ^ "Gamasutra Story about Next-gen Turrican". Archived from the original on October 6, 2012. Retrieved May 4, 2007.
- ^ "Turrican: Cyclone (Factor 5) [PS3 - Cancelled] - Unseen64". May 27, 2009. Archived from the original on September 23, 2015. Retrieved September 20, 2015.
- ^ "ININ | Turrican Flashback".